Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
JarJarSt1nks
Ganesha
Level 127
God Stats
4W - 5L
1,731 SR
Queue Stats
89W - 85L
1,537 Elo+
Party 2
Loki
Loki
TrAjiK187
Loki
Level 148
God Stats
9W - 3L
1,791 SR
Queue Stats
149W - 145L
1,504 Elo+
Party 2
Janus
Janus
kflexdagoat
Janus
Level 51
God Stats
3W - 7L
1,232 SR
Queue Stats
37W - 68L
1,289 Elo+
Solo
Cupid
Cupid
samoansoldier
Cupid
Level 127
God Stats
11W - 10L
1,662 SR
Queue Stats
466W - 440L
1,449 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,456 Elo+

VS

Team Averages
Level 93
1,500 SR
1,510 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
JockBlast
Thor
Level 104
God Stats
2W - 1L
1,339 SR
Queue Stats
50W - 29L
1,606 Elo+
Solo
Ix Chel
Ix Chel
Kiuaa
Ix Chel
Level 122
God Stats
23W - 14L
1,641 SR
Queue Stats
115W - 97L
1,560 Elo+
Party 3
Sylvanus
Sylvanus
Loru19
Sylvanus
Level 85
God Stats
5W - 4L
1,519 SR
Queue Stats
208W - 209L
1,409 Elo+
Party 1
Mulan
Mulan
TeenJWolf
Mulan
Level 119
God Stats
10W - 6L
1,500 SR
Queue Stats
247W - 223L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 0
6,082
507
4,625
11,415
9,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
JarJarSt1nks
Ganesha
10
0 / 1 / 8
6,304
525
4,033
8,645
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
11
4 / 4 / 1
6,744
562
5,040
10,063
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 7 / 0
5,399
450
1,964
9,777
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 2 / 2
6,344
529
9,001
7,795
2,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 2
6,439
537
5,930
10,493
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
3 / 0 / 4
7,253
604
5,385
7,666
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Kiuaa
Ix Chel
14
9 / 1 / 1
8,563
714
11,731
7,578
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Loru19
Sylvanus
11
2 / 5 / 2
6,791
566
5,032
12,804
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mulan
TeenJWolf
Mulan
12
0 / 0 / 0
6,779
565
6,391
7,585
4,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
15
15
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Danzaburou
 
Danzaburou
1
4
2
0.5
L
Ganesha
JarJarSt1nks
Ganesha
0
1
8
4
W
Thor
3
0
4
5
W
Ix Chel
Kiuaa
Ix Chel
9
1
1
9.5
W
Sylvanus
Loru19
Sylvanus
2
5
2
0.6
W
Mulan
TeenJWolf
Mulan
0
0
0
0
L
Loki
4
4
1
1.13
L
0
7
0
0
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
34,469
47,695
Taken
46,126
25,677
Mitigated
22,840
9,084
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,625
2,661
0
3,604
11,415
9,282
0
1,900
9,515
0
41,429
W
Danzaburou
 
Danzaburou
5,930
2,743
0
2,199
10,493
3,823
1,781
1,285
9,208
0
38,840
L
Ganesha
JarJarSt1nks
Ganesha
4,033
612
0
2,612
8,645
7,095
0
1,820
6,825
26,911
0
W
Thor
5,385
953
0
478
7,666
3,195
0
499
7,143
0
46,458
W
Ix Chel
Kiuaa
Ix Chel
11,731
824
150
2,031
7,578
2,760
279
2,189
5,201
67,192
0
W
Sylvanus
Loru19
Sylvanus
5,032
1,718
960
2,645
12,804
8,204
697
973
11,831
32,107
0
W
Mulan
TeenJWolf
Mulan
6,391
1,390
0
3,011
7,585
4,858
0
839
6,746
0
48,437
L
Loki
5,040
2,107
0
400
10,063
3,454
0
2,556
7,507
0
37,665
L
1,964
250
0
210
9,777
3,363
105
7,120
2,657
30,166
0
L
9,001
5,413
442
1,816
7,795
2,483
0
3,367
4,428
0
29,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
35,825
261
Minions Killed
377
0
Camps Cleared
0
1,170,770
Distance Traveled
1,092,972
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,082
507
61
5
0
217,474
0
W
Danzaburou
6,439
537
56
5
0
186,498
0
L
Ganesha
6,304
525
18
2
0
245,426
0
W
Thor
7,253
604
76
6
0
271,017
3
W
Ix Chel
8,563
714
104
9
0
228,505
0
W
Sylvanus
6,791
566
56
5
0
190,485
0
W
Mulan
6,779
565
85
7
0
216,467
5
L
Loki
6,744
562
59
5
0
268,112
0
L
Janus
5,399
450
49
4
0
225,086
1
L
Cupid
6,344
529
74
6
0
214,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role