Player Matchup

Baba Yaga
Baba Yaga
BanQsterz
Baba Yaga
Level 128
God Stats
1W - 2L
1,566 SR
Queue Stats
84W - 68L
1,567 Elo+
Party 1
Vamana
Vamana
GetEm Knight
Vamana
Level 162
God Stats
0W - 2L
1,286 SR
Queue Stats
227W - 218L
1,501 Elo+
Party 2
Maui
Maui
GetEmArcher
Maui
Level 156
God Stats
5W - 13L
1,487 SR
Queue Stats
231W - 211L
1,524 Elo+
Party 2
Zeus
Zeus
PinK_Y0shi_14
Zeus
Level 109
God Stats
3W - 3L
1,618 SR
Queue Stats
85W - 71L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
dinodude316
Danzaburou
Level 140
God Stats
3W - 3L
1,789 SR
Queue Stats
143W - 132L
1,558 Elo+
Party 2
Team Averages
Level 139
1,549 SR
1,542 Elo+

VS

Team Averages
Level 139
1,569 SR
1,537 Elo+
Hades
Hades
 
Hades
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
GOT DA SKIDDLES
Ravana
Level 146
God Stats
96W - 92L
1,559 SR
Queue Stats
450W - 429L
1,463 Elo+
Solo
Charybdis
Charybdis
LilMcmuffin
Charybdis
Level 127
God Stats
8W - 12L
1,754 SR
Queue Stats
323W - 384L
1,575 Elo+
Party 3
King Arthur
King Arthur
Room_Temp_IQ
King Arthur
Level 158
God Stats
50W - 33L
1,691 SR
Queue Stats
663W - 612L
1,560 Elo+
Solo
Nemesis
Nemesis
TanukiB00ty
Nemesis
Level 129
God Stats
2W - 4L
1,341 SR
Queue Stats
277W - 226L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BanQsterz
Baba Yaga
10
0 / 2 / 0
5,518
502
3,028
6,062
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
11
0 / 3 / 0
5,970
543
4,043
10,389
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
5,295
481
2,086
8,585
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,787
526
3,030
7,749
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
dinodude316
Danzaburou
10
1 / 1 / 1
5,837
531
5,586
7,852
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 0 / 2
6,874
625
6,801
5,529
2,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
5,784
526
2,160
4,900
2,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
LilMcmuffin
Charybdis
11
0 / 2 / 1
6,665
606
5,429
7,005
2,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Room_Temp_IQ
King Arthur
12
2 / 0 / 1
6,974
634
7,818
7,850
7,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
TanukiB00ty
Nemesis
12
3 / 0 / 3
6,558
596
4,664
8,133
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
2
3
L
Baba Yaga
BanQsterz
Baba Yaga
0
2
0
0
W
2
0
3
3.5
L
Vamana
0
3
0
0
L
0
1
0
0
W
Charybdis
LilMcmuffin
Charybdis
0
2
1
0.25
L
1
2
0
0.5
W
King Arthur
Room_Temp_IQ
King Arthur
2
0
1
2.5
W
Nemesis
TanukiB00ty
Nemesis
3
0
3
4.5
L
Danzaburou
dinodude316
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
26,872
40,637
Taken
33,417
19,931
Mitigated
18,305
10,399
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,801
538
544
3,966
5,529
2,239
0
3,140
2,389
53,433
0
L
Baba Yaga
BanQsterz
Baba Yaga
3,028
316
0
1,612
6,062
2,229
0
2,723
3,339
46,785
0
W
2,160
822
0
1,465
4,900
2,726
0
598
4,266
0
33,956
L
Vamana
4,043
1,362
0
1,579
10,389
8,213
0
80
10,309
0
45,196
L
2,086
1,034
1,171
2,318
8,585
4,829
0
3,093
5,492
14,528
0
W
Charybdis
LilMcmuffin
Charybdis
5,429
3,346
0
2,591
7,005
2,576
481
842
6,163
0
56,541
L
3,030
281
0
750
7,749
2,292
0
985
6,764
44,558
0
W
King Arthur
Room_Temp_IQ
King Arthur
7,818
862
0
899
7,850
7,686
0
378
6,810
194
50,486
W
Nemesis
TanukiB00ty
Nemesis
4,664
1,840
0
764
8,133
3,078
362
3,186
4,947
0
45,678
L
Danzaburou
dinodude316
Danzaburou
5,586
2,701
0
2,969
7,852
2,368
0
0
7,852
0
36,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
32,855
329
Minions Killed
416
0
Camps Cleared
0
1,066,165
Distance Traveled
1,134,088
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,874
625
114
10
0
204,823
1
L
Baba Yaga
5,518
502
81
7
0
206,285
3
W
Ravana
5,784
526
52
5
0
233,460
2
L
Vamana
5,970
543
89
8
0
221,482
0
L
Maui
5,295
481
18
2
0
221,750
0
W
Charybdis
6,665
606
103
9
0
210,513
3
L
Zeus
5,787
526
71
6
0
235,372
0
W
King Arthur
6,974
634
78
7
0
232,206
0
W
Nemesis
6,558
596
69
6
0
253,086
0
L
Danzaburou
5,837
531
70
6
0
181,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role