Player Matchup

Medusa
Medusa
AB0RWINT0UR
Medusa
Level 121
God Stats
6W - 3L
1,499 SR
Queue Stats
101W - 69L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Cpt PENETRATOR
Heimdallr
Level 85
God Stats
45W - 42L
1,542 SR
Queue Stats
103W - 121L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
PinkTaiga
Baba Yaga
Level 24
God Stats
2W - 5L
1,260 SR
Queue Stats
54W - 62L
1,342 Elo+
Party 3
King Arthur
King Arthur
RedRyuuji
King Arthur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,401 Elo+
Party 3
Ne Zha
Ne Zha
xEbonXAnge1x
Ne Zha
Level 154
God Stats
1W - 2L
1,520 SR
Queue Stats
80W - 102L
1,379 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,427 Elo+

VS

Team Averages
Level 82
1,466 SR
1,417 Elo+
Chaac
Chaac
Nudiusterntian
Chaac
Level 119
God Stats
1W - 2L
1,321 SR
Queue Stats
46W - 70L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
TheJackyWacky32
Hou Yi
Level 119
God Stats
0W - 1L
1,574 SR
Queue Stats
7W - 11L
1,520 Elo+
Solo
Sobek
Sobek
Yiytik
Sobek
Level 119
God Stats
3W - 7L
1,434 SR
Queue Stats
15W - 35L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
iampotatosalsa
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,339 Elo+
Party 1
Cliodhna
Cliodhna
moonlight2424
Cliodhna
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 240L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 1 / 5
12,136
867
17,387
11,669
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heimdallr
Cpt PENETRATOR
Heimdallr
17
5 / 1 / 8
10,440
746
11,735
9,023
4,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baba Yaga
PinkTaiga
Baba Yaga
18
3 / 1 / 12
10,489
749
19,302
8,702
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
RedRyuuji
King Arthur
17
5 / 7 / 10
10,375
741
12,195
18,722
17,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
17
5 / 1 / 9
10,279
734
7,860
12,197
9,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,472
748
13,114
19,180
22,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
4 / 1 / 5
10,426
745
12,839
8,841
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Yiytik
Sobek
16
1 / 3 / 6
9,415
673
9,572
19,613
25,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 9 / 6
9,381
670
6,183
15,264
5,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
moonlight2424
Cliodhna
15
2 / 8 / 6
9,326
666
6,281
17,687
6,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
25
Kills
11
11
Deaths
25
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
5
9.5
W
Heimdallr
Cpt PENETRATOR
Heimdallr
5
1
8
9
L
2
4
5
1.13
W
Baba Yaga
PinkTaiga
Baba Yaga
3
1
12
9
W
King Arthur
RedRyuuji
King Arthur
5
7
10
1.43
L
4
1
5
6.5
L
Sobek
Yiytik
Sobek
1
3
6
1.33
L
2
9
6
0.56
L
Cliodhna
moonlight2424
Cliodhna
2
8
6
0.63
W
Ne Zha
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,479
Damage
47,989
60,313
Taken
80,585
40,918
Mitigated
63,876
11,559
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,387
7,863
0
3,833
11,669
6,170
2,709
2,415
8,775
0
78,272
W
Heimdallr
Cpt PENETRATOR
Heimdallr
11,735
5,403
0
1,897
9,023
4,138
531
2,403
6,392
0
34,519
L
13,114
2,119
0
6,055
19,180
22,286
0
4,543
14,506
859
44,117
W
Baba Yaga
PinkTaiga
Baba Yaga
19,302
1,817
0
1,766
8,702
3,738
511
3,505
4,877
43,443
0
W
King Arthur
RedRyuuji
King Arthur
12,195
1,885
0
2,440
18,722
17,508
327
4,483
13,631
1,963
30,020
L
12,839
5,918
0
818
8,841
3,594
0
2,461
6,086
0
37,756
L
Sobek
Yiytik
Sobek
9,572
692
0
2,559
19,613
25,483
0
5,601
13,677
26,483
0
L
6,183
2,810
0
0
15,264
5,573
480
4,141
10,996
16,722
0
L
Cliodhna
moonlight2424
Cliodhna
6,281
511
0
626
17,687
6,940
0
3,836
13,481
0
10,025
W
Ne Zha
7,860
2,464
0
1,623
12,197
9,364
319
2,488
9,109
0
22,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
49,020
318
Minions Killed
196
0
Camps Cleared
0
1,498,188
Distance Traveled
1,359,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,136
867
133
10
0
325,187
0
W
Heimdallr
10,440
746
54
4
0
288,225
0
L
Chaac
10,472
748
72
5
0
304,725
0
W
Baba Yaga
10,489
749
54
4
0
294,324
0
W
King Arthur
10,375
741
44
3
0
279,746
0
L
Hou Yi
10,426
745
60
4
0
293,138
0
L
Sobek
9,415
673
38
3
0
312,687
0
L
Nu Wa
9,381
670
17
1
0
155,343
0
L
Cliodhna
9,326
666
9
1
0
293,410
0
W
Ne Zha
10,279
734
33
2
0
310,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role