Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Monstah96792
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
Samuel nubs
Cernunnos
Level 97
God Stats
11W - 15L
1,387 SR
Queue Stats
172W - 189L
1,482 Elo+
Solo
Nemesis
Nemesis
TheOnlyLavaZ
Nemesis
Level 104
God Stats
4W - 5L
1,547 SR
Queue Stats
26W - 31L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
dabwilldoyeah
Sylvanus
Level 144
God Stats
7W - 10L
1,430 SR
Queue Stats
570W - 562L
1,464 Elo+
Solo
Team Averages
Level 115
1,473 SR
1,480 Elo+

VS

Team Averages
Level 101
1,517 SR
1,696 Elo+
Cernunnos
Cernunnos
AmatureKhaos
Cernunnos
Level 49
God Stats
1W - 0L
1,640 SR
Queue Stats
192W - 69L
1,790 Elo+
Party 1
Amaterasu
Amaterasu
Coolyo12
Amaterasu
Level 106
God Stats
24W - 23L
1,432 SR
Queue Stats
185W - 161L
1,505 Elo+
Solo
Artio
Artio
Manlikebubble
Artio
Level 89
God Stats
36W - 10L
1,763 SR
Queue Stats
303W - 102L
1,841 Elo+
Party 1
Bastet
Bastet
PositivelyMisty
Bastet
Level 66
God Stats
2W - 2L
1,283 SR
Queue Stats
276W - 92L
1,841 Elo+
Party 1
Zeus
Zeus
devious deeds c
Zeus
Level 194
God Stats
69W - 59L
1,468 SR
Queue Stats
528W - 529L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 2 / 3
9,551
1,061
11,713
9,446
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 8 / 4
9,204
1,023
9,933
19,458
8,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Samuel nubs
Cernunnos
14
0 / 1 / 2
8,386
932
821
1,416
436
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
TheOnlyLavaZ
Nemesis
14
1 / 6 / 1
9,106
1,012
5,919
14,233
10,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
dabwilldoyeah
Sylvanus
15
2 / 3 / 3
9,653
1,073
10,990
18,495
12,981
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

198

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AmatureKhaos
Cernunnos
16
1 / 3 / 11
9,882
1,098
4,500
10,169
3,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
Coolyo12
Amaterasu
17
4 / 1 / 14
10,832
1,204
8,684
11,143
6,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 1 / 14
10,738
1,193
12,879
16,981
20,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 0 / 5
11,173
1,241
11,005
5,826
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 12
10,134
1,126
22,089
1,858
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
5
Kills
20
20
Deaths
5
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
3
1.25
W
Cernunnos
AmatureKhaos
Cernunnos
1
3
11
2.17
W
Amaterasu
Coolyo12
Amaterasu
4
1
14
11
W
3
1
14
10
L
1
8
4
0.38
W
8
0
5
10.5
L
Cernunnos
Samuel nubs
Cernunnos
0
1
2
1
L
Nemesis
TheOnlyLavaZ
Nemesis
1
6
1
0.25
L
Sylvanus
dabwilldoyeah
Sylvanus
2
3
3
1.17
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
59,157
63,048
Taken
45,977
38,234
Mitigated
36,968
7,846
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,713
174
0
0
9,446
5,565
0
4,823
4,465
39,047
0
W
Cernunnos
AmatureKhaos
Cernunnos
4,500
1,462
0
500
10,169
3,789
0
8,205
1,964
0
29,539
W
Amaterasu
Coolyo12
Amaterasu
8,684
5,279
0
156
11,143
6,033
0
8,242
2,901
0
17,890
W
12,879
962
1,447
3,466
16,981
20,673
0
11,328
5,653
25,563
2,044
L
9,933
2,985
295
1,459
19,458
8,312
0
9,218
9,897
19,002
0
W
11,005
3,000
0
1,251
5,826
5,901
0
3,665
2,161
0
26,572
L
Cernunnos
Samuel nubs
Cernunnos
821
459
0
0
1,416
436
0
779
628
0
3,748
L
Nemesis
TheOnlyLavaZ
Nemesis
5,919
1,603
0
870
14,233
10,940
0
6,673
7,274
0
29,213
L
Sylvanus
dabwilldoyeah
Sylvanus
10,990
1,396
2,404
2,818
18,495
12,981
0
10,157
7,860
16,008
0
W
22,089
1,207
0
13
1,858
572
0
1,196
662
33,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
52,759
176
Minions Killed
191
1
Camps Cleared
11
685,239
Distance Traveled
990,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,551
1,061
87
10
0
158,818
0
W
Cernunnos
9,882
1,098
71
8
3
150,068
0
W
Amaterasu
10,832
1,204
24
3
3
229,854
0
W
Artio
10,738
1,193
31
3
1
224,000
0
L
Freya
9,204
1,023
26
3
1
150,505
0
W
Bastet
11,173
1,241
33
4
4
210,154
0
L
Cernunnos
8,386
932
10
1
0
40,312
0
L
Nemesis
9,106
1,012
46
5
0
168,214
0
L
Sylvanus
9,653
1,073
7
1
0
167,390
0
W
Zeus
10,134
1,126
32
4
0
176,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role