Player Matchup

Janus
Janus
DrSquanch
Janus
Level 128
God Stats
20W - 17L
1,467 SR
Queue Stats
227W - 239L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
SupportsRuS
Sylvanus
Level 141
God Stats
16W - 12L
1,632 SR
Queue Stats
248W - 244L
1,483 Elo+
Party 1
Thanatos
Thanatos
Th3RamonLMV
Thanatos
Level 82
God Stats
11W - 15L
1,432 SR
Queue Stats
320W - 321L
1,469 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,472 Elo+

VS

Team Averages
Level 83
1,707 SR
1,500 Elo+
Hercules
Hercules
Angakok
Hercules
Level 69
God Stats
4W - 3L
1,881 SR
Queue Stats
16W - 21L
1,503 Elo+
Solo
Medusa
Medusa
Besito_Cuhh
Medusa
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 92L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
J-Glizzy-1k
Zhong Kui
Level 72
God Stats
3W - 2L
1,741 SR
Queue Stats
169W - 145L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrSquanch
Janus
16
1 / 3 / 10
12,791
752
14,966
12,816
4,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SupportsRuS
Sylvanus
16
2 / 3 / 11
12,556
739
11,564
13,244
12,798
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Th3RamonLMV
Thanatos
17
12 / 1 / 3
14,296
841
19,179
15,658
7,012
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angakok
Hercules
12
1 / 7 / 5
10,506
618
8,923
19,896
19,085
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
15
2 / 3 / 5
11,939
702
8,999
14,388
4,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
J-Glizzy-1k
Zhong Kui
15
4 / 5 / 3
11,472
675
12,349
18,210
10,414
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
7
7
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Angakok
Hercules
1
7
5
0.5
L
Medusa
2
3
5
1.5
W
Janus
DrSquanch
Janus
1
3
10
2
L
Zhong Kui
J-Glizzy-1k
Zhong Kui
4
5
3
1.1
W
Sylvanus
SupportsRuS
Sylvanus
2
3
11
2.5
W
Thanatos
Th3RamonLMV
Thanatos
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,709
Damage
30,271
41,718
Taken
52,494
24,669
Mitigated
33,626
19,782
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Angakok
Hercules
8,923
1,900
0
2,821
19,896
19,085
0
10,041
9,855
0
18,563
L
Medusa
8,999
3,837
0
1,570
14,388
4,127
312
9,152
5,236
0
52,689
W
Janus
DrSquanch
Janus
14,966
1,024
0
3,349
12,816
4,859
1,016
3,210
9,606
80,504
0
L
Zhong Kui
J-Glizzy-1k
Zhong Kui
12,349
345
0
2,835
18,210
10,414
0
7,858
10,352
44,320
0
W
Sylvanus
SupportsRuS
Sylvanus
11,564
1,976
2,364
4,129
13,244
12,798
775
4,381
8,863
39,308
0
W
Thanatos
Th3RamonLMV
Thanatos
19,179
2,969
0
9,940
15,658
7,012
547
5,361
10,297
0
51,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
33,917
183
Minions Killed
146
0
Camps Cleared
0
949,045
Distance Traveled
847,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,506
618
7
0
0
292,936
0
L
Medusa
11,939
702
77
5
0
291,360
0
W
Janus
12,791
752
113
7
0
308,421
0
L
Zhong Kui
11,472
675
62
4
0
262,943
0
W
Sylvanus
12,556
739
33
2
0
278,267
1
W
Thanatos
14,296
841
37
2
0
362,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role