Player Matchup

Hachiman
Hachiman
Crodri18
Hachiman
Level 10
God Stats
3W - 6L
1,042 SR
Queue Stats
56W - 95L
1,232 Elo+
Party 1
Hercules
Hercules
I-EternalSins-I
Hercules
Level 8
God Stats
0W - 1L
1,233 SR
Queue Stats
9W - 27L
1,500 Elo+
Party 1
Ra
Ra
SalvajeJD
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
ericcmejia
Loki
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,228 Elo+
Party 1
Artio
Artio
i Anpanman
Artio
Level 140
God Stats
10W - 14L
1,344 SR
Queue Stats
41W - 77L
1,213 Elo+
Party 1
Team Averages
Level 35
1,324 SR
1,335 Elo+

VS

Team Averages
Level 104
1,484 SR
1,455 Elo+
Mercury
Mercury
ElCacas24
Mercury
Level 59
God Stats
3W - 1L
1,285 SR
Queue Stats
45W - 50L
1,420 Elo+
Party 2
Janus
Janus
ElGusiWey
Janus
Level 122
God Stats
3W - 2L
1,279 SR
Queue Stats
51W - 55L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
JOTTABJ
Baron Samedi
Level 109
God Stats
21W - 14L
1,537 SR
Queue Stats
243W - 238L
1,429 Elo+
Solo
Artemis
Artemis
TheElegantLemon
Artemis
Level 128
God Stats
12W - 5L
1,525 SR
Queue Stats
386W - 363L
1,471 Elo+
Solo
Hercules
Hercules
XswiftorX
Hercules
Level 104
God Stats
4W - 2L
1,793 SR
Queue Stats
54W - 55L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crodri18
Hachiman
6
0 / 3 / 0
4,169
417
2,972
8,061
2,361
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
7
0 / 6 / 0
4,247
425
2,341
7,586
3,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 8 / 0
4,477
448
1,111
7,708
2,558
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 5 / 0
4,231
423
2,759
6,945
2,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
7
0 / 0 / 0
4,593
459
2,075
7,554
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElCacas24
Mercury
10
5 / 0 / 2
6,203
620
3,502
5,862
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
ElGusiWey
Janus
11
6 / 0 / 3
7,042
704
5,169
3,473
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JOTTABJ
Baron Samedi
9
1 / 0 / 3
5,022
502
4,653
6,880
4,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 1
5,528
553
6,062
4,098
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
XswiftorX
Hercules
10
6 / 0 / 1
6,503
650
4,610
4,529
3,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
21
22
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crodri18
Hachiman
0
3
0
0
W
Mercury
ElCacas24
Mercury
5
0
2
6
W
Janus
ElGusiWey
Janus
6
0
3
7.5
L
Hercules
0
6
0
0
W
Baron Samedi
JOTTABJ
Baron Samedi
1
0
3
2.5
L
0
8
0
0
W
3
0
1
3.5
W
Hercules
XswiftorX
Hercules
6
0
1
6.5
L
0
5
0
0
L
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,258
Damage
23,996
37,854
Taken
24,842
14,589
Mitigated
12,770
5,046
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crodri18
Hachiman
2,972
2,410
0
579
8,061
2,361
0
3,052
5,009
0
20,555
W
Mercury
ElCacas24
Mercury
3,502
1,801
0
1,934
5,862
1,851
411
495
5,367
0
38,407
W
Janus
ElGusiWey
Janus
5,169
1,044
0
500
3,473
988
1,112
595
2,878
48,959
0
L
Hercules
2,341
920
0
433
7,586
3,309
0
0
7,586
0
14,947
W
Baron Samedi
JOTTABJ
Baron Samedi
4,653
556
414
2,440
6,880
4,659
48
1,462
5,418
21,148
0
L
1,111
193
0
113
7,708
2,558
0
3,810
3,898
25,427
0
W
6,062
3,106
0
1,944
4,098
1,754
56
653
3,445
0
35,582
W
Hercules
XswiftorX
Hercules
4,610
2,721
0
1,978
4,529
3,518
78
0
4,321
0
32,455
L
2,759
1,037
0
0
6,945
2,059
0
1,297
5,648
56
20,948
L
Artio
2,075
210
465
3,456
7,554
4,302
0
1,663
5,891
12,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,717
Gold Earned
30,298
119
Minions Killed
288
0
Camps Cleared
0
927,628
Distance Traveled
914,225
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,169
417
36
4
0
186,911
0
W
Mercury
6,203
620
68
7
0
253,334
0
W
Janus
7,042
704
92
9
0
189,655
0
L
Hercules
4,247
425
15
2
0
185,400
0
W
Baron Samedi
5,022
502
17
2
0
177,427
2
L
Ra
4,477
448
29
3
0
159,304
0
W
Artemis
5,528
553
58
6
0
148,555
0
W
Hercules
6,503
650
53
5
0
145,254
1
L
Loki
4,231
423
30
3
0
192,127
0
L
Artio
4,593
459
9
1
0
203,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role