Player Matchup

Medusa
Medusa
Swachu69
Medusa
Level 120
God Stats
1W - 0L
1,762 SR
Queue Stats
161W - 159L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
TheWolveriņè
Kuzenbo
Level 86
God Stats
7W - 11L
1,544 SR
Queue Stats
50W - 55L
1,444 Elo+
Party 1
Scylla
Scylla
Woobs
Scylla
Level 106
God Stats
7W - 1L
1,668 SR
Queue Stats
125W - 130L
1,474 Elo+
Party 1
Team Averages
Level 104
1,658 SR
1,474 Elo+

VS

Team Averages
Level 96
1,537 SR
1,576 Elo+
Geb
Geb
Far-ReachingMic
Geb
Level 88
God Stats
2W - 2L
1,748 SR
Queue Stats
12W - 10L
1,792 Elo+
Solo
Nu Wa
Nu Wa
NecronReaper989
Nu Wa
Level 83
God Stats
3W - 4L
1,393 SR
Queue Stats
173W - 161L
1,463 Elo+
Party 2
Chiron
Chiron
boss X20000 62
Chiron
Level 117
God Stats
5W - 11L
1,468 SR
Queue Stats
303W - 287L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Swachu69
Medusa
15
6 / 2 / 1
12,567
785
14,716
11,362
5,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 5
10,815
676
5,979
16,324
23,543
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Woobs
Scylla
15
1 / 1 / 4
11,664
729
11,121
7,382
2,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
10,536
659
8,546
16,106
18,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 3
10,068
629
6,133
9,989
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 1 / 0
11,479
717
11,322
11,678
4,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
5
5
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
0
5
3
0.3
W
Medusa
Swachu69
Medusa
6
2
1
3.25
W
0
2
5
1.25
W
Scylla
Woobs
Scylla
1
1
4
3
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
26,001
35,068
Taken
37,773
31,631
Mitigated
27,443
8,213
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,546
1,135
0
715
16,106
18,347
0
7,070
9,036
35,102
0
L
6,133
1,539
329
354
9,989
4,174
0
3,434
6,555
42,034
0
W
Medusa
Swachu69
Medusa
14,716
7,392
0
3,978
11,362
5,206
2,320
5,997
5,365
0
70,310
W
5,979
1,947
81
2,872
16,324
23,543
239
6,879
9,445
21,872
363
W
Scylla
Woobs
Scylla
11,121
987
0
1,282
7,382
2,882
695
2,473
4,909
73,449
0
L
11,322
3,339
567
4,559
11,678
4,922
217
6,698
4,980
0
55,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
32,083
217
Minions Killed
192
0
Camps Cleared
0
876,890
Distance Traveled
861,259
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,536
659
39
2
0
302,608
0
L
Nu Wa
10,068
629
61
4
0
269,429
0
W
Medusa
12,567
785
87
5
0
286,369
0
W
Kuzenbo
10,815
676
20
1
0
299,889
1
W
Scylla
11,664
729
110
7
0
290,632
0
L
Chiron
11,479
717
92
6
0
289,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role