Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BrutalGrinder
Zhong Kui
Level 130
God Stats
9W - 7L
1,600 SR
Queue Stats
301W - 305L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Ds Jhinn
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
EseChihuahua
Guan Yu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 85L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
z Specttre w
Tsukuyomi
Level 129
God Stats
1W - 1L
1,710 SR
Queue Stats
26W - 22L
1,580 Elo+
Party 2
Team Averages
Level 112
1,562 SR
1,470 Elo+

VS

Team Averages
Level 86
1,537 SR
1,564 Elo+
Set
Set
GamehubTv
Set
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,607 Elo+
Solo
Chang'e
Chang'e
Glitteratzi
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 313L
1,465 Elo+
Solo
Ganesha
Ganesha
Rylet0651
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
Si-cari-o
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,488 Elo+
Party 1
Poseidon
Poseidon
sb--fate
Poseidon
Level 107
God Stats
2W - 1L
1,684 SR
Queue Stats
58W - 55L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 10 / 10
9,776
611
19,178
19,330
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
BrutalGrinder
Zhong Kui
19
5 / 4 / 11
11,316
707
25,769
19,660
14,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Ds Jhinn
Jing Wei
18
3 / 3 / 13
10,521
658
17,094
16,258
6,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
EseChihuahua
Guan Yu
17
5 / 8 / 8
10,241
640
8,233
23,344
22,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
z Specttre w
Tsukuyomi
20
6 / 6 / 11
11,558
722
21,210
22,566
8,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 15
11,379
711
18,169
21,384
13,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Glitteratzi
Chang'e
18
3 / 5 / 20
11,157
697
12,679
20,886
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ganesha
Rylet0651
Ganesha
20
0 / 2 / 27
12,220
764
10,411
23,718
35,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Si-cari-o
Kuzenbo
20
8 / 1 / 18
12,261
766
13,183
19,095
28,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
sb--fate
Poseidon
20
14 / 4 / 13
13,202
825
39,611
18,288
9,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
124
21
Kills
31
31
Deaths
21
53
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
10
10
0.7
L
Zhong Kui
BrutalGrinder
Zhong Kui
5
4
11
2.63
L
Jing Wei
Ds Jhinn
Jing Wei
3
3
13
3.17
L
Guan Yu
EseChihuahua
Guan Yu
5
8
8
1.13
W
6
9
15
1.5
W
Chang'e
Glitteratzi
Chang'e
3
5
20
2.6
W
Ganesha
Rylet0651
Ganesha
0
2
27
6.75
W
Kuzenbo
Si-cari-o
Kuzenbo
8
1
18
17
W
Poseidon
sb--fate
Poseidon
14
4
13
5.13
L
Tsukuyomi
z Specttre w
Tsukuyomi
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,484
Damage
94,053
101,158
Taken
103,371
58,630
Mitigated
96,974
37,646
Healing
52,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
19,178
3,979
290
701
19,330
6,871
0
13,449
5,881
0
33,621
L
Zhong Kui
BrutalGrinder
Zhong Kui
25,769
1,487
2,363
6,577
19,660
14,199
0
14,565
5,095
45,641
0
L
Jing Wei
Ds Jhinn
Jing Wei
17,094
13,596
1,943
4,588
16,258
6,662
270
13,438
2,820
0
36,802
L
Guan Yu
EseChihuahua
Guan Yu
8,233
502
9,427
5,546
23,344
22,319
0
18,925
4,419
0
16,036
W
18,169
5,979
974
1,818
21,384
13,237
0
3,650
17,734
0
29,475
W
Chang'e
Glitteratzi
Chang'e
12,679
2,347
26,358
10,295
20,886
10,310
605
6,830
14,056
24,100
0
W
Ganesha
Rylet0651
Ganesha
10,411
1,077
1,381
2,680
23,718
35,110
458
5,341
18,377
23,129
0
W
Kuzenbo
Si-cari-o
Kuzenbo
13,183
4,221
2,326
2,083
19,095
28,752
445
4,179
14,916
20,785
0
W
Poseidon
sb--fate
Poseidon
39,611
5,780
2,075
2,552
18,288
9,565
791
5,769
12,519
73,282
0
L
Tsukuyomi
z Specttre w
Tsukuyomi
21,210
4,624
1,168
5,043
22,566
8,579
0
15,507
7,059
0
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,412
Gold Earned
60,219
193
Minions Killed
167
0
Camps Cleared
0
1,485,464
Distance Traveled
1,506,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,776
611
33
2
0
287,747
0
L
Zhong Kui
11,316
707
48
3
0
269,769
0
L
Jing Wei
10,521
658
49
3
0
303,825
0
L
Guan Yu
10,241
640
13
1
0
303,235
0
W
Set
11,379
711
18
1
0
277,686
0
W
Chang'e
11,157
697
30
2
0
269,628
0
W
Ganesha
12,220
764
0
0
0
321,887
0
W
Kuzenbo
12,261
766
28
2
0
338,048
0
W
Poseidon
13,202
825
91
6
0
299,246
0
L
Tsukuyomi
11,558
722
50
3
0
320,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role