Player Matchup

Raijin
Raijin
 
Raijin
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Heliumdarck
Poseidon
Level 165
God Stats
17W - 16L
1,465 SR
Queue Stats
248W - 222L
1,519 Elo+
Solo
Izanami
Izanami
Lunatic989
Izanami
Level 12
God Stats
2W - 6L
1,189 SR
Queue Stats
3W - 10L
1,108 Elo+
Party 1
Fenrir
Fenrir
iconicGemini
Fenrir
Level 153
God Stats
6W - 8L
1,533 SR
Queue Stats
331W - 333L
1,434 Elo+
Party 1
Bacchus
Bacchus
lunausaf
Bacchus
Level 66
God Stats
1W - 2L
1,548 SR
Queue Stats
15W - 24L
1,390 Elo+
Party 1
Team Averages
Level 117
1,447 SR
1,390 Elo+

VS

Team Averages
Level 109
1,505 SR
1,436 Elo+
Chiron
Chiron
Bigdaddykammy
Chiron
Level 122
God Stats
0W - 5L
1,126 SR
Queue Stats
23W - 27L
1,457 Elo+
Party 2
Serqet
Serqet
CallmeZxye
Serqet
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 135L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
Gold is ez
Guan Yu
Level 46
God Stats
1W - 3L
1,745 SR
Queue Stats
129W - 125L
1,516 Elo+
Party 2
Ymir
Ymir
IM1 Tank
Ymir
Level 87
God Stats
5W - 7L
1,544 SR
Queue Stats
24W - 19L
1,348 Elo+
Party 2
Anubis
Anubis
Wasteful Mercy
Anubis
Level 145
God Stats
10W - 9L
1,608 SR
Queue Stats
272W - 575L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
5 / 1 / 0
6,952
695
6,233
6,105
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Heliumdarck
Poseidon
10
1 / 1 / 0
6,292
629
3,796
4,556
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lunatic989
Izanami
8
2 / 2 / 3
5,120
512
3,848
4,857
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
9
2 / 2 / 2
5,624
562
3,724
8,411
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
lunausaf
Bacchus
9
0 / 3 / 7
5,672
567
3,915
7,063
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
4,963
496
5,624
7,620
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Serqet
CallmeZxye
Serqet
9
2 / 1 / 3
5,504
550
2,643
6,098
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Gold is ez
Guan Yu
8
1 / 3 / 0
4,766
477
401
6,327
2,729
Ymir
8
3 / 3 / 3
5,460
546
3,590
7,591
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
5,955
596
4,951
8,006
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
8
9
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
0
5
L
1
2
3
1.25
L
Serqet
CallmeZxye
Serqet
2
1
3
3.5
L
Guan Yu
Gold is ez
Guan Yu
1
3
0
0.33
W
Poseidon
Heliumdarck
Poseidon
1
1
0
1
L
Ymir
3
3
3
1.5
W
Izanami
Lunatic989
Izanami
2
2
3
1.75
L
1
2
0
0.5
W
Fenrir
2
2
2
1.5
W
Bacchus
lunausaf
Bacchus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
17,209
30,992
Taken
35,642
14,076
Mitigated
15,413
5,721
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,233
639
0
500
6,105
1,752
0
3,413
2,692
53,489
0
L
5,624
2,295
201
1,701
7,620
2,483
0
2,748
4,868
0
30,955
L
Serqet
CallmeZxye
Serqet
2,643
1,304
0
2,101
6,098
2,408
0
1,890
4,154
0
24,245
L
Guan Yu
Gold is ez
Guan Yu
401
0
0
298
6,327
2,729
0
1,765
4,444
0
19,077
W
Poseidon
Heliumdarck
Poseidon
3,796
851
0
1,130
4,556
1,134
709
1,170
3,194
43,751
0
L
Ymir
3,590
783
0
445
7,591
3,978
0
2,395
5,196
20,002
0
W
Izanami
Lunatic989
Izanami
3,848
2,938
0
387
4,857
1,629
190
891
3,732
0
22,370
L
4,951
258
0
2,589
8,006
3,815
0
4,944
3,032
50,538
0
W
Fenrir
3,724
1,241
0
2,037
8,411
3,313
0
1,981
6,430
0
32,243
W
Bacchus
lunausaf
Bacchus
3,915
883
0
1,667
7,063
6,248
0
1,086
5,977
16,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,660
Gold Earned
26,648
282
Minions Killed
264
0
Camps Cleared
0
925,873
Distance Traveled
980,310
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,952
695
95
10
0
173,996
2
L
Chiron
4,963
496
58
6
0
184,618
3
L
Serqet
5,504
550
47
5
0
239,080
0
L
Guan Yu
4,766
477
33
3
0
186,356
0
W
Poseidon
6,292
629
79
8
0
171,298
0
L
Ymir
5,460
546
31
3
0
179,916
0
W
Izanami
5,120
512
39
4
0
197,685
0
L
Anubis
5,955
596
95
10
0
190,340
0
W
Fenrir
5,624
562
48
5
0
195,478
0
W
Bacchus
5,672
567
21
2
0
187,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role