Player Matchup

Raijin
Raijin
Beastlyyyx
Raijin
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 132L
1,502 Elo+
Party 1
Hera
Hera
Elysian_Ghost
Hera
Level 152
God Stats
16W - 4L
1,814 SR
Queue Stats
428W - 434L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gaius_octavius_T
Cu Chulainn
Level 155
God Stats
9W - 4L
1,450 SR
Queue Stats
561W - 573L
1,498 Elo+
Party 2
Atlas
Atlas
NachoFry
Atlas
Level 48
God Stats
2W - 0L
1,709 SR
Queue Stats
25W - 20L
1,582 Elo+
Party 1
Shiva
Shiva
Nymiru
Shiva
Level 76
God Stats
4W - 3L
1,650 SR
Queue Stats
329W - 340L
1,467 Elo+
Party 2
Team Averages
Level 111
1,625 SR
1,494 Elo+

VS

Team Averages
Level 102
1,582 SR
1,665 Elo+
Erlang Shen
Erlang Shen
BIGBALLBUSBALLS
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,890 Elo+
Party 3
Camazotz
Camazotz
MAY0NESA
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,770 Elo+
Party 3
Artemis
Artemis
SK1DMARK3D
Artemis
Level 123
God Stats
4W - 3L
1,601 SR
Queue Stats
170W - 180L
1,483 Elo+
Solo
Nemesis
Nemesis
Wii89
Nemesis
Level 145
God Stats
2W - 1L
1,844 SR
Queue Stats
71W - 65L
1,543 Elo+
Party 3
Ix Chel
Ix Chel
inerkclow
Ix Chel
Level 187
God Stats
0W - 1L
1,467 SR
Queue Stats
16W - 19L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beastlyyyx
Raijin
15
3 / 3 / 18
8,969
815
6,475
7,381
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 3 / 14
10,108
919
12,032
6,993
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Gaius_octavius_T
Cu Chulainn
16
5 / 2 / 24
9,653
878
15,968
15,837
20,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
NachoFry
Atlas
17
8 / 1 / 21
10,714
974
13,391
13,779
18,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
Nymiru
Shiva
16
6 / 2 / 19
9,564
869
11,199
10,076
13,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIGBALLBUSBALLS
Erlang Shen
14
4 / 5 / 4
8,347
759
6,043
14,904
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
MAY0NESA
Camazotz
14
2 / 6 / 6
8,275
752
6,575
13,935
5,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
SK1DMARK3D
Artemis
14
2 / 6 / 4
8,301
755
10,618
12,629
6,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Wii89
Nemesis
12
1 / 6 / 4
7,340
667
4,050
10,707
5,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
inerkclow
Ix Chel
13
1 / 7 / 7
8,286
753
14,193
12,242
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
35
30
Kills
10
11
Deaths
30
96
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BIGBALLBUSBALLS
Erlang Shen
4
5
4
1.2
W
Raijin
Beastlyyyx
Raijin
3
3
18
4
W
8
3
14
5
W
Cu Chulainn
Gaius_octavius_T
Cu Chulainn
5
2
24
8.5
L
Camazotz
MAY0NESA
Camazotz
2
6
6
0.83
W
Atlas
NachoFry
Atlas
8
1
21
18.5
W
Shiva
Nymiru
Shiva
6
2
19
7.75
L
Artemis
SK1DMARK3D
Artemis
2
6
4
0.67
L
Nemesis
Wii89
Nemesis
1
6
4
0.5
L
Ix Chel
inerkclow
Ix Chel
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
41,479
54,066
Taken
64,417
59,179
Mitigated
31,003
12,545
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BIGBALLBUSBALLS
Erlang Shen
6,043
3,256
184
969
14,904
8,864
114
7,711
7,040
0
11,776
W
Raijin
Beastlyyyx
Raijin
6,475
992
0
0
7,381
3,476
1,727
2,673
4,708
14,217
0
W
12,032
2,773
1,611
588
6,993
3,473
1,999
863
6,130
27,930
0
W
Cu Chulainn
Gaius_octavius_T
Cu Chulainn
15,968
1,511
1,481
1,525
15,837
20,050
1,541
4,296
11,541
3,393
26,586
L
Camazotz
MAY0NESA
Camazotz
6,575
1,158
635
3,926
13,935
5,850
0
7,972
5,839
0
16,834
W
Atlas
NachoFry
Atlas
13,391
3,374
1,580
2,426
13,779
18,625
1,171
3,423
10,356
23,408
1,168
W
Shiva
Nymiru
Shiva
11,199
888
1,899
1,435
10,076
13,555
974
2,938
7,138
0
22,834
L
Artemis
SK1DMARK3D
Artemis
10,618
4,657
2,150
2,574
12,629
6,008
756
5,618
6,951
0
22,423
L
Nemesis
Wii89
Nemesis
4,050
453
822
1,044
10,707
5,494
0
4,607
6,040
0
7,758
L
Ix Chel
inerkclow
Ix Chel
14,193
1,336
1,942
1,160
12,242
4,787
238
6,525
5,613
31,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
40,549
115
Minions Killed
98
0
Camps Cleared
0
981,952
Distance Traveled
922,325
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,347
759
11
1
0
173,478
0
W
Raijin
8,969
815
17
2
0
183,177
0
W
Hera
10,108
919
40
4
0
182,171
0
W
Cu Chulainn
9,653
878
29
3
0
225,664
0
L
Camazotz
8,275
752
13
1
0
214,946
0
W
Atlas
10,714
974
12
1
0
216,839
2
W
Shiva
9,564
869
17
2
0
174,101
0
L
Artemis
8,301
755
34
3
0
177,524
5
L
Nemesis
7,340
667
8
1
0
174,424
0
L
Ix Chel
8,286
753
32
3
0
181,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role