Player Matchup

Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
GxthTea
Izanami
Level 54
God Stats
10W - 11L
1,358 SR
Queue Stats
219W - 226L
1,409 Elo+
Party 3
Vulcan
Vulcan
Icicles6989
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 226L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
PoggieLoggie420
Kukulkan
Level 166
God Stats
4W - 1L
1,811 SR
Queue Stats
68W - 84L
1,433 Elo+
Party 2
Fenrir
Fenrir
blackwoodbeast
Fenrir
Level 84
God Stats
1W - 0L
1,781 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 2
Team Averages
Level 108
1,590 SR
1,430 Elo+

VS

Team Averages
Level 116
1,470 SR
1,460 Elo+
Gilgamesh
Gilgamesh
CaspianBorderCQ
Gilgamesh
Level 158
God Stats
0W - 1L
1,292 SR
Queue Stats
13W - 20L
1,435 Elo+
Party 1
Sobek
Sobek
Eman2052
Sobek
Level 211
God Stats
0W - 1L
1,713 SR
Queue Stats
12W - 19L
1,423 Elo+
Party 1
Janus
Janus
Eriqn
Janus
Level 69
God Stats
0W - 1L
1,593 SR
Queue Stats
32W - 26L
1,526 Elo+
Party 4
Neith
Neith
Malave24
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,423 Elo+
Party 1
Fenrir
Fenrir
thats_ez
Fenrir
Level 117
God Stats
0W - 1L
1,252 SR
Queue Stats
40W - 42L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 1 / 6
8,521
501
7,418
12,385
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
GxthTea
Izanami
14
1 / 4 / 5
8,639
508
7,714
10,932
4,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
3 / 1 / 3
10,030
590
16,681
12,038
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
2 / 1 / 8
9,697
570
12,155
7,106
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
9 / 4 / 3
10,211
601
8,847
16,052
11,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaspianBorderCQ
Gilgamesh
14
2 / 0 / 2
8,376
493
11,181
17,792
17,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
Eman2052
Sobek
11
0 / 5 / 3
7,192
423
4,701
19,993
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Eriqn
Janus
13
1 / 6 / 2
8,290
488
5,795
10,853
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Malave24
Neith
15
2 / 3 / 1
8,993
529
8,482
10,462
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fenrir
thats_ez
Fenrir
15
5 / 3 / 3
9,329
549
8,250
17,480
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
10
11
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
6
5
L
Gilgamesh
CaspianBorderCQ
Gilgamesh
2
0
2
3
L
Sobek
Eman2052
Sobek
0
5
3
0.3
L
Janus
Eriqn
Janus
1
6
2
0.33
W
Izanami
GxthTea
Izanami
1
4
5
0.88
W
Vulcan
3
1
3
4.5
L
Neith
Malave24
Neith
2
3
1
0.83
W
Kukulkan
2
1
8
6
W
9
4
3
2.63
L
Fenrir
thats_ez
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,815
Damage
38,409
58,513
Taken
76,580
39,593
Mitigated
48,112
13,491
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,418
787
0
1,812
12,385
13,662
482
1,785
10,594
22,688
0
L
Gilgamesh
CaspianBorderCQ
Gilgamesh
11,181
2,726
0
4,727
17,792
17,361
0
10,003
7,789
0
67,748
L
Sobek
Eman2052
Sobek
4,701
182
0
6,287
19,993
15,181
0
9,951
10,042
18,207
0
L
Janus
Eriqn
Janus
5,795
573
0
940
10,853
3,952
0
7,329
3,524
64,066
0
W
Izanami
GxthTea
Izanami
7,714
5,179
0
2,736
10,932
4,430
5,594
1,737
9,139
0
60,507
W
Vulcan
16,681
6,791
0
4,491
12,038
6,057
1,072
777
10,557
83,265
0
L
Neith
Malave24
Neith
8,482
3,624
0
1,827
10,462
4,112
357
4,544
5,918
0
70,410
W
Kukulkan
12,155
501
0
2,501
7,106
3,485
273
2,735
4,011
82,460
0
W
8,847
1,142
0
1,951
16,052
11,959
43
3,016
12,706
0
70,605
L
Fenrir
thats_ez
Fenrir
8,250
3,075
0
5,795
17,480
7,506
0
4,427
13,053
0
72,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,098
Gold Earned
42,180
482
Minions Killed
457
0
Camps Cleared
0
1,781,315
Distance Traveled
1,698,891
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,521
501
20
1
0
359,046
7
L
Gilgamesh
8,376
493
100
6
0
395,167
0
L
Sobek
7,192
423
20
1
0
325,971
4
L
Janus
8,290
488
117
7
0
306,939
2
W
Izanami
8,639
508
93
5
0
305,216
0
W
Vulcan
10,030
590
140
8
0
361,196
0
L
Neith
8,993
529
118
7
0
310,037
4
W
Kukulkan
9,697
570
137
8
0
360,426
3
W
Fenrir
10,211
601
92
5
0
395,431
0
L
Fenrir
9,329
549
102
6
0
360,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role