Player Matchup

Anhur
Anhur
TheRealRockytaco
Anhur
Level 126
God Stats
1W - 0L
1,451 SR
Queue Stats
38W - 28L
1,568 Elo+
Party 2
Chang'e
Chang'e
memeperor
Chang'e
Level 18
God Stats
5W - 3L
1,430 SR
Queue Stats
14W - 15L
1,377 Elo+
Party 2
Achilles
Achilles
namechanged9113
Achilles
Level 42
God Stats
2W - 2L
1,375 SR
Queue Stats
19W - 22L
1,456 Elo+
Party 2
Team Averages
Level 62
1,419 SR
1,467 Elo+

VS

Team Averages
Level 36
1,311 SR
1,243 Elo+
Set
Set
FinalFlash9000
Set
Level 43
God Stats
1W - 4L
1,283 SR
Queue Stats
3W - 11L
1,200 Elo+
Solo
Cthulhu
Cthulhu
MIniDerg
Cthulhu
Level 37
God Stats
4W - 2L
1,426 SR
Queue Stats
29W - 37L
1,305 Elo+
Party 1
Vulcan
Vulcan
Vakalor
Vulcan
Level 29
God Stats
1W - 5L
1,224 SR
Queue Stats
37W - 51L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
9,204
920
9,469
6,085
2,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
memeperor
Chang'e
10
1 / 1 / 11
7,801
780
8,619
6,587
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
3 / 0 / 8
8,054
805
3,763
6,570
6,691
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,851
685
2,802
8,819
3,826
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
MIniDerg
Cthulhu
9
0 / 4 / 1
6,443
644
4,811
10,920
8,793
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Vakalor
Vulcan
9
1 / 3 / 0
6,817
682
5,909
5,015
1,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cthulhu
MIniDerg
Cthulhu
0
4
1
0.13
W
9
0
3
10.5
L
Vulcan
Vakalor
Vulcan
1
3
0
0.33
W
Chang'e
memeperor
Chang'e
1
1
11
6.5
W
Achilles
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
13,522
19,242
Taken
24,754
11,691
Mitigated
14,350
8,834
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,802
1,308
0
733
8,819
3,826
0
2,674
6,145
0
21,934
L
Cthulhu
MIniDerg
Cthulhu
4,811
235
278
1,728
10,920
8,793
0
3,878
7,042
12,951
0
W
9,469
5,228
0
2,021
6,085
2,568
848
3,950
2,135
0
36,544
L
Vulcan
Vakalor
Vulcan
5,909
1,733
0
709
5,015
1,731
0
2,196
2,819
21,509
0
W
Chang'e
memeperor
Chang'e
8,619
929
1,986
2,883
6,587
2,432
420
3,740
2,847
36,343
0
W
Achilles
3,763
859
0
1,944
6,570
6,691
162
3,377
3,193
0
12,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
20,111
121
Minions Killed
75
0
Camps Cleared
0
542,753
Distance Traveled
486,741
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,851
685
37
4
0
138,780
0
L
Cthulhu
6,443
644
16
2
0
176,906
0
W
Anhur
9,204
920
60
6
0
153,917
0
L
Vulcan
6,817
682
22
2
0
171,055
3
W
Chang'e
7,801
780
50
5
0
186,607
0
W
Achilles
8,054
805
11
1
0
202,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role