Player Matchup

Fenrir
Fenrir
FH Apocalypse
Fenrir
Level 68
God Stats
6W - 8L
1,458 SR
Queue Stats
8W - 12L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 85
God Stats
0W - 4L
1,304 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 1
Surtr
Surtr
FH Knowledge
Surtr
Level 64
God Stats
0W - 3L
1,338 SR
Queue Stats
38W - 36L
1,367 Elo+
Party 1
Team Averages
Level 72
1,367 SR
1,273 Elo+

VS

Team Averages
Level 91
1,460 SR
1,451 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Lybednav
Janus
Level 88
God Stats
1W - 2L
1,291 SR
Queue Stats
88W - 96L
1,377 Elo+
Party 2
Ares
Ares
poppycruz
Ares
Level 87
God Stats
3W - 6L
1,590 SR
Queue Stats
145W - 141L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
10,967
731
7,264
14,878
9,285
Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FH Famine
Danzaburou
14
7 / 5 / 9
11,976
798
13,240
14,001
6,261
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 7
11,792
786
12,907
22,715
26,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 8 / 2
12,336
822
14,603
16,795
7,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Lybednav
Janus
13
0 / 5 / 6
10,207
680
11,432
9,528
4,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
2 / 5 / 6
10,933
729
10,047
19,062
23,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
8
9
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
8
2
0.88
L
4
3
6
2.33
L
Danzaburou
FH Famine
Danzaburou
7
5
9
2.3
L
6
1
7
9.5
W
Janus
Lybednav
Janus
0
5
6
0.6
W
Ares
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
36,082
51,594
Taken
45,385
41,688
Mitigated
35,738
8,170
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,603
9,441
0
2,357
16,795
7,679
612
308
16,487
0
55,263
L
7,264
1,193
0
2,031
14,878
9,285
0
5,835
9,043
0
37,642
L
Danzaburou
FH Famine
Danzaburou
13,240
6,244
0
896
14,001
6,261
1,417
5,995
8,006
0
43,788
L
12,907
3,389
265
4,978
22,715
26,142
2
11,269
11,446
1,233
39,592
W
Janus
Lybednav
Janus
11,432
1,664
75
795
9,528
4,560
667
207
9,321
40,750
0
W
Ares
10,047
268
448
3,124
19,062
23,499
667
220
18,492
21,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
33,476
115
Minions Killed
146
0
Camps Cleared
0
806,172
Distance Traveled
769,390
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,336
822
78
5
0
251,476
2
L
Fenrir
10,967
731
34
2
0
299,647
0
L
Danzaburou
11,976
798
45
3
0
228,030
0
L
Surtr
11,792
786
36
2
0
278,495
0
W
Janus
10,207
680
55
4
0
252,090
7
W
Ares
10,933
729
13
1
0
265,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role