Player Matchup

Thor
Thor
 
Thor
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASoySauce
Anubis
Level 61
God Stats
25W - 16L
1,581 SR
Queue Stats
74W - 56L
1,461 Elo+
Party 2
Bellona
Bellona
Arod5547
Bellona
Level 101
God Stats
28W - 24L
1,701 SR
Queue Stats
131W - 135L
1,442 Elo+
Party 2
Da Ji
Da Ji
CoachCaliQ
Da Ji
Level 179
God Stats
3W - 1L
1,740 SR
Queue Stats
158W - 145L
1,514 Elo+
Solo
Bacchus
Bacchus
Givesuccc
Bacchus
Level 95
God Stats
11W - 17L
1,386 SR
Queue Stats
151W - 150L
1,435 Elo+
Party 2
Team Averages
Level 120
1,582 SR
1,470 Elo+

VS

Team Averages
Level 62
1,541 SR
1,503 Elo+
Scylla
Scylla
Kevlar895
Scylla
Level 34
God Stats
0W - 2L
1,636 SR
Queue Stats
7W - 10L
1,429 Elo+
Party 1
Maui
Maui
THEEGODS123
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,480 Elo+
Party 1
Skadi
Skadi
WarriorTK1237
Skadi
Level 107
God Stats
2W - 2L
1,683 SR
Queue Stats
155W - 151L
1,551 Elo+
Solo
Mulan
Mulan
destrogio2
Mulan
Level 105
God Stats
8W - 12L
1,354 SR
Queue Stats
61W - 65L
1,445 Elo+
Solo
Nemesis
Nemesis
v1ck007
Nemesis
Level 44
God Stats
2W - 2L
1,533 SR
Queue Stats
26W - 24L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 0 / 2
7,040
587
5,210
6,559
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ASoySauce
Anubis
12
3 / 1 / 2
7,223
602
7,166
6,770
3,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Arod5547
Bellona
11
1 / 3 / 2
6,486
541
8,053
13,967
14,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
4 / 2 / 4
6,770
564
4,968
9,341
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Givesuccc
Bacchus
10
1 / 0 / 4
6,078
507
3,781
9,565
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kevlar895
Scylla
10
1 / 3 / 1
5,885
490
3,917
6,695
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,609
467
787
4,723
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,375
448
3,572
6,163
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
12
3 / 1 / 3
7,435
620
11,860
14,931
14,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
v1ck007
Nemesis
11
2 / 4 / 3
6,884
574
6,097
11,289
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
6
6
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
2
3
W
Anubis
ASoySauce
Anubis
3
1
2
4
W
Bellona
Arod5547
Bellona
1
3
2
0.67
W
Da Ji
4
2
4
3
W
Bacchus
Givesuccc
Bacchus
1
0
4
3
L
Scylla
Kevlar895
Scylla
1
3
1
0.5
L
0
0
0
0
L
0
3
0
0
L
Mulan
3
1
3
4.5
L
Nemesis
v1ck007
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
26,233
46,202
Taken
43,801
31,529
Mitigated
25,455
12,318
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,210
1,154
0
875
6,559
2,714
0
397
6,162
0
67,190
W
Anubis
ASoySauce
Anubis
7,166
156
0
3,283
6,770
3,375
430
2,277
4,493
59,549
0
W
Bellona
Arod5547
Bellona
8,053
2,798
0
3,425
13,967
14,322
0
218
13,749
0
48,333
W
Da Ji
4,968
1,177
0
1,354
9,341
3,823
0
750
8,591
0
40,104
W
Bacchus
Givesuccc
Bacchus
3,781
677
139
3,242
9,565
7,295
0
1,062
8,503
17,613
0
L
Scylla
Kevlar895
Scylla
3,917
502
0
1,334
6,695
1,686
0
3,515
3,180
30,712
0
L
787
216
0
1,481
4,723
4,007
0
1,079
3,644
9,899
0
L
3,572
1,366
0
456
6,163
1,855
0
1,030
5,133
0
48,251
L
Mulan
11,860
1,739
0
4,898
14,931
14,043
0
1,266
13,665
0
54,499
L
Nemesis
v1ck007
Nemesis
6,097
2,613
0
1,327
11,289
3,864
0
4,057
7,232
0
49,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
31,188
384
Minions Killed
325
0
Camps Cleared
0
1,230,309
Distance Traveled
1,195,202
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,040
587
112
9
0
247,254
6
W
Anubis
7,223
602
103
9
0
219,234
0
W
Bellona
6,486
541
89
7
0
253,639
2
W
Da Ji
6,770
564
61
5
0
264,118
0
W
Bacchus
6,078
507
19
2
0
246,064
4
L
Scylla
5,885
490
62
5
0
212,685
0
L
Maui
5,609
467
16
1
0
241,772
0
L
Skadi
5,375
448
81
7
0
237,065
0
L
Mulan
7,435
620
85
7
0
235,368
1
L
Nemesis
6,884
574
81
7
0
268,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role