Player Matchup

Guan Yu
Guan Yu
Bleezzuss
Guan Yu
Level 57
God Stats
4W - 6L
1,714 SR
Queue Stats
117W - 130L
1,426 Elo+
Solo
Atlas
Atlas
brusande
Atlas
Level 123
God Stats
1W - 5L
1,099 SR
Queue Stats
230W - 244L
1,469 Elo+
Solo
Sol
Sol
immaveho
Sol
Level 78
God Stats
13W - 11L
1,509 SR
Queue Stats
44W - 53L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
lBullzKix
Baron Samedi
Level 29
God Stats
5W - 6L
1,474 SR
Queue Stats
31W - 28L
1,399 Elo+
Party 2
Loki
Loki
wSxturn
Loki
Level 69
God Stats
1W - 1L
1,763 SR
Queue Stats
39W - 41L
1,413 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,418 Elo+

VS

Team Averages
Level 99
1,461 SR
1,421 Elo+
Danzaburou
Danzaburou
DabiBoku
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,392 Elo+
Solo
Neith
Neith
ElFizzyLokot
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 342L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Meaux Gutta
Ne Zha
Level 127
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 1
Tiamat
Tiamat
Noxinyoface
Tiamat
Level 87
God Stats
1W - 0L
1,411 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Stinkig
Tyr
Level 94
God Stats
34W - 34L
1,409 SR
Queue Stats
508W - 480L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bleezzuss
Guan Yu
14
2 / 1 / 0
8,638
540
9,580
10,440
11,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Atlas
brusande
Atlas
13
3 / 2 / 3
8,456
529
6,617
11,771
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 2
6,710
419
5,773
8,150
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
lBullzKix
Baron Samedi
12
1 / 3 / 1
7,552
472
2,777
7,914
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
wSxturn
Loki
12
0 / 3 / 3
7,085
443
2,799
12,090
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DabiBoku
Danzaburou
13
3 / 1 / 2
7,062
441
5,433
8,376
3,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 2
7,550
472
6,640
9,111
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
13
2 / 6 / 4
7,887
493
6,644
14,600
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
3 / 0 / 1
9,099
569
7,255
7,140
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
1 / 1 / 0
8,416
526
6,121
15,200
16,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
11
11
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bleezzuss
Guan Yu
2
1
0
2
W
Danzaburou
DabiBoku
Danzaburou
3
1
2
4
W
2
1
2
3
W
Ne Zha
2
6
4
0.67
W
Tiamat
3
0
1
3.5
W
Tyr
1
1
0
1
L
Atlas
brusande
Atlas
3
2
3
2.25
L
1
2
2
1
L
Baron Samedi
lBullzKix
Baron Samedi
1
3
1
0.5
L
Loki
wSxturn
Loki
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
32,093
50,365
Taken
54,427
33,566
Mitigated
34,034
15,591
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bleezzuss
Guan Yu
9,580
2,291
0
3,039
10,440
11,540
0
0
10,440
0
64,101
W
Danzaburou
DabiBoku
Danzaburou
5,433
1,225
0
2,118
8,376
3,387
94
5,602
2,774
0
32,362
W
6,640
2,552
0
1,721
9,111
3,738
288
4,676
4,435
0
62,973
W
Ne Zha
6,644
1,359
0
1,281
14,600
5,494
162
2,259
12,341
0
56,700
W
Tiamat
7,255
972
17
2,010
7,140
5,358
489
1,998
5,142
62,345
0
W
Tyr
6,121
648
0
3,039
15,200
16,057
0
632
14,568
0
68,077
L
Atlas
brusande
Atlas
6,617
2,017
0
2,400
11,771
10,879
140
228
11,543
39,909
0
L
5,773
742
72
3,622
8,150
3,026
567
114
8,036
33,695
0
L
Baron Samedi
lBullzKix
Baron Samedi
2,777
215
180
966
7,914
3,627
561
5,579
2,335
45,765
0
L
Loki
wSxturn
Loki
2,799
792
0
5,312
12,090
4,494
165
1,334
10,756
0
53,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
40,014
385
Minions Killed
452
0
Camps Cleared
0
1,415,478
Distance Traveled
1,482,669
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,638
540
104
7
0
309,464
3
W
Danzaburou
7,062
441
58
4
0
285,680
0
W
Neith
7,550
472
88
6
0
274,891
0
W
Ne Zha
7,887
493
77
5
0
312,188
0
W
Tiamat
9,099
569
105
7
0
295,376
3
W
Tyr
8,416
526
124
8
0
314,534
0
L
Atlas
8,456
529
54
3
0
297,712
2
L
Sol
6,710
419
58
4
0
229,762
0
L
Baron Samedi
7,552
472
87
5
0
248,097
3
L
Loki
7,085
443
82
5
0
330,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role