Player Matchup

Baron Samedi
Baron Samedi
Gungun86
Baron Samedi
Level 126
God Stats
8W - 5L
1,588 SR
Queue Stats
55W - 55L
1,518 Elo+
Party 3
Chaac
Chaac
MCDAMON1
Chaac
Level 72
God Stats
3W - 0L
1,745 SR
Queue Stats
93W - 78L
1,389 Elo+
Party 4
Xbalanque
Xbalanque
adcEnjoyer
Xbalanque
Level 15
God Stats
6W - 4L
1,207 SR
Queue Stats
18W - 16L
1,414 Elo+
Party 3
Chang'e
Chang'e
cleffari
Chang'e
Level 26
God Stats
15W - 12L
1,601 SR
Queue Stats
92W - 78L
1,389 Elo+
Party 4
Neith
Neith
tehGungun
Neith
Level 26
God Stats
18W - 22L
1,642 SR
Queue Stats
19W - 26L
1,534 Elo+
Party 3
Team Averages
Level 53
1,557 SR
1,449 Elo+

VS

Team Averages
Level 71
1,508 SR
1,450 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DragonsBreath55
Thanatos
Level 6
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 1
Hera
Hera
QueenTaco2000
Hera
Level 120
God Stats
10W - 15L
1,531 SR
Queue Stats
103W - 103L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
TheStoney156
Cernunnos
Level 29
God Stats
49W - 57L
1,459 SR
Queue Stats
297W - 316L
1,428 Elo+
Party 2
Yu Huang
Yu Huang
shawny16
Yu Huang
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gungun86
Baron Samedi
17
2 / 3 / 22
11,386
1,139
12,695
18,551
24,306
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
MCDAMON1
Chaac
17
10 / 1 / 15
12,012
1,201
12,404
13,070
16,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
adcEnjoyer
Xbalanque
17
4 / 0 / 18
10,734
1,073
11,449
7,109
3,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
cleffari
Chang'e
17
5 / 2 / 14
10,625
1,063
10,339
10,979
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
tehGungun
Neith
17
9 / 0 / 16
11,699
1,170
14,845
7,651
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 7 / 3
9,635
964
13,910
15,943
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
15
3 / 7 / 3
10,196
1,020
9,489
14,045
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 5
9,541
954
15,495
15,048
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
TheStoney156
Cernunnos
16
3 / 7 / 3
10,383
1,038
11,509
18,109
8,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
shawny16
Yu Huang
14
0 / 2 / 1
8,409
841
2,760
3,013
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
21
30
Kills
6
6
Deaths
30
85
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
7
3
0.21
L
Thanatos
3
7
3
0.64
W
Baron Samedi
Gungun86
Baron Samedi
2
3
22
4.33
W
Chaac
MCDAMON1
Chaac
10
1
15
17.5
L
0
7
5
0.36
L
Cernunnos
TheStoney156
Cernunnos
3
7
3
0.64
W
Xbalanque
adcEnjoyer
Xbalanque
4
0
18
13
W
Chang'e
cleffari
Chang'e
5
2
14
6
L
Yu Huang
shawny16
Yu Huang
0
2
1
0.25
W
Neith
tehGungun
Neith
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,732
Damage
53,163
57,360
Taken
66,158
53,378
Mitigated
31,786
23,080
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,910
1,297
0
5
15,943
7,671
0
5,325
10,307
0
41,318
L
Thanatos
9,489
1,432
0
4,315
14,045
7,340
0
6,193
7,477
0
16,343
W
Baron Samedi
Gungun86
Baron Samedi
12,695
2,062
3,552
6,366
18,551
24,306
0
5,233
13,318
21,930
0
W
Chaac
MCDAMON1
Chaac
12,404
2,022
0
3,014
13,070
16,899
0
4,841
8,119
0
25,473
L
15,495
3,682
28
265
15,048
6,870
0
3,772
11,276
37,969
0
L
Cernunnos
TheStoney156
Cernunnos
11,509
7,840
0
748
18,109
8,832
0
6,739
11,080
0
32,031
W
Xbalanque
adcEnjoyer
Xbalanque
11,449
6,831
0
1,823
7,109
3,365
0
2,587
4,522
0
36,517
W
Chang'e
cleffari
Chang'e
10,339
756
3,378
3,054
10,979
4,466
0
3,813
7,166
26,702
0
L
Yu Huang
shawny16
Yu Huang
2,760
142
0
0
3,013
1,073
0
1,005
1,936
7,631
0
W
Neith
tehGungun
Neith
14,845
5,913
0
1,893
7,651
4,342
0
1,781
5,870
0
34,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,456
Gold Earned
48,164
189
Minions Killed
177
4
Camps Cleared
8
926,129
Distance Traveled
767,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,635
964
57
6
4
201,157
0
L
Thanatos
10,196
1,020
19
2
0
181,413
0
W
Baron Samedi
11,386
1,139
9
1
0
174,914
0
W
Chaac
12,012
1,201
29
3
0
203,872
0
L
Hera
9,541
954
45
5
0
158,726
0
L
Cernunnos
10,383
1,038
40
4
1
165,454
0
W
Xbalanque
10,734
1,073
68
7
0
192,191
0
W
Chang'e
10,625
1,063
36
4
0
183,136
0
L
Yu Huang
8,409
841
16
2
3
61,220
0
W
Neith
11,699
1,170
47
5
4
172,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role