Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Bugeisha
Ix Chel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 1
Fenrir
Fenrir
Dimharley
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,355 Elo+
Party 1
Chernobog
Chernobog
Murillo Vulpes
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,415 Elo+
Solo
Janus
Janus
TheBerceK
Janus
Level 104
God Stats
12W - 8L
1,653 SR
Queue Stats
255W - 228L
1,541 Elo+
Solo
Team Averages
Level 80
1,531 SR
1,415 Elo+

VS

Team Averages
Level 98
1,574 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
anderson2020
Anubis
Level 155
God Stats
38W - 25L
1,609 SR
Queue Stats
223W - 227L
1,515 Elo+
Solo
Atlas
Atlas
axelfalconcr7
Atlas
Level 42
God Stats
2W - 2L
1,820 SR
Queue Stats
14W - 14L
1,520 Elo+
Solo
Bellona
Bellona
colorado_666
Bellona
Level 67
God Stats
13W - 18L
1,455 SR
Queue Stats
123W - 116L
1,463 Elo+
Solo
Camazotz
Camazotz
joaco_nob
Camazotz
Level 83
God Stats
2W - 3L
1,483 SR
Queue Stats
314W - 334L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 1 / 5
8,429
602
13,338
14,816
16,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Bugeisha
Ix Chel
9
1 / 2 / 1
6,611
472
2,521
5,815
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Dimharley
Fenrir
10
2 / 3 / 4
6,498
464
4,392
14,304
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Murillo Vulpes
Chernobog
11
1 / 3 / 6
7,163
512
4,212
8,809
2,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
TheBerceK
Janus
16
7 / 0 / 4
9,897
707
10,931
5,270
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 2
7,185
513
8,510
9,077
3,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
2 / 4 / 1
7,291
521
6,532
8,103
3,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 4
6,080
434
3,899
9,739
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bellona
colorado_666
Bellona
11
1 / 3 / 2
6,086
435
6,982
14,145
15,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
joaco_nob
Camazotz
12
2 / 4 / 4
7,051
504
4,779
14,253
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
8
9
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
5
6.5
L
Medusa
 
Medusa
3
1
2
4
W
Ix Chel
Bugeisha
Ix Chel
1
2
1
0.75
W
Fenrir
Dimharley
Fenrir
2
3
4
1.33
W
Chernobog
Murillo Vulpes
Chernobog
1
3
6
1.33
W
Janus
TheBerceK
Janus
7
0
4
9
L
Anubis
2
4
1
0.63
L
0
3
4
0.67
L
Bellona
colorado_666
Bellona
1
3
2
0.67
L
Camazotz
joaco_nob
Camazotz
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,394
Damage
30,702
49,014
Taken
55,317
30,063
Mitigated
37,505
14,400
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,338
4,134
0
5,163
14,816
16,801
580
1,115
13,701
0
68,230
L
Medusa
 
Medusa
8,510
3,258
0
3,802
9,077
3,907
0
934
8,143
0
60,760
W
Ix Chel
Bugeisha
Ix Chel
2,521
522
1,319
1,632
5,815
3,482
0
1,676
4,139
14,144
0
W
Fenrir
Dimharley
Fenrir
4,392
2,618
0
4,062
14,304
5,032
0
2,988
11,316
0
45,230
W
Chernobog
Murillo Vulpes
Chernobog
4,212
2,452
0
1,728
8,809
2,994
0
2,352
6,457
0
48,237
W
Janus
TheBerceK
Janus
10,931
771
0
496
5,270
1,754
376
2,748
2,522
90,793
0
L
Anubis
6,532
318
0
2,334
8,103
3,818
0
5,149
2,954
61,039
0
L
3,899
1,598
0
866
9,739
9,629
0
2,548
7,191
14,114
0
L
Bellona
colorado_666
Bellona
6,982
2,428
0
2,347
14,145
15,171
0
1,901
12,244
0
29,600
L
Camazotz
joaco_nob
Camazotz
4,779
870
0
4,522
14,253
4,980
0
2,920
11,333
0
59,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
33,693
417
Minions Killed
342
0
Camps Cleared
0
1,349,726
Distance Traveled
1,450,102
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,429
602
91
7
0
232,217
0
L
Medusa
7,185
513
106
8
0
281,164
0
W
Ix Chel
6,611
472
23
2
0
260,576
2
W
Fenrir
6,498
464
62
4
0
295,875
0
W
Chernobog
7,163
512
83
6
0
259,612
0
W
Janus
9,897
707
158
11
0
301,446
5
L
Anubis
7,291
521
89
6
0
252,236
6
L
Atlas
6,080
434
13
1
0
293,492
0
L
Bellona
6,086
435
41
3
0
290,828
1
L
Camazotz
7,051
504
93
7
0
332,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role