Player Matchup

Jing Wei
Jing Wei
Andyman954
Jing Wei
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Susano
Susano
EarthPrism46647
Susano
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,395 Elo+
Solo
Ymir
Ymir
MythiKalGoatZzZ
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
POCHEDB
Sun Wukong
Level 123
God Stats
2W - 6L
1,532 SR
Queue Stats
58W - 55L
1,534 Elo+
Party 2
Persephone
Persephone
disclosure98
Persephone
Level 149
God Stats
49W - 46L
1,390 SR
Queue Stats
545W - 495L
1,438 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,473 Elo+

VS

Team Averages
Level 106
1,560 SR
1,484 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DEAD_SENPAI
Ao Kuang
Level 97
God Stats
4W - 5L
1,416 SR
Queue Stats
346W - 331L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
NightKiller2798
Cliodhna
Level 154
God Stats
2W - 0L
1,679 SR
Queue Stats
172W - 159L
1,478 Elo+
Solo
Charybdis
Charybdis
Piggyinvader_Too
Charybdis
Level 78
God Stats
20W - 21L
1,508 SR
Queue Stats
292W - 279L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Yaboi_icebreaker
Sylvanus
Level 40
God Stats
9W - 7L
1,696 SR
Queue Stats
134W - 128L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andyman954
Jing Wei
7
0 / 3 / 3
4,466
447
1,851
6,407
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
6 / 1 / 0
5,868
587
3,301
7,233
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 0
4,289
429
1,990
10,488
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
POCHEDB
Sun Wukong
10
1 / 2 / 1
6,082
608
5,040
8,222
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
disclosure98
Persephone
10
1 / 1 / 0
6,162
616
5,619
4,947
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 1 / 0
6,139
614
2,752
5,467
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
DEAD_SENPAI
Ao Kuang
10
2 / 2 / 0
5,713
571
5,046
8,213
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
11
3 / 2 / 0
6,369
637
4,935
9,038
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
10
3 / 3 / 4
6,015
602
8,895
6,394
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 5
6,303
630
4,378
6,255
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
11
11
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
0
1
L
Jing Wei
Andyman954
Jing Wei
0
3
3
0.5
W
Ao Kuang
DEAD_SENPAI
Ao Kuang
2
2
0
1
L
6
1
0
6
L
0
4
0
0
W
Cliodhna
3
2
0
1.5
L
Sun Wukong
POCHEDB
Sun Wukong
1
2
1
0.75
W
Charybdis
3
3
4
1.67
W
2
0
5
4.5
L
Persephone
disclosure98
Persephone
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
26,006
37,297
Taken
35,367
16,582
Mitigated
19,053
7,087
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,752
0
0
2,100
5,467
1,860
0
3,418
2,047
41,248
0
L
Jing Wei
Andyman954
Jing Wei
1,851
1,319
0
1,134
6,407
1,750
0
1,023
5,384
0
20,798
W
Ao Kuang
DEAD_SENPAI
Ao Kuang
5,046
1,345
0
2,174
8,213
6,726
0
0
8,213
30,346
0
L
3,301
688
6
1,884
7,233
2,371
0
712
6,521
0
26,976
L
1,990
702
0
713
10,488
6,332
0
2,692
7,796
11,558
0
W
Cliodhna
4,935
178
0
1,963
9,038
3,184
0
1,197
7,841
0
48,373
L
Sun Wukong
POCHEDB
Sun Wukong
5,040
1,549
0
1,361
8,222
4,553
0
4,407
3,176
0
44,359
W
Charybdis
8,895
4,650
0
1,246
6,394
2,685
477
893
5,501
0
46,691
W
4,378
1,707
2,024
2,592
6,255
4,598
129
2,099
4,156
20,444
0
L
Persephone
disclosure98
Persephone
5,619
44
0
1,989
4,947
1,576
0
2,700
2,244
47,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
30,539
241
Minions Killed
275
0
Camps Cleared
0
1,001,612
Distance Traveled
946,753
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,139
614
65
7
0
189,389
3
L
Jing Wei
4,466
447
24
2
0
183,854
0
W
Ao Kuang
5,713
571
47
5
0
194,787
0
L
Susano
5,868
587
56
6
0
220,290
0
L
Ymir
4,289
429
15
2
0
189,214
0
W
Cliodhna
6,369
637
79
8
0
233,704
0
L
Sun Wukong
6,082
608
75
8
0
198,121
0
W
Charybdis
6,015
602
64
6
0
160,416
0
W
Sylvanus
6,303
630
20
2
0
168,457
0
L
Persephone
6,162
616
71
7
0
210,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role