Player Matchup

Kuzenbo
Kuzenbo
Silver I
GameStonk2663
Kuzenbo
Silver I
Level 96
God Stats
4W - 2L
1,687 SR
Queue Stats
14W - 17L
1,296 MMR
Party 1
Chiron
Chiron
Silver II
x Party Bull x
Chiron
Silver II
Level 122
God Stats
3W - 5L
1,369 SR
Queue Stats
8W - 7L
1,452 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
x Party Trout x
Ao Kuang
Gold II
Level 126
God Stats
6W - 6L
1,636 SR
Queue Stats
38W - 39L
1,570 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,564 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,640 SR
1,446 MMR
Ymir
Ymir
Gold V
MISTER_FlSTER420
Ymir
Gold V
Level 87
God Stats
6W - 4L
1,760 SR
Queue Stats
61W - 58L
1,220 MMR
Party 2
Anubis
Anubis
Gold I
Scuba__Steve04
Anubis
Gold I
Level 119
God Stats
2W - 5L
1,706 SR
Queue Stats
41W - 41L
1,687 MMR
Party 2
Thanatos
Thanatos
Gold V
xXloxor_1Xx
Thanatos
Gold V
Level 149
God Stats
9W - 8L
1,455 SR
Queue Stats
93W - 107L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 1 / 9
9,029
821
5,924
7,843
10,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 3 / 6
9,487
862
7,477
9,550
3,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
12
6 / 1 / 6
9,647
877
8,397
9,777
9,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditeAtlasIx ChelBaron SamediVamana

VS

Bans
AchillesHerculesHorusMulanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,988
726
3,391
10,341
11,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 3
8,540
776
9,643
6,571
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
xXloxor_1Xx
Thanatos
10
3 / 7 / 2
8,620
784
8,152
11,051
4,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
5
5
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
1
9
6.5
L
0
3
5
0.83
L
2
2
3
1.75
W
4
3
6
2.33
W
Ao Kuang
6
1
6
9
L
Thanatos
xXloxor_1Xx
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
21,186
27,170
Taken
27,963
23,058
Mitigated
20,500
5,988
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
5,924
2,884
0
0
7,843
10,457
26
4,216
3,627
17,175
0
L
3,391
160
0
250
10,341
11,994
0
4,587
5,754
18,118
0
L
9,643
265
0
2,671
6,571
3,761
0
3,336
3,235
41,132
0
W
7,477
3,295
676
2,678
9,550
3,270
996
4,589
4,961
0
44,254
W
Ao Kuang
8,397
1,906
0
2,634
9,777
9,331
619
4,704
5,073
22,887
0
L
Thanatos
xXloxor_1Xx
Thanatos
8,152
2,120
0
3,698
11,051
4,745
0
6,713
4,338
0
26,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
25,148
98
Minions Killed
116
0
Camps Cleared
0
636,775
Distance Traveled
612,153
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,029
821
24
2
0
233,357
0
L
Ymir
7,988
726
25
2
0
186,092
2
L
Anubis
8,540
776
68
6
0
206,097
0
W
Chiron
9,487
862
51
5
0
195,958
0
W
Ao Kuang
9,647
877
23
2
0
207,460
4
L
Thanatos
8,620
784
23
2
0
219,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role