Player Matchup

Da Ji
Da Ji
Silver III
sebakill17
Da Ji
Silver III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
999 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 69
1,500 SR
999 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,365 SR
778 MMR
Ix Chel
Ix Chel
Silver V
KingAsthion
Ix Chel
Silver V
Level 125
God Stats
15W - 23L
1,365 SR
Queue Stats
224W - 356L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
9 / 5 / 0
28,585
986
37,714
33,473
42,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
BastetAnubisBakasuraHadesAh Muzen Cab

VS

Bans
HerculesChronosSkadiHe BoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KingAsthion
Ix Chel
20
5 / 9 / 0
27,347
943
18,953
45,102
52,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
9
Kills
5
5
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
KingAsthion
Ix Chel
5
9
0
0.56
W
Da Ji
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
18,953
33,473
Taken
45,102
42,482
Mitigated
52,587
1,281
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
KingAsthion
Ix Chel
18,953
3,424
0
14,158
45,102
52,587
2,149
1,667
43,435
182,180
0
W
Da Ji
37,714
10,736
0
1,281
33,473
42,482
4,082
19,229
14,244
1,644
187,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
27,347
250
Minions Killed
259
14
Camps Cleared
10
514,090
Distance Traveled
490,270
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
27,347
943
259
9
10
490,270
14
W
Da Ji
28,585
986
250
9
14
514,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role