Player Matchup

Serqet
Serqet
Maneeuwu
Serqet
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 64L
1,433 Elo+
Party 3
Merlin
Merlin
PR1DEFUL
Merlin
Level 29
God Stats
0W - 3L
1,296 SR
Queue Stats
49W - 47L
1,479 Elo+
Party 3
Anubis
Anubis
Sonyumilk
Anubis
Level 93
God Stats
8W - 4L
1,710 SR
Queue Stats
68W - 71L
1,467 Elo+
Party 3
Achilles
Achilles
TwoAayys
Achilles
Level 37
God Stats
0W - 3L
1,267 SR
Queue Stats
28W - 34L
1,533 Elo+
Solo
Martichoras
Martichoras
mrevil4994
Martichoras
Level 147
God Stats
7W - 4L
1,687 SR
Queue Stats
278W - 268L
1,546 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,492 Elo+

VS

Team Averages
Level 127
1,501 SR
1,496 Elo+
Sobek
Sobek
El_ZarcOmeGnrrea
Sobek
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 115L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KmanYeets
Ah Muzen Cab
Level 159
God Stats
2W - 4L
1,726 SR
Queue Stats
266W - 259L
1,507 Elo+
Party 1
Awilix
Awilix
SouIpunk
Awilix
Level 166
God Stats
10W - 17L
1,303 SR
Queue Stats
412W - 403L
1,520 Elo+
Party 1
Neith
Neith
TirOFijoo
Neith
Level 69
God Stats
2W - 0L
1,666 SR
Queue Stats
113W - 104L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
TuMachoAzotador
Sun Wukong
Level 139
God Stats
1W - 1L
1,313 SR
Queue Stats
112W - 99L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Maneeuwu
Serqet
9
2 / 3 / 1
5,661
515
2,793
9,219
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
PR1DEFUL
Merlin
11
0 / 2 / 0
6,115
556
4,200
5,369
1,833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Sonyumilk
Anubis
8
2 / 3 / 3
5,167
470
4,867
6,117
2,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TwoAayys
Achilles
10
1 / 2 / 0
5,155
469
6,004
10,970
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
mrevil4994
Martichoras
9
1 / 3 / 4
5,296
481
6,150
6,681
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,029
457
1,611
9,138
5,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KmanYeets
Ah Muzen Cab
12
6 / 0 / 2
7,519
684
6,789
6,841
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
SouIpunk
Awilix
12
7 / 0 / 3
7,126
648
6,435
6,371
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TirOFijoo
Neith
9
0 / 2 / 4
4,968
452
3,306
6,386
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TuMachoAzotador
Sun Wukong
11
0 / 1 / 1
6,299
573
5,435
9,637
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
13
13
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Ah Muzen Cab
KmanYeets
Ah Muzen Cab
6
0
2
7
L
Serqet
Maneeuwu
Serqet
2
3
1
0.83
L
Merlin
PR1DEFUL
Merlin
0
2
0
0
L
Anubis
Sonyumilk
Anubis
2
3
3
1.17
W
Awilix
SouIpunk
Awilix
7
0
3
8.5
W
Neith
TirOFijoo
Neith
0
2
4
1
W
Sun Wukong
TuMachoAzotador
Sun Wukong
0
1
1
0.5
L
Achilles
TwoAayys
Achilles
1
2
0
0.5
L
Martichoras
mrevil4994
Martichoras
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
23,576
38,356
Taken
38,373
22,434
Mitigated
16,512
7,149
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,611
182
954
3,029
9,138
5,085
69
2,552
6,586
12,685
0
W
Ah Muzen Cab
KmanYeets
Ah Muzen Cab
6,789
3,067
0
775
6,841
2,493
0
4,086
2,557
0
52,017
L
Serqet
Maneeuwu
Serqet
2,793
882
0
655
9,219
3,342
0
0
9,219
0
37,760
L
Merlin
PR1DEFUL
Merlin
4,200
317
0
465
5,369
1,833
0
0
5,369
49,141
0
L
Anubis
Sonyumilk
Anubis
4,867
489
0
1,675
6,117
2,557
41
916
5,201
31,805
0
W
Awilix
SouIpunk
Awilix
6,435
2,581
0
870
6,371
2,287
0
508
5,617
0
49,731
W
Neith
TirOFijoo
Neith
3,306
944
0
2,539
6,386
1,595
0
1,921
4,465
0
32,795
W
Sun Wukong
TuMachoAzotador
Sun Wukong
5,435
1,604
0
2,917
9,637
5,052
23
0
8,820
0
48,834
L
Achilles
TwoAayys
Achilles
6,004
2,160
0
3,386
10,970
12,066
0
0
10,970
0
28,147
L
Martichoras
mrevil4994
Martichoras
6,150
1,997
0
968
6,681
2,636
196
695
5,986
0
31,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
30,941
310
Minions Killed
314
0
Camps Cleared
0
1,017,793
Distance Traveled
1,117,264
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,029
457
16
1
0
198,990
0
W
Ah Muzen Cab
7,519
684
86
8
0
221,730
4
L
Serqet
5,661
515
69
6
0
246,477
0
L
Merlin
6,115
556
102
9
0
206,376
0
L
Anubis
5,167
470
48
4
0
195,954
2
W
Awilix
7,126
648
84
8
0
268,332
2
W
Neith
4,968
452
41
4
0
209,853
2
W
Sun Wukong
6,299
573
87
8
0
218,359
3
L
Achilles
5,155
469
39
4
0
173,196
0
L
Martichoras
5,296
481
52
5
0
195,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role