Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
FATJ3SUS
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,283 Elo+
Party 2
Erlang Shen
Erlang Shen
Liivan_96
Erlang Shen
Level 103
God Stats
3W - 3L
1,687 SR
Queue Stats
509W - 562L
1,435 Elo+
Solo
Charybdis
Charybdis
Novandamis
Charybdis
Level 140
God Stats
1W - 4L
1,298 SR
Queue Stats
191W - 202L
1,482 Elo+
Solo
Rama
Rama
wetcats3
Rama
Level 185
God Stats
3W - 6L
1,394 SR
Queue Stats
381W - 408L
1,519 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,444 Elo+

VS

Team Averages
Level 99
1,492 SR
1,519 Elo+
Sobek
Sobek
Deathstroke4500
Sobek
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
JayJWorld
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,493 Elo+
Solo
Merlin
Merlin
Rylet0651
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,847 Elo+
Party 1
Loki
Loki
Si-cari-o
Loki
Level 108
God Stats
1W - 0L
1,748 SR
Queue Stats
61W - 62L
1,514 Elo+
Party 1
Olorun
Olorun
SpeedRacerGTR500
Olorun
Level 101
God Stats
1W - 0L
1,211 SR
Queue Stats
84W - 88L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 5 / 3
7,922
792
6,572
11,786
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
FATJ3SUS
Artio
14
2 / 4 / 4
8,081
808
4,048
13,166
13,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Liivan_96
Erlang Shen
11
1 / 2 / 3
6,703
670
4,579
6,853
3,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Novandamis
Charybdis
13
1 / 4 / 5
7,449
745
9,599
8,079
3,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
0 / 3 / 5
7,173
717
12,079
9,961
4,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
8,768
877
6,110
14,460
19,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
JayJWorld
Amaterasu
14
5 / 0 / 8
8,417
842
3,228
8,306
7,955
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Rylet0651
Merlin
15
5 / 1 / 6
8,663
866
9,642
5,598
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 2 / 11
7,994
799
11,382
7,904
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 10
8,552
855
10,383
8,454
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
6
Kills
18
18
Deaths
6
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
3
0.7
W
2
1
15
9.5
L
Artio
FATJ3SUS
Artio
2
4
4
1
W
Amaterasu
JayJWorld
Amaterasu
5
0
8
9
L
Erlang Shen
Liivan_96
Erlang Shen
1
2
3
1.25
L
Charybdis
Novandamis
Charybdis
1
4
5
0.88
W
Merlin
Rylet0651
Merlin
5
1
6
8
W
Loki
2
2
11
3.75
W
4
2
10
4.5
L
Rama
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
40,745
49,845
Taken
44,722
33,140
Mitigated
41,352
13,763
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,572
1,044
1,255
1,113
11,786
7,673
38
3,297
8,489
0
13,755
W
6,110
738
2,384
5,327
14,460
19,630
112
1,087
13,373
9,611
0
L
Artio
FATJ3SUS
Artio
4,048
814
1,763
2,010
13,166
13,343
28
8,294
4,831
6,884
0
W
Amaterasu
JayJWorld
Amaterasu
3,228
774
967
2,521
8,306
7,955
23
876
7,430
0
6,413
L
Erlang Shen
Liivan_96
Erlang Shen
4,579
310
367
2,598
6,853
3,782
0
3,357
3,496
0
7,355
L
Charybdis
Novandamis
Charybdis
9,599
4,602
724
549
8,079
3,762
118
4,647
3,432
0
22,311
W
Merlin
Rylet0651
Merlin
9,642
1,209
469
241
5,598
3,380
260
531
5,067
20,145
0
W
Loki
11,382
2,228
1,084
701
7,904
4,512
408
861
7,043
0
20,639
W
10,383
7,513
1,911
2,118
8,454
5,875
1,732
693
7,761
32,091
0
L
Rama
12,079
9,735
712
2,672
9,961
4,580
0
6,400
3,462
0
27,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
42,394
88
Minions Killed
107
0
Camps Cleared
0
814,114
Distance Traveled
983,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,922
792
16
2
0
188,119
0
W
Sobek
8,768
877
10
1
0
186,849
0
L
Artio
8,081
808
2
0
0
181,736
0
W
Amaterasu
8,417
842
5
1
0
229,839
0
L
Erlang Shen
6,703
670
4
0
0
113,172
0
L
Charybdis
7,449
745
33
3
0
161,798
0
W
Merlin
8,663
866
24
2
0
193,107
0
W
Loki
7,994
799
21
2
0
195,356
0
W
Olorun
8,552
855
47
5
0
178,717
0
L
Rama
7,173
717
33
3
0
169,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role