Player Matchup

Tiamat
Tiamat
Louietheokayest
Tiamat
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 108L
1,473 Elo+
Party 2
Achilles
Achilles
MetalFragments
Achilles
Level 64
God Stats
2W - 8L
1,354 SR
Queue Stats
213W - 179L
1,431 Elo+
Party 2
Lancelot
Lancelot
PARISHILTONSTOY
Lancelot
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 212L
1,393 Elo+
Solo
Rama
Rama
ParadiseBear365
Rama
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 219L
1,571 Elo+
Solo
Athena
Athena
skinnytiger88
Athena
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 120L
1,451 Elo+
Party 2
Team Averages
Level 50
1,471 SR
1,464 Elo+

VS

Team Averages
Level 21
1,500 SR
1,312 Elo+
Amaterasu
Amaterasu
JRsisk
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,331 Elo+
Party 1
Ao Kuang
Ao Kuang
Lygjaberg
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,183 Elo+
Solo
Susano
Susano
Team87afton
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,449 Elo+
Solo
Anhur
Anhur
meduh
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,168 Elo+
Solo
Ah Puch
Ah Puch
tsunamiofpugs
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 24
9,293
1,033
8,081
7,342
4,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
14 / 2 / 12
10,425
1,158
17,209
11,052
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
14
3 / 4 / 13
8,705
967
5,130
11,515
7,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
14 / 2 / 11
10,004
1,112
15,315
7,416
4,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 5 / 18
8,793
977
3,990
13,946
12,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JRsisk
Amaterasu
15
4 / 7 / 5
8,221
913
6,638
15,656
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Lygjaberg
Ao Kuang
9
2 / 3 / 4
6,792
755
2,763
4,279
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
16
3 / 8 / 4
8,684
965
11,647
13,520
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
meduh
Anhur
11
0 / 7 / 5
6,610
734
851
9,234
3,303
Ah Puch
13
3 / 9 / 6
7,727
859
11,251
13,415
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
34
Kills
12
14
Deaths
34
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
JRsisk
Amaterasu
4
7
5
0.93
W
1
1
24
13
L
Ao Kuang
Lygjaberg
Ao Kuang
2
3
4
1.33
W
Achilles
14
2
12
10
W
Lancelot
3
4
13
2.38
W
14
2
11
9.75
L
Susano
3
8
4
0.63
L
Anhur
meduh
Anhur
0
7
5
0.36
W
2
5
18
2.2
L
Ah Puch
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,725
Damage
33,150
51,271
Taken
56,104
34,076
Mitigated
31,780
14,584
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
JRsisk
Amaterasu
6,638
1,196
0
1,410
15,656
14,933
0
3,409
12,247
0
14,770
W
8,081
2,532
576
2,955
7,342
4,163
1,264
2,678
4,542
20,293
0
L
Ao Kuang
Lygjaberg
Ao Kuang
2,763
853
86
610
4,279
2,332
0
624
3,655
2,610
0
W
Achilles
17,209
4,572
1,712
2,754
11,052
5,875
232
2,673
8,119
0
30,374
W
Lancelot
5,130
1,444
450
1,388
11,515
7,784
1,468
3,081
8,254
0
9,289
W
15,315
11,302
444
1,499
7,416
4,000
5,012
1,973
5,228
0
28,984
L
Susano
11,647
1,567
123
589
13,520
6,078
0
2,030
11,490
0
19,839
L
Anhur
meduh
Anhur
851
310
0
0
9,234
3,303
0
3,213
6,021
0
4,081
W
3,990
1,417
1,538
1,268
13,946
12,254
741
3,456
10,217
7,586
0
L
Ah Puch
11,251
1,945
298
576
13,415
5,134
0
2,795
10,620
22,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
38,034
112
Minions Killed
58
0
Camps Cleared
0
932,597
Distance Traveled
638,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,221
913
26
3
0
165,172
0
W
Tiamat
9,293
1,033
31
3
0
192,028
0
L
Ao Kuang
6,792
755
0
0
0
54,663
0
W
Achilles
10,425
1,158
26
3
0
204,947
0
W
Lancelot
8,705
967
11
1
0
185,282
0
W
Rama
10,004
1,112
34
4
0
166,434
0
L
Susano
8,684
965
16
2
0
164,385
0
L
Anhur
6,610
734
2
0
0
125,396
0
W
Athena
8,793
977
10
1
0
183,906
0
L
Ah Puch
7,727
859
14
2
0
128,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role