Player Matchup

Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ItzjustMafia-_-
Chaac
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
138W - 135L
1,451 Elo+
Solo
Neith
Neith
Violent_Upsurge
Neith
Level 103
God Stats
2W - 1L
1,211 SR
Queue Stats
31W - 24L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
alienovel
Nu Wa
Level 117
God Stats
73W - 70L
1,504 SR
Queue Stats
286W - 278L
1,497 Elo+
Solo
Bastet
Bastet
hypermaTT222
Bastet
Level 143
God Stats
8W - 7L
1,507 SR
Queue Stats
97W - 101L
1,476 Elo+
Party 1
Team Averages
Level 110
1,444 SR
1,461 Elo+

VS

Team Averages
Level 110
1,547 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AstarteAA
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
PhiPhiKins
Arachne
Level 63
God Stats
2W - 4L
1,744 SR
Queue Stats
39W - 30L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Tych90
Cthulhu
Level 105
God Stats
18W - 11L
1,493 SR
Queue Stats
414W - 384L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 0 / 3
4,636
662
2,188
3,518
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
0 / 0 / 1
4,585
655
2,064
5,346
3,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
2 / 0 / 2
4,458
637
2,837
1,769
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
alienovel
Nu Wa
8
1 / 3 / 2
5,087
727
2,398
5,113
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
9
6 / 0 / 0
5,587
798
3,617
3,555
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 1
4,197
600
2,024
2,898
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
4
0 / 1 / 0
3,504
501
612
4,202
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
AstarteAA
Medusa
5
0 / 2 / 0
3,621
517
811
2,687
825
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
PhiPhiKins
Arachne
7
3 / 4 / 0
4,335
619
3,167
6,926
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Tych90
Cthulhu
9
0 / 1 / 0
4,593
656
3,553
6,542
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
3
1.5
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Artio
 
Artio
0
1
0
0
L
Medusa
AstarteAA
Medusa
0
2
0
0
W
0
0
1
0.5
L
Arachne
PhiPhiKins
Arachne
3
4
0
0.75
L
Cthulhu
Tych90
Cthulhu
0
1
0
0
W
2
0
2
3
W
Nu Wa
alienovel
Nu Wa
1
3
2
0.67
W
Bastet
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,104
Damage
10,167
19,301
Taken
23,255
8,603
Mitigated
10,069
6,679
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,188
641
0
1,169
3,518
2,369
0
390
3,128
13,545
0
L
Nu Wa
 
Nu Wa
2,024
317
0
389
2,898
769
0
1,268
1,630
26,712
0
L
Artio
 
Artio
612
32
120
720
4,202
2,568
0
637
3,565
5,621
0
L
Medusa
AstarteAA
Medusa
811
176
0
57
2,687
825
0
947
1,740
0
11,406
W
2,064
533
0
2,793
5,346
3,417
0
3,126
1,783
0
23,266
L
Arachne
PhiPhiKins
Arachne
3,167
2,521
0
1,153
6,926
2,151
0
1,540
5,386
0
21,156
L
Cthulhu
Tych90
Cthulhu
3,553
422
0
2,026
6,542
3,756
0
194
6,348
26,838
0
W
2,837
147
184
522
1,769
514
0
332
1,437
0
22,525
W
Nu Wa
alienovel
Nu Wa
2,398
656
0
1,036
5,113
1,258
701
1,235
3,878
35,138
0
W
Bastet
3,617
1,122
0
975
3,555
1,045
21
669
2,886
0
26,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
20,250
196
Minions Killed
155
0
Camps Cleared
0
733,428
Distance Traveled
663,003
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,636
662
30
4
0
144,124
3
L
Nu Wa
4,197
600
54
8
0
128,457
0
L
Artio
3,504
501
9
1
0
106,007
0
L
Medusa
3,621
517
19
3
0
120,689
0
W
Chaac
4,585
655
39
6
0
150,799
0
L
Arachne
4,335
619
37
5
0
159,192
1
L
Cthulhu
4,593
656
36
5
0
148,658
2
W
Neith
4,458
637
31
4
0
133,874
0
W
Nu Wa
5,087
727
56
8
0
133,680
0
W
Bastet
5,587
798
40
6
0
170,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role