Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
BestAnhurWorld
Hachiman
Gold IV
Level 119
God Stats
13W - 7L
1,718 SR
Queue Stats
81W - 83L
1,344 MMR
Solo
Hades
Hades
Silver II
Jujubx_
Hades
Silver II
Level 39
God Stats
0W - 4L
1,536 SR
Queue Stats
10W - 15L
1,382 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,585 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,462 SR
1,374 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Musketeerss
Cthulhu
Gold V
Level 115
God Stats
4W - 9L
1,314 SR
Queue Stats
54W - 62L
1,291 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
pipe3047
Ix Chel
Gold IV
Level 142
God Stats
2W - 2L
1,572 SR
Queue Stats
60W - 55L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 1 / 1
8,867
682
7,661
12,807
15,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
1 / 5 / 0
9,379
721
11,517
11,970
4,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Jujubx_
Hades
12
1 / 2 / 0
9,352
719
4,648
16,234
6,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeBaron SamediHerculesScyllaBacchus

VS

Bans
GaneshaKuzenboCupidAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 0 / 1
10,291
792
12,110
10,109
4,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Musketeerss
Cthulhu
13
1 / 1 / 6
9,510
732
6,951
11,333
10,242
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
pipe3047
Ix Chel
13
2 / 1 / 6
9,861
759
12,575
7,898
4,019
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
W
Hou Yi
 
Hou Yi
5
0
1
5.5
L
Hachiman
1
5
0
0.2
L
Hades
Jujubx_
Hades
1
2
0
0.5
W
Cthulhu
Musketeerss
Cthulhu
1
1
6
4
W
Ix Chel
pipe3047
Ix Chel
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
31,636
41,011
Taken
29,340
26,193
Mitigated
19,136
8,609
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,661
725
0
2,219
12,807
15,439
0
4,508
8,299
0
25,017
W
Hou Yi
 
Hou Yi
12,110
8,310
0
2,079
10,109
4,875
1,461
2,179
7,930
0
33,933
L
Hachiman
11,517
8,221
0
165
11,970
4,215
0
7,221
4,749
0
48,038
L
Hades
Jujubx_
Hades
4,648
641
474
5,751
16,234
6,539
0
8,352
7,882
35,215
0
W
Cthulhu
Musketeerss
Cthulhu
6,951
511
66
881
11,333
10,242
0
2,383
8,950
28,895
0
W
Ix Chel
pipe3047
Ix Chel
12,575
1,689
1,333
1,604
7,898
4,019
67
633
7,265
48,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
29,662
146
Minions Killed
140
0
Camps Cleared
0
669,979
Distance Traveled
782,461
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,867
682
23
2
0
248,914
4
W
Hou Yi
10,291
792
44
3
0
243,677
0
L
Hachiman
9,379
721
59
5
0
188,687
0
L
Hades
9,352
719
64
5
0
232,378
2
W
Cthulhu
9,510
732
37
3
0
283,095
3
W
Ix Chel
9,861
759
59
5
0
255,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role