Player Matchup

Chaac
Chaac
AnDROC89
Chaac
Level 142
God Stats
14W - 7L
1,663 SR
Queue Stats
25W - 23L
1,561 Elo+
Party 2
Cerberus
Cerberus
BeedeeEsim
Cerberus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 84L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
NotSlimNotShady
Baron Samedi
Level 122
God Stats
6W - 6L
1,542 SR
Queue Stats
131W - 112L
1,546 Elo+
Party 2
Team Averages
Level 95
1,568 SR
1,538 Elo+

VS

Team Averages
Level 116
1,740 SR
1,548 Elo+
Ne Zha
Ne Zha
Dark_Ninja_Willy
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,445 Elo+
Solo
Surtr
Surtr
KendallFire13
Surtr
Level 96
God Stats
5W - 1L
1,974 SR
Queue Stats
32W - 27L
1,619 Elo+
Party 1
Tiamat
Tiamat
Rithian_Xerox43
Tiamat
Level 142
God Stats
2W - 4L
1,746 SR
Queue Stats
140W - 149L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnDROC89
Chaac
11
5 / 1 / 5
8,281
920
6,255
8,321
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
BeedeeEsim
Cerberus
10
3 / 3 / 5
7,771
863
7,758
8,772
3,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
NotSlimNotShady
Baron Samedi
11
2 / 0 / 6
7,519
835
4,955
6,252
5,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
6,377
709
4,236
5,828
2,263
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 2
6,528
725
5,771
10,079
8,350
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 2 / 1
7,172
797
9,605
6,622
4,294
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
AnDROC89
Chaac
5
1
5
7.5
W
Cerberus
BeedeeEsim
Cerberus
3
3
5
1.83
L
1
4
2
0.5
L
0
4
2
0.25
W
Baron Samedi
NotSlimNotShady
Baron Samedi
2
0
6
5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,968
Damage
19,612
23,345
Taken
22,529
14,567
Mitigated
14,907
8,022
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AnDROC89
Chaac
6,255
972
0
3,056
8,321
5,472
870
3,663
4,658
1,579
27,791
W
Cerberus
BeedeeEsim
Cerberus
7,758
584
0
1,621
8,772
3,828
630
4,268
4,504
26,252
0
L
4,236
1,221
0
554
5,828
2,263
0
3,298
2,530
0
13,091
L
5,771
1,929
0
1,011
10,079
8,350
0
5,847
4,232
1,798
15,023
W
Baron Samedi
NotSlimNotShady
Baron Samedi
4,955
626
1,178
2,167
6,252
5,267
0
3,020
3,232
25,171
0
L
9,605
1,129
0
678
6,622
4,294
0
4,335
2,287
31,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,571
Gold Earned
20,077
153
Minions Killed
73
0
Camps Cleared
0
486,530
Distance Traveled
444,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,281
920
59
7
0
161,676
0
W
Cerberus
7,771
863
62
7
0
165,496
0
L
Ne Zha
6,377
709
9
1
0
124,752
0
L
Surtr
6,528
725
27
3
0
153,999
0
W
Baron Samedi
7,519
835
32
4
0
159,358
0
L
Tiamat
7,172
797
37
4
0
165,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role