Player Matchup

Horus
Horus
 
Horus
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Aeydra
Tyr
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 22L
1,943 Elo+
Party 1
Ra
Ra
CSL221
Ra
Level 124
God Stats
13W - 11L
1,605 SR
Queue Stats
306W - 301L
1,585 Elo+
Party 3
Skadi
Skadi
TMacTheGoon
Skadi
Level 38
God Stats
5W - 5L
1,600 SR
Queue Stats
136W - 154L
1,526 Elo+
Party 3
Anubis
Anubis
TrashBirdMan
Anubis
Level 127
God Stats
4W - 11L
1,643 SR
Queue Stats
29W - 44L
1,504 Elo+
Party 1
Team Averages
Level 113
1,570 SR
1,612 Elo+

VS

Team Averages
Level 61
1,501 SR
1,528 Elo+
Skadi
Skadi
ADCONLYY
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,496 Elo+
Party 2
The Morrigan
The Morrigan
Emababa
The Morrigan
Level 108
God Stats
2W - 3L
1,451 SR
Queue Stats
98W - 86L
1,588 Elo+
Party 2
Bakasura
Bakasura
Shmingmom
Bakasura
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 68L
1,584 Elo+
Solo
Ymir
Ymir
TH4TGUYlover07
Ymir
Level 2
God Stats
1W - 4L
1,328 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
Th4tguy212
Nu Wa
Level 143
God Stats
15W - 13L
1,727 SR
Queue Stats
110W - 90L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 1
5,731
478
2,521
8,684
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tyr
Aeydra
Tyr
13
7 / 2 / 2
7,899
658
7,476
10,516
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
12
4 / 2 / 0
7,199
600
4,649
5,758
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 5
6,663
555
6,224
7,051
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
4 / 1 / 10
6,948
579
10,503
7,837
3,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ADCONLYY
Skadi
10
0 / 4 / 0
5,923
494
4,067
8,675
2,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Emababa
The Morrigan
10
2 / 3 / 0
6,320
527
5,982
6,440
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Shmingmom
Bakasura
14
4 / 1 / 1
8,434
703
7,353
8,639
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 6 / 1
5,631
469
1,253
11,968
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
11
2 / 6 / 1
6,624
552
6,113
8,231
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
8
8
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
1
1.25
L
Skadi
ADCONLYY
Skadi
0
4
0
0
W
Tyr
Aeydra
Tyr
7
2
2
4
W
Ra
4
2
0
2
L
The Morrigan
Emababa
The Morrigan
2
3
0
0.67
L
Bakasura
Shmingmom
Bakasura
4
1
1
4.5
L
0
6
1
0.08
W
3
1
5
5.5
L
Nu Wa
2
6
1
0.42
W
Anubis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
24,768
39,846
Taken
43,953
17,280
Mitigated
19,290
10,097
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,521
836
540
1,043
8,684
4,858
22
3,301
4,698
0
21,051
L
Skadi
ADCONLYY
Skadi
4,067
1,823
0
2,548
8,675
2,199
138
2,997
5,678
0
41,842
W
Tyr
Aeydra
Tyr
7,476
1,005
0
2,616
10,516
5,089
0
3,770
6,091
0
57,013
W
Ra
4,649
553
103
1,155
5,758
1,959
0
3,337
2,421
59,052
0
L
The Morrigan
Emababa
The Morrigan
5,982
965
0
770
6,440
1,754
0
1,134
5,075
38,137
0
L
Bakasura
Shmingmom
Bakasura
7,353
4,817
0
3,187
8,639
4,462
353
467
8,090
0
62,243
L
1,253
63
0
1,832
11,968
8,195
0
6,392
5,576
14,728
0
W
6,224
2,884
0
1,215
7,051
2,263
619
984
5,759
0
44,356
L
Nu Wa
6,113
830
0
404
8,231
2,680
0
4,162
4,028
47,249
0
W
Anubis
10,503
1,096
0
3,425
7,837
3,111
480
1,956
5,705
42,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
32,932
352
Minions Killed
348
0
Camps Cleared
0
1,195,361
Distance Traveled
1,150,456
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,731
478
30
3
0
223,106
0
L
Skadi
5,923
494
75
6
0
204,766
0
W
Tyr
7,899
658
89
7
0
288,576
0
W
Ra
7,199
600
110
9
0
250,746
2
L
The Morrigan
6,320
527
46
4
0
211,798
1
L
Bakasura
8,434
703
132
11
0
287,743
2
L
Ymir
5,631
469
19
2
0
222,151
0
W
Skadi
6,663
555
73
6
0
228,666
2
L
Nu Wa
6,624
552
76
6
0
223,998
0
W
Anubis
6,948
579
50
4
0
204,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role