Player Matchup

Izanami
Izanami
Axysc
Izanami
Level 29
God Stats
2W - 1L
1,594 SR
Queue Stats
34W - 20L
1,615 Elo+
Party 4
Thanatos
Thanatos
GurglingRabbit
Thanatos
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 88L
1,496 Elo+
Party 3
Janus
Janus
KoЯnEnjoyer
Janus
Level 128
God Stats
5W - 6L
1,623 SR
Queue Stats
241W - 231L
1,567 Elo+
Party 4
Cerberus
Cerberus
MagnaPhotonic
Cerberus
Level 106
God Stats
5W - 1L
1,438 SR
Queue Stats
82W - 70L
1,311 Elo+
Party 3
Osiris
Osiris
notloc34
Osiris
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 117L
1,551 Elo+
Solo
Team Averages
Level 101
1,531 SR
1,508 Elo+

VS

Team Averages
Level 110
1,554 SR
1,507 Elo+
Hachiman
Hachiman
Papachanclas
Hachiman
Level 152
God Stats
6W - 4L
1,606 SR
Queue Stats
294W - 235L
1,539 Elo+
Party 2
Nemesis
Nemesis
Quicjfreeze
Nemesis
Level 125
God Stats
12W - 20L
1,521 SR
Queue Stats
393W - 400L
1,496 Elo+
Party 1
Bacchus
Bacchus
SirMcdouble
Bacchus
Level 42
God Stats
2W - 4L
1,560 SR
Queue Stats
20W - 24L
1,502 Elo+
Party 2
Eset
Eset
SnaccMachine
Eset
Level 124
God Stats
0W - 2L
1,472 SR
Queue Stats
664W - 641L
1,505 Elo+
Party 1
Persephone
Persephone
SuprBallr
Persephone
Level 105
God Stats
35W - 33L
1,609 SR
Queue Stats
415W - 429L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axysc
Izanami
12
1 / 2 / 6
7,774
518
4,810
10,417
3,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
5 / 2 / 1
8,737
582
7,204
14,034
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 0 / 0
9,989
666
9,860
6,746
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
MagnaPhotonic
Cerberus
11
1 / 2 / 4
7,675
512
5,658
11,456
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
notloc34
Osiris
13
1 / 0 / 6
8,277
552
7,834
17,147
15,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Papachanclas
Hachiman
15
5 / 5 / 1
9,021
601
14,007
13,473
4,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Quicjfreeze
Nemesis
13
1 / 3 / 0
7,624
508
8,465
11,569
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SirMcdouble
Bacchus
11
0 / 1 / 3
7,016
468
4,117
7,878
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 0
7,016
468
6,304
9,491
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
SuprBallr
Persephone
12
0 / 3 / 0
7,487
499
5,994
8,630
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
6
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axysc
Izanami
1
2
6
2
W
Thanatos
5
2
1
2.75
W
9
0
0
9
W
Cerberus
MagnaPhotonic
Cerberus
1
2
4
1.5
L
Hachiman
Papachanclas
Hachiman
5
5
1
1.1
L
Nemesis
Quicjfreeze
Nemesis
1
3
0
0.33
L
Bacchus
SirMcdouble
Bacchus
0
1
3
1.5
L
0
5
0
0
L
Persephone
SuprBallr
Persephone
0
3
0
0
W
Osiris
notloc34
Osiris
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,366
Damage
38,887
59,800
Taken
51,041
36,295
Mitigated
23,304
25,034
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axysc
Izanami
4,810
3,077
0
2,686
10,417
3,514
611
2,367
8,016
0
49,378
W
Thanatos
7,204
2,158
0
10,050
14,034
6,049
802
735
13,261
0
73,848
W
9,860
1,303
0
1,000
6,746
2,736
66
1,480
5,139
86,752
0
W
Cerberus
MagnaPhotonic
Cerberus
5,658
396
1,573
3,411
11,456
8,008
0
4,191
7,153
27,100
0
L
Hachiman
Papachanclas
Hachiman
14,007
7,771
0
4,701
13,473
4,087
398
5,186
8,287
0
76,725
L
Nemesis
Quicjfreeze
Nemesis
8,465
3,704
0
2,181
11,569
3,855
0
2,153
9,416
0
64,292
L
Bacchus
SirMcdouble
Bacchus
4,117
504
0
2,376
7,878
6,488
0
3,866
4,012
16,411
0
L
6,304
173
0
504
9,491
6,098
0
501
8,990
44,428
0
L
Persephone
SuprBallr
Persephone
5,994
110
0
740
8,630
2,776
0
3,807
4,816
54,019
0
W
Osiris
notloc34
Osiris
7,834
2,090
0
6,314
17,147
15,988
104
7,244
9,816
0
53,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
38,164
456
Minions Killed
435
0
Camps Cleared
0
1,593,468
Distance Traveled
1,521,101
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,774
518
81
5
0
305,614
2
W
Thanatos
8,737
582
96
6
0
312,706
0
W
Janus
9,989
666
160
11
0
357,338
0
W
Cerberus
7,675
512
56
4
0
318,999
0
L
Hachiman
9,021
601
132
9
0
284,646
2
L
Nemesis
7,624
508
95
6
0
366,813
0
L
Bacchus
7,016
468
19
1
0
314,783
0
L
Eset
7,016
468
80
5
0
300,711
0
L
Persephone
7,487
499
109
7
0
254,148
0
W
Osiris
8,277
552
63
4
0
298,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role