Player Matchup

Heimdallr
Heimdallr
GoldenWolf71
Heimdallr
Level 26
God Stats
1W - 9L
1,091 SR
Queue Stats
20W - 29L
1,433 Elo+
Party 2
Nemesis
Nemesis
HistoryPuff
Nemesis
Level 45
God Stats
18W - 17L
1,503 SR
Queue Stats
314W - 323L
1,398 Elo+
Party 2
Janus
Janus
Ironwolf1937
Janus
Level 36
God Stats
15W - 16L
1,503 SR
Queue Stats
234W - 232L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
grazycow
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,475 Elo+
Solo
Neith
Neith
iFistSingleMoms
Neith
Level 154
God Stats
11W - 15L
1,532 SR
Queue Stats
51W - 65L
1,424 Elo+
Solo
Team Averages
Level 66
1,426 SR
1,431 Elo+

VS

Team Averages
Level 109
1,592 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BMF_DEVIL-MAYCRY
Anubis
Level 82
God Stats
9W - 3L
1,547 SR
Queue Stats
30W - 16L
1,555 Elo+
Solo
Skadi
Skadi
CursedFitela
Skadi
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,550 Elo+
Solo
Artemis
Artemis
SEYVANHEL
Artemis
Level 168
God Stats
15W - 12L
1,962 SR
Queue Stats
1,280W - 1,263L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlopTart8015
Kumbhakarna
Level 100
God Stats
19W - 18L
1,451 SR
Queue Stats
38W - 36L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoldenWolf71
Heimdallr
12
0 / 4 / 4
6,761
398
10,733
13,405
5,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
HistoryPuff
Nemesis
15
7 / 3 / 0
9,416
554
10,900
12,580
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 4 / 1
9,099
535
6,567
9,955
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
grazycow
Sylvanus
11
1 / 3 / 4
7,492
441
5,828
13,950
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 4 / 2
7,722
454
7,884
12,412
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 2 / 3
10,465
616
11,749
13,710
8,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 5 / 4
9,591
564
17,640
12,569
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 4
7,645
450
8,014
12,276
4,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SEYVANHEL
Artemis
1
0 / 0 / 0
3,511
207
0
0
0
Kumbhakarna
SlopTart8015
Kumbhakarna
13
2 / 0 / 10
8,597
506
5,165
23,652
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
18
18
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
3
3.25
W
9
5
4
2.2
W
2
4
4
1
L
Heimdallr
GoldenWolf71
Heimdallr
0
4
4
0.5
L
Nemesis
HistoryPuff
Nemesis
7
3
0
2.33
L
2
4
1
0.63
W
Artemis
SEYVANHEL
Artemis
0
0
0
0
W
Kumbhakarna
SlopTart8015
Kumbhakarna
2
0
10
7
L
Sylvanus
grazycow
Sylvanus
1
3
4
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,912
Damage
42,568
62,302
Taken
62,207
33,840
Mitigated
38,406
11,719
Healing
21,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,749
1,146
0
3,105
13,710
8,784
718
837
12,861
0
84,954
W
17,640
745
0
3,483
12,569
6,439
500
3,726
8,619
60,676
0
W
8,014
4,005
374
4,111
12,276
4,357
645
2,322
9,932
0
50,556
L
Heimdallr
GoldenWolf71
Heimdallr
10,733
6,604
0
1,661
13,405
5,672
0
5,562
7,843
0
44,714
L
Nemesis
HistoryPuff
Nemesis
10,900
5,836
0
1,010
12,580
5,353
590
4,648
7,932
0
64,489
L
6,567
301
97
1,072
9,955
3,390
1,007
6,326
3,629
69,458
0
W
Artemis
SEYVANHEL
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
SlopTart8015
Kumbhakarna
5,165
350
358
9,843
23,652
18,826
317
5,108
18,400
21,973
0
L
Sylvanus
grazycow
Sylvanus
5,828
1,947
1,130
3,309
13,950
13,226
0
4,825
9,125
16,108
0
L
7,884
1,959
0
3,440
12,412
6,199
0
1,444
10,968
0
53,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
39,809
370
Minions Killed
332
0
Camps Cleared
0
1,421,862
Distance Traveled
1,387,909
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,465
616
130
8
0
358,130
0
W
Anubis
9,591
564
90
5
0
293,140
4
W
Skadi
7,645
450
88
5
0
283,433
0
L
Heimdallr
6,761
398
50
3
0
248,654
0
L
Nemesis
9,416
554
89
5
0
348,311
1
L
Janus
9,099
535
120
7
0
286,538
0
W
Artemis
3,511
207
0
0
0
0
0
W
Kumbhakarna
8,597
506
24
1
0
453,206
0
L
Sylvanus
7,492
441
21
1
0
253,024
0
L
Neith
7,722
454
90
5
0
285,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role