Player Matchup

Danzaburou
Danzaburou
BRILLIANTKILLER
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 1
Ra
Ra
Gilgamesh6993
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
Hostile Grandpa
Zhong Kui
Level 143
God Stats
22W - 16L
1,586 SR
Queue Stats
903W - 953L
1,422 Elo+
Solo
Xing Tian
Xing Tian
LaniLexi
Xing Tian
Level 144
God Stats
1W - 6L
1,306 SR
Queue Stats
330W - 337L
1,460 Elo+
Solo
King Arthur
King Arthur
ZS Phoenix
King Arthur
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
106W - 118L
1,429 Elo+
Solo
Team Averages
Level 125
1,433 SR
1,434 Elo+

VS

Team Averages
Level 139
1,568 SR
1,440 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Davicho290785
Cliodhna
Level 149
God Stats
6W - 7L
1,650 SR
Queue Stats
780W - 789L
1,426 Elo+
Solo
Charybdis
Charybdis
S1immdunkkin
Charybdis
Level 100
God Stats
11W - 6L
1,601 SR
Queue Stats
258W - 281L
1,398 Elo+
Party 2
Hercules
Hercules
Schwiftz
Hercules
Level 142
God Stats
3W - 2L
1,600 SR
Queue Stats
115W - 128L
1,469 Elo+
Party 2
Horus
Horus
THAIS_FRAINER
Horus
Level 146
God Stats
7W - 5L
1,489 SR
Queue Stats
314W - 320L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRILLIANTKILLER
Danzaburou
18
2 / 5 / 5
10,275
685
11,211
15,468
7,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 6
11,130
742
17,478
14,788
7,185
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Hostile Grandpa
Zhong Kui
15
1 / 5 / 2
8,961
597
12,685
11,528
6,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
LaniLexi
Xing Tian
5
0 / 0 / 0
7,040
469
0
0
0
King Arthur
ZS Phoenix
King Arthur
20
6 / 5 / 5
11,161
744
11,807
21,263
34,088
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 4 / 11
11,120
741
12,321
13,898
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
Davicho290785
Cliodhna
17
3 / 2 / 7
10,597
706
7,596
13,076
6,281
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
S1immdunkkin
Charybdis
20
8 / 3 / 6
12,714
848
20,302
14,102
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Schwiftz
Hercules
19
4 / 1 / 13
11,214
748
10,046
21,874
25,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 17
11,328
755
7,830
19,129
25,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
12
Kills
19
19
Deaths
13
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
11
2.13
L
Danzaburou
BRILLIANTKILLER
Danzaburou
2
5
5
0.9
W
Cliodhna
Davicho290785
Cliodhna
3
2
7
3.25
L
3
4
6
1.5
L
Zhong Kui
Hostile Grandpa
Zhong Kui
1
5
2
0.4
L
Xing Tian
LaniLexi
Xing Tian
0
0
0
0
W
Charybdis
S1immdunkkin
Charybdis
8
3
6
3.67
W
Hercules
Schwiftz
Hercules
4
1
13
10.5
W
1
3
17
3.17
L
King Arthur
ZS Phoenix
King Arthur
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,181
Damage
58,095
63,047
Taken
82,079
56,157
Mitigated
72,768
22,204
Healing
40,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,321
1,042
1,103
841
13,898
7,244
1,162
5,227
8,641
0
34,133
L
Danzaburou
BRILLIANTKILLER
Danzaburou
11,211
3,429
471
1,281
15,468
7,987
1,254
0
15,468
0
26,252
W
Cliodhna
Davicho290785
Cliodhna
7,596
1,410
3,551
5,210
13,076
6,281
1,535
6,187
6,836
0
14,897
L
17,478
1,069
10,053
6,225
14,788
7,185
414
0
14,788
40,125
0
L
Zhong Kui
Hostile Grandpa
Zhong Kui
12,685
556
542
2,580
11,528
6,897
0
0
11,528
25,590
0
L
Xing Tian
LaniLexi
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
S1immdunkkin
Charybdis
20,302
8,921
0
3,250
14,102
7,928
3,118
4,049
9,934
0
55,886
W
Hercules
Schwiftz
Hercules
10,046
3,200
2,569
8,276
21,874
25,822
726
9,240
12,314
0
17,771
W
7,830
2,475
7,469
8,340
19,129
25,493
258
6,022
12,879
0
11,722
L
King Arthur
ZS Phoenix
King Arthur
11,807
587
97
955
21,263
34,088
191
0
21,263
1,499
20,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
56,973
124
Minions Killed
169
0
Camps Cleared
0
907,900
Distance Traveled
1,468,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,120
741
35
2
0
292,752
0
L
Danzaburou
10,275
685
28
2
0
200,049
0
W
Cliodhna
10,597
706
22
1
0
286,180
0
L
Ra
11,130
742
51
3
0
238,293
0
L
Zhong Kui
8,961
597
32
2
0
185,639
0
L
Xing Tian
7,040
469
0
0
0
0
0
W
Charybdis
12,714
848
94
6
0
234,741
0
W
Hercules
11,214
748
15
1
0
313,082
0
W
Horus
11,328
755
3
0
0
341,840
0
L
King Arthur
11,161
744
13
1
0
283,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role