Player Matchup

Ix Chel
Ix Chel
HubertoGugliacci
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ravana
Ravana
IQuitAtLife
Ravana
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Maui
Maui
Nathan CWS
Maui
Level 79
God Stats
40W - 28L
1,573 SR
Queue Stats
111W - 89L
1,515 Elo+
Party 4
Gilgamesh
Gilgamesh
PrimoRDIAL6872
Gilgamesh
Level 99
God Stats
11W - 5L
1,805 SR
Queue Stats
64W - 59L
1,491 Elo+
Party 4
Chronos
Chronos
RunItBackTurboo
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,628 Elo+
Party 4
Team Averages
Level 51
1,576 SR
1,527 Elo+

VS

Team Averages
Level 66
1,622 SR
1,525 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
FrostJZ
Bellona
Level 17
God Stats
7W - 7L
1,495 SR
Queue Stats
13W - 15L
1,467 Elo+
Party 3
Scylla
Scylla
SiikRich
Scylla
Level 35
God Stats
4W - 0L
1,794 SR
Queue Stats
16W - 18L
1,573 Elo+
Solo
Hachiman
Hachiman
letthelordin
Hachiman
Level 116
God Stats
2W - 0L
1,822 SR
Queue Stats
228W - 190L
1,584 Elo+
Party 2
Yemoja
Yemoja
revalidiscordnam
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,410
541
2,664
8,001
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
2 / 3 / 1
5,572
557
3,326
7,737
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 2
5,298
530
1,740
8,567
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
PrimoRDIAL6872
Gilgamesh
11
0 / 1 / 0
5,817
582
3,298
8,504
5,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,501
550
6,816
8,435
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 1 / 3
6,852
685
5,478
6,402
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
FrostJZ
Bellona
11
0 / 0 / 1
6,033
603
4,250
5,831
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
SiikRich
Scylla
12
7 / 0 / 1
6,893
689
8,835
5,448
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
letthelordin
Hachiman
10
2 / 2 / 0
5,677
568
6,470
7,999
3,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 5
5,628
563
2,427
4,917
2,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
3
5.5
W
Bellona
FrostJZ
Bellona
0
0
1
0.5
L
1
4
0
0.25
L
Ravana
2
3
1
0.83
L
0
2
2
0.5
L
Gilgamesh
PrimoRDIAL6872
Gilgamesh
0
1
0
0
L
1
3
2
0.67
W
Scylla
SiikRich
Scylla
7
0
1
7.5
W
Hachiman
letthelordin
Hachiman
2
2
0
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,844
Damage
27,460
41,244
Taken
30,597
20,183
Mitigated
16,460
8,437
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,478
2,731
0
662
6,402
2,357
0
1,252
5,150
0
54,241
W
Bellona
FrostJZ
Bellona
4,250
2,077
0
2,869
5,831
6,476
0
0
5,831
0
36,267
L
2,664
255
355
1,449
8,001
3,028
0
4,759
3,242
34,941
0
L
Ravana
3,326
1,497
0
772
7,737
3,028
0
1,534
6,203
0
36,786
L
1,740
446
218
2,822
8,567
5,737
0
4,355
4,212
12,499
0
L
Gilgamesh
PrimoRDIAL6872
Gilgamesh
3,298
1,333
0
1,300
8,504
5,475
0
0
8,504
0
44,751
L
6,816
2,908
0
1,521
8,435
2,915
0
614
7,821
42,000
0
W
Scylla
SiikRich
Scylla
8,835
771
0
2,098
5,448
1,824
0
1,829
3,619
53,406
0
W
Hachiman
letthelordin
Hachiman
6,470
4,454
0
2,961
7,999
3,018
0
5,666
2,333
0
47,244
W
2,427
743
1,826
989
4,917
2,785
0
2,473
2,444
8,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
31,083
309
Minions Killed
349
0
Camps Cleared
0
1,062,777
Distance Traveled
1,067,392
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,852
685
95
10
0
258,108
3
W
Bellona
6,033
603
72
7
0
199,940
0
L
Ix Chel
5,410
541
56
6
0
214,114
0
L
Ravana
5,572
557
65
7
0
212,992
1
L
Maui
5,298
530
25
3
0
211,928
1
L
Gilgamesh
5,817
582
87
9
0
210,652
0
L
Chronos
5,501
550
76
8
0
213,091
0
W
Scylla
6,893
689
88
9
0
201,007
1
W
Hachiman
5,677
568
81
8
0
199,162
2
W
Yemoja
5,628
563
13
1
0
209,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role