Player Matchup

Ravana
Ravana
CritHippo72
Ravana
Level 48
God Stats
4W - 6L
1,406 SR
Queue Stats
129W - 139L
1,479 Elo+
Solo
Tiamat
Tiamat
MKombatKing
Tiamat
Level 89
God Stats
3W - 0L
1,776 SR
Queue Stats
131W - 146L
1,428 Elo+
Party 1
Ymir
Ymir
Stodgy215
Ymir
Level 46
God Stats
7W - 9L
1,696 SR
Queue Stats
172W - 185L
1,519 Elo+
Party 1
Skadi
Skadi
fluffy215
Skadi
Level 66
God Stats
28W - 16L
1,746 SR
Queue Stats
205W - 207L
1,521 Elo+
Party 1
Nemesis
Nemesis
temp-9527985732
Nemesis
Level 47
God Stats
1W - 1L
1,307 SR
Queue Stats
119W - 135L
1,464 Elo+
Solo
Team Averages
Level 59
1,586 SR
1,482 Elo+

VS

Team Averages
Level 69
1,425 SR
1,440 Elo+
Xing Tian
Xing Tian
Hep Hap
Xing Tian
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 52L
1,460 Elo+
Party 2
Artemis
Artemis
Homoerectus369
Artemis
Level 23
God Stats
2W - 3L
1,593 SR
Queue Stats
13W - 17L
1,461 Elo+
Party 2
Horus
Horus
ProjectManLDV
Horus
Level 46
God Stats
0W - 5L
1,144 SR
Queue Stats
88W - 91L
1,432 Elo+
Party 3
Ra
Ra
Zeno_Supp_Item
Ra
Level 149
God Stats
6W - 4L
1,472 SR
Queue Stats
168W - 139L
1,448 Elo+
Party 3
Mercury
Mercury
gman1972000
Mercury
Level 48
God Stats
1W - 5L
1,415 SR
Queue Stats
227W - 228L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 0 / 3
5,632
563
2,149
5,489
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
11
5 / 1 / 0
6,766
677
6,794
4,880
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
9
2 / 1 / 2
5,834
583
2,945
7,120
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
fluffy215
Skadi
9
2 / 1 / 2
5,276
528
6,792
4,681
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 0
6,983
698
6,469
8,219
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hep Hap
Xing Tian
7
0 / 2 / 2
4,690
469
2,164
8,823
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 0
5,096
510
4,329
5,562
1,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 5 / 0
4,683
468
3,358
8,188
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
5,964
596
2,968
7,495
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
gman1972000
Mercury
6
0 / 3 / 2
4,415
442
1,500
6,271
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
3
3
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
0
3
2.5
L
Xing Tian
Hep Hap
Xing Tian
0
2
2
0.5
L
2
3
0
0.67
W
Tiamat
5
1
0
5
L
0
5
0
0
W
Ymir
2
1
2
3
L
1
2
0
0.5
W
Skadi
fluffy215
Skadi
2
1
2
3
L
Mercury
gman1972000
Mercury
0
3
2
0.33
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
14,319
30,389
Taken
36,339
15,108
Mitigated
18,961
8,693
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,149
440
0
1,750
5,489
1,981
290
1,246
4,204
0
36,252
L
Xing Tian
Hep Hap
Xing Tian
2,164
639
312
2,951
8,823
6,232
0
2,312
6,511
13,380
0
L
4,329
2,444
0
901
5,562
1,938
0
564
4,998
0
33,446
W
Tiamat
6,794
760
0
1,024
4,880
2,787
319
1,722
3,158
44,187
0
L
3,358
1,899
0
1,245
8,188
6,899
0
0
7,503
0
18,278
W
Ymir
2,945
585
65
1,243
7,120
4,085
0
1,457
5,663
22,033
0
L
2,968
128
84
1,710
7,495
2,161
0
4,532
2,963
46,571
0
W
Skadi
fluffy215
Skadi
6,792
3,340
0
1,000
4,681
1,570
301
991
3,690
0
38,538
L
Mercury
gman1972000
Mercury
1,500
762
0
60
6,271
1,731
0
2,331
3,940
0
17,106
W
6,469
3,346
0
3,611
8,219
4,685
0
0
7,822
0
52,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
24,848
312
Minions Killed
219
0
Camps Cleared
0
990,594
Distance Traveled
905,500
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,632
563
58
6
0
221,392
2
L
Xing Tian
4,690
469
16
2
0
173,739
0
L
Artemis
5,096
510
54
5
0
172,414
0
W
Tiamat
6,766
677
81
8
0
201,190
1
L
Horus
4,683
468
29
3
0
171,596
2
W
Ymir
5,834
583
30
3
0
199,116
2
L
Ra
5,964
596
86
9
0
208,890
0
W
Skadi
5,276
528
55
6
0
173,455
3
L
Mercury
4,415
442
34
3
0
178,861
0
W
Nemesis
6,983
698
88
9
0
195,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role