Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
F4tOrca
Janus
Level 106
God Stats
20W - 19L
1,585 SR
Queue Stats
166W - 134L
1,587 Elo+
Solo
Nike
Nike
Grospoile
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Martichoras
Martichoras
SergeantFatal
Martichoras
Level 85
God Stats
241W - 198L
1,553 SR
Queue Stats
604W - 551L
1,522 Elo+
Solo
Arachne
Arachne
TheRealAnbuOps
Arachne
Level 99
God Stats
8W - 6L
1,542 SR
Queue Stats
179W - 203L
1,509 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,524 Elo+

VS

Team Averages
Level 112
1,503 SR
1,493 Elo+
Eset
Eset
Alkhadeem
Eset
Level 129
God Stats
10W - 14L
1,531 SR
Queue Stats
558W - 546L
1,486 Elo+
Party 1
Nemesis
Nemesis
LeftToFray
Nemesis
Level 87
God Stats
54W - 69L
1,337 SR
Queue Stats
562W - 598L
1,475 Elo+
Party 1
Ix Chel
Ix Chel
SkyeSakura
Ix Chel
Level 122
God Stats
33W - 37L
1,609 SR
Queue Stats
493W - 494L
1,485 Elo+
Party 1
Neith
Neith
rideabiggoose
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
yahboigeo
Hachiman
Level 123
God Stats
139W - 117L
1,538 SR
Queue Stats
776W - 745L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 7
7,030
502
3,769
7,773
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
F4tOrca
Janus
16
6 / 2 / 2
9,440
674
10,967
7,019
2,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
1 / 0 / 1
7,510
536
8,810
15,391
9,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
SergeantFatal
Martichoras
12
4 / 1 / 4
7,097
507
8,299
10,866
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 4
7,155
511
5,107
7,532
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
1 / 4 / 2
6,385
456
4,753
8,916
7,864
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
LeftToFray
Nemesis
11
0 / 2 / 1
6,548
468
1,545
11,437
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
SkyeSakura
Ix Chel
12
5 / 5 / 0
8,189
585
7,628
10,343
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,504
465
6,148
11,730
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
yahboigeo
Hachiman
10
0 / 4 / 4
6,441
460
7,701
9,764
3,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
6
6
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
7
2.75
L
Eset
1
4
2
0.5
W
Janus
F4tOrca
Janus
6
2
2
3.5
W
Nike
1
0
1
1.5
L
Nemesis
LeftToFray
Nemesis
0
2
1
0.25
W
Martichoras
SergeantFatal
Martichoras
4
1
4
6
L
Ix Chel
SkyeSakura
Ix Chel
5
5
0
1
W
4
1
4
6
L
0
3
0
0
L
Hachiman
yahboigeo
Hachiman
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,952
Damage
27,775
48,581
Taken
52,190
27,774
Mitigated
22,188
13,316
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,769
183
219
1,856
7,773
8,833
140
2,477
5,296
17,690
0
L
Eset
4,753
804
153
1,408
8,916
7,864
0
3,002
5,803
23,495
0
W
Janus
F4tOrca
Janus
10,967
707
194
1,573
7,019
2,778
0
3,341
3,678
83,225
0
W
Nike
8,810
434
0
4,130
15,391
9,106
416
0
15,391
0
58,190
L
Nemesis
LeftToFray
Nemesis
1,545
521
0
1,780
11,437
3,576
0
3,453
7,820
0
53,763
W
Martichoras
SergeantFatal
Martichoras
8,299
3,738
0
3,801
10,866
4,283
468
3,522
7,344
0
48,346
L
Ix Chel
SkyeSakura
Ix Chel
7,628
1,101
200
1,763
10,343
3,039
335
5,084
5,069
54,413
0
W
5,107
3,820
0
1,543
7,532
2,774
478
3,041
4,491
0
28,113
L
6,148
3,026
0
4,158
11,730
4,147
0
0
11,730
0
43,045
L
Hachiman
yahboigeo
Hachiman
7,701
4,939
0
2,735
9,764
3,562
0
2,708
7,032
0
44,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
34,067
380
Minions Killed
345
0
Camps Cleared
0
1,506,339
Distance Traveled
1,289,526
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,030
502
21
2
0
297,484
0
L
Eset
6,385
456
39
3
0
237,015
1
W
Janus
9,440
674
157
11
0
299,687
0
W
Nike
7,510
536
82
6
0
293,640
5
L
Nemesis
6,548
468
84
6
0
291,422
2
W
Martichoras
7,097
507
77
6
0
273,474
0
L
Ix Chel
8,189
585
105
8
0
251,214
4
W
Arachne
7,155
511
43
3
0
342,054
1
L
Neith
6,504
465
58
4
0
254,720
0
L
Hachiman
6,441
460
59
4
0
255,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role