Player Matchup

Ares
Ares
IIm Hydra
Ares
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 50L
1,265 Elo+
Party 1
Shiva
Shiva
IImRedMamba
Shiva
Level 145
God Stats
7W - 10L
1,446 SR
Queue Stats
89W - 98L
1,568 Elo+
Party 1
Skadi
Skadi
Siphonicfir
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,557 Elo+
Party 1
Persephone
Persephone
aalbaugh23
Persephone
Level 129
God Stats
1W - 0L
1,325 SR
Queue Stats
93W - 85L
1,577 Elo+
Party 1
Cerberus
Cerberus
malditero
Cerberus
Level 144
God Stats
11W - 7L
1,646 SR
Queue Stats
130W - 113L
1,543 Elo+
Solo
Team Averages
Level 135
1,483 SR
1,502 Elo+

VS

Team Averages
Level 154
1,658 SR
1,557 Elo+
Cupid
Cupid
BigBoyShad
Cupid
Level 153
God Stats
23W - 23L
1,548 SR
Queue Stats
243W - 259L
1,507 Elo+
Party 2
Nox
Nox
ExoMob-
Nox
Level 157
God Stats
0W - 1L
1,825 SR
Queue Stats
71W - 71L
1,526 Elo+
Solo
Thor
Thor
Jissyrum69
Thor
Level 154
God Stats
5W - 7L
1,714 SR
Queue Stats
426W - 313L
1,629 Elo+
Party 3
King Arthur
King Arthur
Kiila Sliime
King Arthur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 169L
1,587 Elo+
Party 3
Cerberus
Cerberus
Zombie HuntrZ
Cerberus
Level 159
God Stats
0W - 1L
1,702 SR
Queue Stats
157W - 166L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 0 / 2
9,063
755
5,012
11,591
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 2 / 1
8,312
693
11,266
12,338
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 0 / 4
9,070
756
12,909
7,387
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
aalbaugh23
Persephone
16
1 / 2 / 5
8,899
742
13,460
8,125
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
malditero
Cerberus
14
1 / 3 / 6
7,996
666
7,528
13,256
15,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
1 / 3 / 3
8,466
706
7,101
12,927
5,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
2 / 1 / 2
8,884
740
4,442
7,825
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 2
8,705
725
13,495
12,625
7,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

King Arthur
Kiila Sliime
King Arthur
15
0 / 0 / 4
7,942
662
6,687
11,175
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Zombie HuntrZ
Cerberus
13
0 / 4 / 3
7,891
658
7,337
16,767
14,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
7
7
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
3
3
0.83
L
Nox
2
1
2
3
W
Ares
4
0
2
5
W
2
2
1
1.25
L
4
2
2
2.5
L
King Arthur
Kiila Sliime
King Arthur
0
0
4
2
W
2
0
4
4
L
Cerberus
Zombie HuntrZ
Cerberus
0
4
3
0.38
W
Persephone
aalbaugh23
Persephone
1
2
5
1.75
W
Cerberus
malditero
Cerberus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
39,062
52,697
Taken
61,319
47,192
Mitigated
41,909
10,193
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,101
4,301
1,195
3,352
12,927
5,415
276
5,638
6,925
0
36,078
L
Nox
4,442
138
0
1,000
7,825
4,003
0
2,952
4,691
31,733
0
W
Ares
5,012
170
0
1,828
11,591
13,755
0
3,328
8,263
8,543
0
W
11,266
1,853
818
2,095
12,338
10,769
0
2,289
10,049
0
29,662
L
13,495
1,918
0
2,946
12,625
7,984
0
4,499
7,975
0
37,846
L
King Arthur
Kiila Sliime
King Arthur
6,687
502
0
500
11,175
10,102
0
5,287
5,584
0
22,958
W
12,909
4,183
0
1,149
7,387
3,446
212
1,621
5,766
0
51,962
L
Cerberus
Zombie HuntrZ
Cerberus
7,337
134
0
1,871
16,767
14,405
207
7,624
8,923
25,390
0
W
Persephone
aalbaugh23
Persephone
13,460
698
0
3,244
8,125
3,709
0
1,684
6,438
53,853
0
W
Cerberus
malditero
Cerberus
7,528
400
0
1,059
13,256
15,513
0
2,855
10,401
22,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
41,888
274
Minions Killed
299
0
Camps Cleared
0
1,251,435
Distance Traveled
1,256,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,466
706
69
6
0
256,469
0
L
Nox
8,884
740
83
7
0
242,528
0
W
Ares
9,063
755
7
1
0
254,218
0
W
Shiva
8,312
693
43
4
0
273,648
0
L
Thor
8,705
725
51
4
0
244,350
1
L
King Arthur
7,942
662
43
4
0
277,166
0
W
Skadi
9,070
756
96
8
0
254,180
0
L
Cerberus
7,891
658
53
4
0
235,603
0
W
Persephone
8,899
742
84
7
0
247,901
0
W
Cerberus
7,996
666
44
4
0
221,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role