Player Matchup

Tsukuyomi
Tsukuyomi
CultOfMeep
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
NotGil
Baron Samedi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Th3voicesCU
Danzaburou
Level 29
God Stats
6W - 9L
1,242 SR
Queue Stats
389W - 377L
1,524 Elo+
Solo
Jing Wei
Jing Wei
TickleMeBuddha
Jing Wei
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,538 Elo+
Party 1
Chaac
Chaac
sploogegoon
Chaac
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 14L
1,530 Elo+
Party 1
Team Averages
Level 47
1,488 SR
1,500 Elo+

VS

Team Averages
Level 34
1,461 SR
1,561 Elo+
Surtr
Surtr
 
Surtr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElMasCapoPR
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,867 Elo+
Solo
Shiva
Shiva
KevvinnDUH
Shiva
Level 67
God Stats
4W - 4L
1,304 SR
Queue Stats
424W - 416L
1,464 Elo+
Party 2
Anhur
Anhur
VeryProgressive
Anhur
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 262L
1,511 Elo+
Party 2
Osiris
Osiris
vissinator
Osiris
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 311L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CultOfMeep
Tsukuyomi
12
2 / 5 / 7
7,591
759
7,578
8,792
3,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NotGil
Baron Samedi
15
7 / 3 / 8
8,947
895
13,010
9,746
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Th3voicesCU
Danzaburou
17
5 / 0 / 11
9,189
919
9,895
7,874
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
14
1 / 1 / 13
7,908
791
8,167
7,681
3,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 14
8,905
891
9,384
14,342
15,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 5 / 5
6,872
687
7,386
13,691
16,513
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
12
1 / 4 / 4
6,689
669
4,874
8,698
4,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
13
0 / 3 / 5
6,779
678
6,420
10,763
12,484
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 2
8,260
826
7,734
10,761
6,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
vissinator
Osiris
14
2 / 2 / 6
7,198
720
14,591
10,264
16,094
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
18
Kills
10
10
Deaths
18
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
5
0.7
W
Tsukuyomi
CultOfMeep
Tsukuyomi
2
5
7
1.1
L
Fenrir
1
4
4
0.75
L
Shiva
0
3
5
0.83
W
Baron Samedi
NotGil
Baron Samedi
7
3
8
3.67
W
Danzaburou
Th3voicesCU
Danzaburou
5
0
11
10.5
W
Jing Wei
1
1
13
7.5
L
6
4
2
1.75
W
3
1
14
10
L
Osiris
vissinator
Osiris
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
41,005
48,435
Taken
54,177
30,768
Mitigated
55,866
20,113
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,386
1,592
1,370
2,947
13,691
16,513
0
3,387
10,304
3,064
11,234
W
Tsukuyomi
CultOfMeep
Tsukuyomi
7,578
1,975
386
377
8,792
3,501
77
926
7,777
0
11,712
L
Fenrir
4,874
1,135
160
1,112
8,698
4,406
0
2,497
6,201
0
6,743
L
Shiva
6,420
270
2,308
2,397
10,763
12,484
0
3,494
7,269
525
14,932
W
Baron Samedi
NotGil
Baron Samedi
13,010
909
3,438
3,721
9,746
4,832
221
1,770
7,630
26,969
0
W
Danzaburou
Th3voicesCU
Danzaburou
9,895
3,971
883
2,447
7,874
3,759
226
1,138
6,376
0
27,381
W
Jing Wei
8,167
6,680
696
2,433
7,681
3,236
273
1,112
6,334
0
16,157
L
7,734
2,112
1,568
2,195
10,761
6,369
0
1,331
9,430
0
21,002
W
9,384
1,475
1,177
4,555
14,342
15,440
523
1,170
12,671
0
16,996
L
Osiris
vissinator
Osiris
14,591
929
888
1,974
10,264
16,094
0
2,301
7,963
4,168
14,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
35,798
128
Minions Killed
79
0
Camps Cleared
0
1,044,524
Distance Traveled
992,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,872
687
16
2
0
184,517
0
W
Tsukuyomi
7,591
759
18
2
0
204,396
0
L
Fenrir
6,689
669
7
1
0
220,383
0
L
Shiva
6,779
678
13
1
0
211,539
0
W
Baron Samedi
8,947
895
34
3
0
192,680
0
W
Danzaburou
9,189
919
38
4
0
207,969
0
W
Jing Wei
7,908
791
19
2
0
208,347
0
L
Anhur
8,260
826
40
4
0
160,223
0
W
Chaac
8,905
891
19
2
0
231,132
0
L
Osiris
7,198
720
3
0
0
215,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role