Player Matchup

Rama
Rama
Gold V
ChillBellicheck
Rama
Gold V
Level 158
God Stats
32W - 37L
1,549 SR
Queue Stats
350W - 361L
1,284 MMR
Solo
Susano
Susano
Silver I
Jorey32
Susano
Silver I
Level 126
God Stats
3W - 2L
1,567 SR
Queue Stats
369W - 386L
1,280 MMR
Solo
Janus
Janus
Gold V
StInKyyPPiNkYY
Janus
Gold V
Level 151
God Stats
32W - 32L
1,506 SR
Queue Stats
172W - 177L
1,280 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Yuck beans
Sun Wukong
Gold V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 144L
1,272 MMR
Solo
Nox
Nox
Gold V
refrac1ion
Nox
Gold V
Level 154
God Stats
3W - 3L
1,605 SR
Queue Stats
232W - 250L
1,275 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,545 SR
1,278 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,480 SR
1,321 MMR
Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
BanQsterz
Tyr
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,278 MMR
Party 1
Horus
Horus
Gold V
INastiNate68
Horus
Gold V
Level 88
God Stats
21W - 14L
1,605 SR
Queue Stats
82W - 95L
1,268 MMR
Solo
Sol
Sol
Silver II
PinK_Y0shi_14
Sol
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,278 MMR
Party 1
Bakasura
Bakasura
Gold IV
zoodles
Bakasura
Gold IV
Level 165
God Stats
1W - 2L
1,294 SR
Queue Stats
217W - 225L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
4,679
585
3,302
6,241
1,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Jorey32
Susano
9
1 / 4 / 0
4,600
575
1,143
6,692
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,788
474
436
1,704
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yuck beans
Sun Wukong
9
0 / 0 / 0
4,696
587
2,227
6,781
3,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
4,730
591
2,397
5,689
3,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasAphroditeHerculesHachimanMercury

VS

Bans
NemesisMerlinThorChang'eVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 0 / 3
5,648
706
5,725
3,776
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
5,487
686
2,717
4,488
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 2 / 2
5,328
666
2,525
6,837
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 3
4,900
613
2,704
5,427
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
zoodles
Bakasura
8
3 / 0 / 0
5,239
655
1,714
4,407
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
3
4.5
W
0
0
0
0
L
1
2
2
1
W
3
2
2
2
L
Susano
Jorey32
Susano
1
4
0
0.25
W
0
1
3
1.5
L
0
1
0
0
L
Sun Wukong
Yuck beans
Sun Wukong
0
0
0
0
L
1
2
0
0.5
W
Bakasura
zoodles
Bakasura
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,505
Damage
15,385
27,107
Taken
24,935
11,946
Mitigated
12,234
7,583
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,725
765
232
1,107
3,776
1,218
0
732
3,022
35,340
0
W
2,717
446
0
2,155
4,488
3,601
0
0
4,488
0
40,242
L
3,302
2,579
0
2,277
6,241
1,881
0
1,818
4,423
0
28,162
W
2,525
907
537
2,912
6,837
4,189
64
628
6,209
0
9,303
L
Susano
Jorey32
Susano
1,143
271
0
455
6,692
2,360
0
3,009
3,663
0
25,212
W
2,704
1,039
0
2,986
5,427
1,571
1,206
1,170
4,257
34,645
0
L
436
40
0
540
1,704
390
0
390
1,314
10,294
0
L
Sun Wukong
Yuck beans
Sun Wukong
2,227
483
0
2,926
6,781
3,837
0
0
6,584
0
30,954
L
2,397
802
0
1,385
5,689
3,478
0
3,212
2,297
15,801
0
W
Bakasura
zoodles
Bakasura
1,714
1,246
0
1,119
4,407
1,655
0
261
4,126
0
31,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,493
Gold Earned
26,602
194
Minions Killed
275
0
Camps Cleared
0
721,990
Distance Traveled
858,816
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,648
706
64
8
0
174,674
0
W
Tyr
5,487
686
70
9
0
170,831
0
L
Rama
4,679
585
59
7
0
139,497
0
W
Horus
5,328
666
7
1
0
181,771
2
L
Susano
4,600
575
38
5
0
189,710
1
W
Sol
4,900
613
62
8
0
135,456
0
L
Janus
3,788
474
21
3
0
64,302
0
L
Sun Wukong
4,696
587
59
7
0
158,677
1
L
Nox
4,730
591
17
2
0
169,804
1
W
Bakasura
5,239
655
72
9
0
196,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role