Player Matchup

Aphrodite
Aphrodite
TwoChaininz
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 96L
1,434 Elo+
Party 1
Cerberus
Cerberus
UnseenXIcem4nx
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,195 Elo+
Party 2
Bacchus
Bacchus
dmustanger
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 93L
1,374 Elo+
Party 1
Yu Huang
Yu Huang
uhhhmason
Yu Huang
Level 145
God Stats
4W - 1L
1,750 SR
Queue Stats
149W - 153L
1,499 Elo+
Party 2
Chiron
Chiron
whitechiId
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,195 Elo+
Party 2
Team Averages
Level 87
1,550 SR
1,340 Elo+

VS

Team Averages
Level 64
1,500 SR
1,465 Elo+
Hercules
Hercules
Gr1zly Wrld
Hercules
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 91L
1,309 Elo+
Party 3
The Morrigan
The Morrigan
Nitorak
The Morrigan
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
269W - 254L
1,563 Elo+
Solo
Sol
Sol
PhatChicksXD
Sol
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 152L
1,487 Elo+
Party 3
Hel
Hel
stubbidydubs
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Solo
King Arthur
King Arthur
vcj19
King Arthur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 132L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TwoChaininz
Aphrodite
15
5 / 2 / 14
9,098
910
10,630
9,695
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
4 / 1 / 15
9,645
965
7,237
13,483
15,215
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bacchus
dmustanger
Bacchus
14
5 / 2 / 15
8,950
895
7,747
10,567
15,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
uhhhmason
Yu Huang
16
11 / 2 / 9
10,285
1,029
18,021
5,766
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
whitechiId
Chiron
15
2 / 1 / 16
8,929
893
15,290
6,981
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gr1zly Wrld
Hercules
15
3 / 3 / 1
7,817
782
7,186
18,322
15,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Nitorak
The Morrigan
13
1 / 5 / 3
7,706
771
4,958
8,302
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 4
7,518
752
5,112
9,568
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 2
6,499
650
5,348
11,741
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
vcj19
King Arthur
12
1 / 8 / 3
7,194
719
6,625
17,214
18,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
27
Kills
5
8
Deaths
27
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gr1zly Wrld
Hercules
3
3
1
1.17
L
The Morrigan
Nitorak
The Morrigan
1
5
3
0.5
L
0
5
4
0.4
W
Aphrodite
TwoChaininz
Aphrodite
5
2
14
6
W
Cerberus
4
1
15
11.5
W
Bacchus
dmustanger
Bacchus
5
2
15
6.25
L
0
6
2
0.17
W
Yu Huang
uhhhmason
Yu Huang
11
2
9
7.75
L
King Arthur
vcj19
King Arthur
1
8
3
0.31
W
Chiron
whitechiId
Chiron
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,925
Damage
29,229
46,492
Taken
65,147
45,285
Mitigated
48,346
20,598
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gr1zly Wrld
Hercules
7,186
1,727
0
5,298
18,322
15,744
0
11,712
6,610
0
12,136
L
The Morrigan
Nitorak
The Morrigan
4,958
893
548
1,661
8,302
3,821
0
4,376
3,831
12,945
0
L
5,112
523
1,281
1,772
9,568
4,060
0
6,969
2,599
21,161
0
W
Aphrodite
TwoChaininz
Aphrodite
10,630
600
8,064
5,134
9,695
7,437
920
3,595
5,915
17,399
0
W
Cerberus
7,237
624
337
4,298
13,483
15,215
265
5,184
8,127
16,264
0
W
Bacchus
dmustanger
Bacchus
7,747
880
0
44
10,567
15,159
772
4,088
6,288
11,135
0
L
5,348
509
2,706
3,061
11,741
5,840
0
9,008
2,733
7,677
0
W
Yu Huang
uhhhmason
Yu Huang
18,021
1,193
0
488
5,766
2,914
2,770
1,015
4,344
40,718
0
L
King Arthur
vcj19
King Arthur
6,625
444
429
1,212
17,214
18,881
0
11,475
5,739
1,398
11,205
W
Chiron
whitechiId
Chiron
15,290
5,166
1,274
959
6,981
4,560
2,533
2,506
4,217
0
31,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
36,734
130
Minions Killed
78
0
Camps Cleared
0
991,652
Distance Traveled
886,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,817
782
10
1
0
189,615
0
L
The Morrigan
7,706
771
18
2
0
173,002
0
L
Sol
7,518
752
35
4
0
170,220
0
W
Aphrodite
9,098
910
14
1
0
202,681
0
W
Cerberus
9,645
965
23
2
0
202,512
0
W
Bacchus
8,950
895
2
0
0
216,238
0
L
Hel
6,499
650
6
1
0
186,304
0
W
Yu Huang
10,285
1,029
58
6
0
187,901
0
L
King Arthur
7,194
719
9
1
0
167,163
0
W
Chiron
8,929
893
33
3
0
182,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role