Player Matchup

Cerberus
Cerberus
AimedSoup1993
Cerberus
Level 119
God Stats
2W - 2L
1,862 SR
Queue Stats
133W - 109L
1,501 Elo+
Solo
Fenrir
Fenrir
AlphaBulbdog
Fenrir
Level 109
God Stats
2W - 3L
1,655 SR
Queue Stats
46W - 50L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
geffpH1
Zhong Kui
Level 129
God Stats
5W - 6L
1,372 SR
Queue Stats
65W - 59L
1,498 Elo+
Solo
Team Averages
Level 119
1,630 SR
1,524 Elo+

VS

Team Averages
Level 112
1,489 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hotfudgeymir
Awilix
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 1
Hercules
Hercules
thishowitdone
Hercules
Level 95
God Stats
7W - 13L
1,468 SR
Queue Stats
176W - 175L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AimedSoup1993
Cerberus
15
4 / 2 / 17
12,355
824
8,389
17,922
24,800
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
14 / 5 / 6
14,236
949
17,776
19,163
12,508
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
geffpH1
Zhong Kui
16
4 / 2 / 14
12,697
846
17,666
11,839
9,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 7 / 4
12,099
807
18,616
13,659
3,890
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
14
2 / 9 / 5
11,653
777
8,172
16,382
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
thishowitdone
Hercules
13
2 / 6 / 3
11,082
739
8,540
19,285
17,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
8
9
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
7
4
0.86
W
Cerberus
AimedSoup1993
Cerberus
4
2
17
6.25
W
Fenrir
14
5
6
3.4
L
Awilix
2
9
5
0.5
W
Zhong Kui
geffpH1
Zhong Kui
4
2
14
5.5
L
Hercules
thishowitdone
Hercules
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
35,328
48,924
Taken
49,326
46,623
Mitigated
25,940
13,394
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,616
1,468
51
446
13,659
3,890
0
7,855
5,804
59,605
0
W
Cerberus
AimedSoup1993
Cerberus
8,389
347
652
3,499
17,922
24,800
38
7,552
10,370
28,139
0
W
Fenrir
17,776
8,347
0
6,268
19,163
12,508
2,089
5,685
13,478
0
51,471
L
Awilix
8,172
2,777
0
42
16,382
4,490
0
8,722
7,660
0
24,066
W
Zhong Kui
geffpH1
Zhong Kui
17,666
2,950
0
2,975
11,839
9,315
974
5,946
5,893
71,352
0
L
Hercules
thishowitdone
Hercules
8,540
1,982
0
4,624
19,285
17,560
0
9,860
9,425
0
33,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
34,834
207
Minions Killed
142
0
Camps Cleared
0
884,546
Distance Traveled
762,044
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,099
807
73
5
0
258,638
2
W
Cerberus
12,355
824
54
4
0
309,064
1
W
Fenrir
14,236
949
59
4
0
281,232
0
L
Awilix
11,653
777
28
2
0
216,471
0
W
Zhong Kui
12,697
846
94
6
0
294,250
0
L
Hercules
11,082
739
41
3
0
286,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role