Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
DoughBoyDave
Pele
Level 46
God Stats
4W - 3L
1,585 SR
Queue Stats
33W - 34L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
Murtagh707
Gilgamesh
Level 137
God Stats
7W - 3L
1,678 SR
Queue Stats
25W - 23L
1,467 Elo+
Party 2
Anubis
Anubis
dminished
Anubis
Level 186
God Stats
34W - 31L
1,628 SR
Queue Stats
243W - 253L
1,500 Elo+
Solo
Ganesha
Ganesha
tmatt43796
Ganesha
Level 56
God Stats
8W - 7L
1,514 SR
Queue Stats
21W - 21L
1,475 Elo+
Party 2
Team Averages
Level 95
1,581 SR
1,479 Elo+

VS

Team Averages
Level 89
1,601 SR
1,465 Elo+
Scylla
Scylla
Jaden8163
Scylla
Level 87
God Stats
22W - 23L
1,674 SR
Queue Stats
106W - 108L
1,477 Elo+
Party 1
Martichoras
Martichoras
Mist05
Martichoras
Level 41
God Stats
15W - 17L
1,557 SR
Queue Stats
230W - 248L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
PsychoPanda1394
Erlang Shen
Level 108
God Stats
22W - 15L
1,409 SR
Queue Stats
1,003W - 942L
1,517 Elo+
Party 1
Serqet
Serqet
WoahAndyy
Serqet
Level 120
God Stats
28W - 32L
1,515 SR
Queue Stats
303W - 319L
1,442 Elo+
Party 1
Atlas
Atlas
ricardoVV1
Atlas
Level 88
God Stats
3W - 1L
1,851 SR
Queue Stats
101W - 97L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 0 / 3
7,374
461
3,805
7,500
3,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 0
9,513
595
7,514
9,330
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Murtagh707
Gilgamesh
15
5 / 1 / 6
9,883
618
11,191
15,122
11,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
dminished
Anubis
15
8 / 5 / 3
9,913
620
11,293
10,380
5,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
tmatt43796
Ganesha
13
0 / 3 / 6
8,030
502
2,468
12,065
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jaden8163
Scylla
14
3 / 6 / 3
8,125
508
6,485
12,015
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Mist05
Martichoras
13
1 / 4 / 1
8,134
508
11,969
12,634
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
PsychoPanda1394
Erlang Shen
4
0 / 1 / 0
5,302
331
323
1,158
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
WoahAndyy
Serqet
14
5 / 7 / 3
8,984
562
8,816
14,630
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
10
0 / 4 / 3
7,002
438
2,892
13,133
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
9
9
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
3
2.5
W
6
0
0
6
L
Scylla
Jaden8163
Scylla
3
6
3
0.75
L
Martichoras
Mist05
Martichoras
1
4
1
0.38
W
Gilgamesh
Murtagh707
Gilgamesh
5
1
6
8
L
Erlang Shen
PsychoPanda1394
Erlang Shen
0
1
0
0
L
Serqet
WoahAndyy
Serqet
5
7
3
0.93
W
Anubis
dminished
Anubis
8
5
3
1.9
L
Atlas
0
4
3
0.38
W
Ganesha
tmatt43796
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
30,485
54,397
Taken
53,570
35,619
Mitigated
24,903
15,572
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,805
1,275
0
1,967
7,500
3,089
774
997
6,503
0
46,829
W
7,514
1,999
0
4,010
9,330
3,722
1,015
504
8,786
0
79,063
L
Scylla
Jaden8163
Scylla
6,485
497
0
611
12,015
3,863
0
4,932
7,083
48,003
0
L
Martichoras
Mist05
Martichoras
11,969
2,941
0
3,336
12,634
4,655
72
3,313
9,321
0
76,367
W
Gilgamesh
Murtagh707
Gilgamesh
11,191
3,863
0
3,998
15,122
11,061
2,677
3,283
11,196
347
73,494
L
Erlang Shen
PsychoPanda1394
Erlang Shen
323
180
0
128
1,158
350
0
0
1,158
0
2,566
L
Serqet
WoahAndyy
Serqet
8,816
2,983
0
1,955
14,630
5,672
0
3,587
11,043
0
50,205
W
Anubis
dminished
Anubis
11,293
317
320
3,562
10,380
5,390
975
3,127
6,164
75,803
0
L
Atlas
2,892
710
59
1,875
13,133
10,363
0
2,806
10,327
22,672
0
W
Ganesha
tmatt43796
Ganesha
2,468
119
0
1,715
12,065
12,357
194
945
11,111
22,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
37,547
450
Minions Killed
308
0
Camps Cleared
0
1,542,544
Distance Traveled
1,159,168
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,374
461
99
6
0
297,089
2
W
Pele
9,513
595
115
7
0
358,858
0
L
Scylla
8,125
508
91
6
0
287,381
3
L
Martichoras
8,134
508
119
7
0
278,452
0
W
Gilgamesh
9,883
618
114
7
0
308,292
0
L
Erlang Shen
5,302
331
5
0
0
28,796
0
L
Serqet
8,984
562
65
4
0
317,157
0
W
Anubis
9,913
620
117
7
0
278,450
0
L
Atlas
7,002
438
28
2
0
247,382
0
W
Ganesha
8,030
502
5
0
0
299,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role