Player Matchup

Fafnir
Fafnir
Doormansingh
Fafnir
Level 81
God Stats
2W - 0L
1,802 SR
Queue Stats
18W - 14L
1,372 Elo+
Party 1
Charybdis
Charybdis
Insomnia-Mind
Charybdis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,343 Elo+
Party 1
Zhong Kui
Zhong Kui
OG_SolidFox13
Zhong Kui
Level 83
God Stats
11W - 3L
1,833 SR
Queue Stats
73W - 76L
1,320 Elo+
Solo
Team Averages
Level 77
1,712 SR
1,345 Elo+

VS

Team Averages
Level 69
1,479 SR
1,446 Elo+
Merlin
Merlin
Gibgibsss
Merlin
Level 61
God Stats
55W - 61L
1,438 SR
Queue Stats
347W - 366L
1,327 Elo+
Solo
Loki
Loki
IX Jappel XI
Loki
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,643 Elo+
Solo
Shiva
Shiva
mage-boss2000
Shiva
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
4 / 0 / 4
10,146
780
5,877
4,710
5,767
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Insomnia-Mind
Charybdis
13
1 / 1 / 3
9,957
766
7,574
5,528
2,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
OG_SolidFox13
Zhong Kui
12
3 / 0 / 4
9,649
742
13,159
8,616
6,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gibgibsss
Merlin
11
1 / 2 / 0
8,780
675
6,796
7,994
2,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 1
8,439
649
3,050
10,262
3,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 1
8,187
630
4,625
13,625
9,807
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
0
4
6
L
Merlin
Gibgibsss
Merlin
1
2
0
0.5
L
0
3
1
0.17
W
Charybdis
Insomnia-Mind
Charybdis
1
1
3
2.5
W
Zhong Kui
OG_SolidFox13
Zhong Kui
3
0
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
14,471
18,854
Taken
31,881
14,098
Mitigated
16,463
5,574
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,877
1,300
0
1,095
4,710
5,767
312
1,750
2,960
15,127
0
L
Merlin
Gibgibsss
Merlin
6,796
550
0
810
7,994
2,875
0
4,783
3,211
34,773
0
L
3,050
410
0
0
10,262
3,781
0
5,231
5,031
0
19,959
W
Charybdis
Insomnia-Mind
Charybdis
7,574
4,306
79
363
5,528
2,189
918
1,662
3,865
0
49,792
W
Zhong Kui
OG_SolidFox13
Zhong Kui
13,159
925
168
3,869
8,616
6,142
415
3,718
4,898
48,850
0
L
4,625
632
220
2,078
13,625
9,807
0
9,533
4,092
0
22,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
25,406
166
Minions Killed
103
0
Camps Cleared
0
636,302
Distance Traveled
685,851
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,146
780
14
1
0
212,307
3
L
Merlin
8,780
675
48
4
0
220,431
0
L
Loki
8,439
649
24
2
0
254,824
0
W
Charybdis
9,957
766
91
7
0
208,961
2
W
Zhong Kui
9,649
742
61
5
0
215,034
5
L
Shiva
8,187
630
31
2
0
210,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role