Player Matchup

Surtr
Surtr
ChiefBeef87
Surtr
Level 67
God Stats
1W - 4L
1,102 SR
Queue Stats
35W - 38L
1,074 Elo+
Party 1
Ratatoskr
Ratatoskr
DangLinWhang
Ratatoskr
Level 59
God Stats
14W - 15L
1,117 SR
Queue Stats
32W - 39L
1,074 Elo+
Party 1
Cernunnos
Cernunnos
MikeLiteris2684
Cernunnos
Level 27
God Stats
2W - 4L
1,215 SR
Queue Stats
12W - 21L
1,144 Elo+
Party 1
Ah Puch
Ah Puch
SnowMo77
Ah Puch
Level 105
God Stats
1W - 1L
1,442 SR
Queue Stats
37W - 40L
1,074 Elo+
Party 1
Kuzenbo
Kuzenbo
unapologeticsoul
Kuzenbo
Level 108
God Stats
15W - 13L
1,776 SR
Queue Stats
204W - 196L
1,443 Elo+
Solo
Team Averages
Level 73
1,330 SR
1,162 Elo+

VS

Team Averages
Level 71
1,577 SR
1,430 Elo+
Cu Chulainn
Cu Chulainn
MortalisMus1984
Cu Chulainn
Level 66
God Stats
25W - 25L
1,434 SR
Queue Stats
245W - 230L
1,409 Elo+
Solo
Tiamat
Tiamat
Wolffman5o2
Tiamat
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,413 Elo+
Solo
Chang'e
Chang'e
boackbear
Chang'e
Level 49
God Stats
5W - 2L
1,644 SR
Queue Stats
144W - 164L
1,457 Elo+
Party 2
Artemis
Artemis
cecn123
Artemis
Level 64
God Stats
111W - 113L
1,580 SR
Queue Stats
120W - 130L
1,462 Elo+
Party 2
Horus
Horus
cmari_
Horus
Level 39
God Stats
6W - 1L
1,725 SR
Queue Stats
44W - 38L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,746
513
10,900
19,518
15,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
DangLinWhang
Ratatoskr
16
3 / 7 / 3
9,287
489
8,404
19,271
7,515
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
MikeLiteris2684
Cernunnos
12
1 / 8 / 3
7,600
400
11,914
16,890
6,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
SnowMo77
Ah Puch
17
6 / 3 / 4
10,549
555
16,493
13,385
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 4
8,297
437
6,762
18,645
24,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MortalisMus1984
Cu Chulainn
16
4 / 2 / 3
10,203
537
12,059
18,299
19,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
15
2 / 4 / 0
9,705
511
9,651
14,860
9,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
boackbear
Chang'e
18
14 / 4 / 3
12,131
638
18,790
20,084
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
cecn123
Artemis
15
4 / 4 / 9
9,142
481
19,228
18,116
7,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
cmari_
Horus
15
3 / 1 / 13
10,244
539
7,784
15,493
11,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
27
27
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Ratatoskr
DangLinWhang
Ratatoskr
3
7
3
0.64
L
Cernunnos
MikeLiteris2684
Cernunnos
1
8
3
0.31
W
Cu Chulainn
MortalisMus1984
Cu Chulainn
4
2
3
2.75
L
Ah Puch
SnowMo77
Ah Puch
6
3
4
2.67
W
Tiamat
2
4
0
0.5
W
Chang'e
boackbear
Chang'e
14
4
3
3.88
W
Artemis
cecn123
Artemis
4
4
9
2.13
W
Horus
cmari_
Horus
3
1
13
9.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,473
Damage
67,512
87,709
Taken
86,852
59,948
Mitigated
57,527
16,558
Healing
34,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,900
3,298
0
3,650
19,518
15,725
504
6,408
13,110
2,491
54,023
L
Ratatoskr
DangLinWhang
Ratatoskr
8,404
2,811
0
3,124
19,271
7,515
0
4,153
15,118
0
65,381
L
Cernunnos
MikeLiteris2684
Cernunnos
11,914
5,616
0
4,774
16,890
6,403
0
5,369
11,521
0
57,693
W
Cu Chulainn
MortalisMus1984
Cu Chulainn
12,059
2,144
0
3,025
18,299
19,880
722
4,374
13,925
690
76,572
L
Ah Puch
SnowMo77
Ah Puch
16,493
1,055
0
1,671
13,385
6,255
464
7,017
6,368
82,097
0
W
Tiamat
9,651
687
360
5,192
14,860
9,258
884
6,522
8,338
67,871
0
W
Chang'e
boackbear
Chang'e
18,790
2,672
1,368
6,678
20,084
9,476
954
6,036
14,048
111,155
0
W
Artemis
cecn123
Artemis
19,228
12,086
0
4,976
18,116
7,187
2,248
3,311
14,805
0
63,605
W
Horus
cmari_
Horus
7,784
3,655
6,228
7,158
15,493
11,726
1,091
4,037
11,456
0
34,698
L
6,762
2,636
173
3,166
18,645
24,050
0
5,974
12,671
18,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
51,425
404
Minions Killed
520
0
Camps Cleared
0
1,683,424
Distance Traveled
1,657,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,746
513
86
5
0
340,958
0
L
Ratatoskr
9,287
489
86
5
0
396,716
0
L
Cernunnos
7,600
400
86
5
0
261,289
0
W
Cu Chulainn
10,203
537
118
6
0
337,335
0
L
Ah Puch
10,549
555
130
7
0
338,277
0
W
Tiamat
9,705
511
128
7
0
341,594
0
W
Chang'e
12,131
638
150
8
0
337,602
0
W
Artemis
9,142
481
66
3
0
277,172
0
W
Horus
10,244
539
58
3
0
363,352
0
L
Kuzenbo
8,297
437
16
1
0
346,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role