Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Diligenc3
Morgan Le Fay
Gold II
Level 239
God Stats
0W - 2L
1,193 SR
Queue Stats
334W - 348L
1,552 MMR
Solo
Apollo
Apollo
Gold IV
LaPanteraPR
Apollo
Gold IV
Level 40
God Stats
5W - 3L
1,428 SR
Queue Stats
46W - 44L
1,561 MMR
Solo
Hel
Hel
Gold I
Mangxkyou
Hel
Gold I
Level 163
God Stats
11W - 6L
1,530 SR
Queue Stats
261W - 247L
1,548 MMR
Solo
Tyr
Tyr
Gold III
kaguachi
Tyr
Gold III
Level 149
God Stats
1W - 6L
1,457 SR
Queue Stats
125W - 118L
1,544 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,422 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,605 SR
1,550 MMR
Ymir
Ymir
Gold II
Jahibie36
Ymir
Gold II
Level 134
God Stats
10W - 8L
1,518 SR
Queue Stats
395W - 398L
1,534 MMR
Solo
Ishtar
Ishtar
Gold I
KingSonny901
Ishtar
Gold I
Level 228
God Stats
30W - 24L
1,644 SR
Queue Stats
571W - 588L
1,531 MMR
Solo
Chaac
Chaac
Platinum V
MrxUnluckyx
Chaac
Platinum V
Level 148
God Stats
2W - 7L
1,502 SR
Queue Stats
103W - 96L
1,643 MMR
Party 1
Ravana
Ravana
Gold III
TonysSmurfin
Ravana
Gold III
Level 68
God Stats
13W - 5L
1,862 SR
Queue Stats
188W - 183L
1,502 MMR
Party 1
Chang'e
Chang'e
Bronze III
VCKreed
Chang'e
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 2 / 0
4,071
509
2,002
5,147
3,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Diligenc3
Morgan Le Fay
9
0 / 0 / 1
4,995
624
4,162
4,440
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
2 / 1 / 0
4,748
594
3,483
4,771
1,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
3,176
397
0
0
0
8
0 / 1 / 0
4,729
591
2,033
8,455
6,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ThorBakasuraMercuryKali

VS

Bans
ThanatosHachimanAo KuangHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 1
4,492
562
1,442
6,468
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
9
2 / 1 / 0
4,993
624
3,266
5,669
2,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
5,568
696
6,371
5,842
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
9
2 / 0 / 2
5,288
661
1,051
2,801
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
VCKreed
Chang'e
9
0 / 0 / 2
5,293
662
2,116
4,670
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Morgan Le Fay
Diligenc3
Morgan Le Fay
0
0
1
0.5
W
Ymir
0
1
1
0.5
W
Ishtar
2
1
0
2
L
Apollo
2
1
0
2
L
0
0
0
0
W
0
0
1
0.5
W
Ravana
2
0
2
3
W
Chang'e
VCKreed
Chang'e
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,680
Damage
14,246
22,813
Taken
25,450
13,246
Mitigated
12,375
8,795
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,002
627
0
630
5,147
3,368
0
2,178
2,803
0
18,356
L
Morgan Le Fay
Diligenc3
Morgan Le Fay
4,162
334
0
2,546
4,440
1,613
0
255
4,185
38,935
0
W
Ymir
1,442
375
0
2,242
6,468
3,761
0
1,262
5,206
14,301
0
W
Ishtar
3,266
1,666
0
2,755
5,669
2,020
0
2,229
3,440
0
34,728
L
Apollo
3,483
2,537
0
750
4,771
1,573
0
959
3,812
0
30,927
L
0
0
0
0
0
0
0
0
0
0
0
W
6,371
631
0
2,022
5,842
4,169
0
671
5,171
0
46,262
W
Ravana
1,051
132
0
704
2,801
1,042
162
0
2,801
0
26,309
W
Chang'e
VCKreed
Chang'e
2,116
151
140
1,828
4,670
1,383
0
0
4,670
38,190
0
L
2,033
312
0
4,869
8,455
6,692
0
0
8,455
0
30,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,719
Gold Earned
25,634
224
Minions Killed
287
0
Camps Cleared
0
701,579
Distance Traveled
794,272
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,071
509
29
4
0
178,547
0
L
Morgan Le Fay
4,995
624
85
11
0
184,147
0
W
Ymir
4,492
562
16
2
0
154,123
3
W
Ishtar
4,993
624
67
8
0
149,301
1
L
Apollo
4,748
594
51
6
0
158,748
0
L
Hel
3,176
397
0
0
0
0
0
W
Chaac
5,568
696
71
9
0
156,815
0
W
Ravana
5,288
661
52
7
0
169,440
1
W
Chang'e
5,293
662
81
10
0
164,593
0
L
Tyr
4,729
591
59
7
0
180,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role