Player Matchup

Heimdallr
Heimdallr
Colale
Heimdallr
Level 69
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 2
Surtr
Surtr
Xenoversealt121
Surtr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
yourboi6675
Danzaburou
Level 122
God Stats
0W - 1L
1,164 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 2
Team Averages
Level 64
1,306 SR
1,456 Elo+

VS

Team Averages
Level 84
1,724 SR
1,660 Elo+
Ra
Ra
Cyndaqxil
Ra
Level 83
God Stats
5W - 1L
1,714 SR
Queue Stats
34W - 18L
1,825 Elo+
Party 1
Pele
Pele
Cyxk
Pele
Level 64
God Stats
52W - 39L
1,633 SR
Queue Stats
81W - 74L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Lxcari0
Sun Wukong
Level 104
God Stats
2W - 0L
1,824 SR
Queue Stats
25W - 17L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Colale
Heimdallr
14
1 / 8 / 6
11,257
704
11,872
15,264
5,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 5
12,286
768
10,850
22,290
21,877
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
yourboi6675
Danzaburou
16
7 / 7 / 3
13,513
845
12,387
16,960
6,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 12
12,504
782
9,513
8,229
4,149
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
Cyxk
Pele
16
12 / 4 / 11
14,730
921
22,072
17,634
8,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Lxcari0
Sun Wukong
16
8 / 1 / 15
14,336
896
13,856
16,488
23,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
25
25
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Colale
Heimdallr
1
8
6
0.5
W
5
5
12
2.2
W
Pele
Cyxk
Pele
12
4
11
4.38
W
Sun Wukong
Lxcari0
Sun Wukong
8
1
15
15.5
L
2
10
5
0.45
L
Danzaburou
yourboi6675
Danzaburou
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
45,441
54,514
Taken
42,351
33,505
Mitigated
35,781
5,306
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Colale
Heimdallr
11,872
6,794
0
885
15,264
5,548
0
1,767
13,430
0
47,023
W
9,513
1,330
861
640
8,229
4,149
1,051
146
8,083
49,969
0
W
Pele
Cyxk
Pele
22,072
4,165
0
4,913
17,634
8,587
1,457
291
17,343
0
51,214
W
Sun Wukong
Lxcari0
Sun Wukong
13,856
2,366
0
4,163
16,488
23,045
903
242
16,246
579
46,782
L
10,850
3,580
299
1,757
22,290
21,877
0
5,403
16,803
924
34,780
L
Danzaburou
yourboi6675
Danzaburou
12,387
5,251
0
2,365
16,960
6,080
0
2,615
14,211
0
48,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
41,570
154
Minions Killed
190
0
Camps Cleared
0
742,317
Distance Traveled
904,255
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,257
704
49
3
0
214,586
0
W
Ra
12,504
782
70
4
0
300,526
4
W
Pele
14,730
921
50
3
0
294,775
3
W
Sun Wukong
14,336
896
70
4
0
308,954
0
L
Surtr
12,286
768
41
3
0
254,870
0
L
Danzaburou
13,513
845
64
4
0
272,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role