Player Matchup

Janus
Janus
Big7Benz-A-Stud
Janus
Level 142
God Stats
9W - 8L
1,677 SR
Queue Stats
70W - 63L
1,533 Elo+
Party 1
Tyr
Tyr
Buffaloe_BEAST
Tyr
Level 139
God Stats
1W - 5L
1,360 SR
Queue Stats
72W - 73L
1,507 Elo+
Party 1
Charybdis
Charybdis
Maplenehs
Charybdis
Level 69
God Stats
21W - 14L
1,582 SR
Queue Stats
144W - 137L
1,476 Elo+
Party 3
Athena
Athena
Nesh64
Athena
Level 57
God Stats
44W - 46L
1,549 SR
Queue Stats
141W - 134L
1,476 Elo+
Party 3
Nemesis
Nemesis
SeanOnTheLawn
Nemesis
Level 88
God Stats
20W - 17L
1,480 SR
Queue Stats
153W - 152L
1,466 Elo+
Party 3
Team Averages
Level 99
1,530 SR
1,492 Elo+

VS

Team Averages
Level 101
1,572 SR
1,488 Elo+
Izanami
Izanami
Caca3ater
Izanami
Level 18
God Stats
8W - 13L
1,412 SR
Queue Stats
70W - 75L
1,416 Elo+
Party 4
Osiris
Osiris
Crossl3ones
Osiris
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 255L
1,479 Elo+
Party 2
Anubis
Anubis
EVISUxGAMING
Anubis
Level 105
God Stats
32W - 15L
1,745 SR
Queue Stats
293W - 287L
1,528 Elo+
Party 2
Geb
Geb
Pot_stickers
Geb
Level 140
God Stats
18W - 14L
1,500 SR
Queue Stats
304W - 292L
1,450 Elo+
Party 2
Ra
Ra
Screaming4
Ra
Level 130
God Stats
4W - 2L
1,703 SR
Queue Stats
127W - 95L
1,568 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,253
453
7,825
8,788
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 0
7,807
488
9,283
17,465
10,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Maplenehs
Charybdis
16
2 / 3 / 3
9,858
616
4,978
10,693
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nesh64
Athena
10
0 / 6 / 5
7,351
459
4,218
18,909
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
15
6 / 4 / 2
9,079
567
4,854
14,443
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caca3ater
Izanami
15
1 / 2 / 4
8,831
552
3,303
7,756
3,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
4 / 1 / 7
9,192
575
12,847
14,669
16,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
17
15 / 2 / 2
10,671
667
17,346
7,926
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 6
7,422
464
3,247
12,004
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 5
8,241
515
9,301
8,576
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
9
Kills
23
23
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
7
0
0.14
W
Izanami
Caca3ater
Izanami
1
2
4
1.5
W
Osiris
4
1
7
7.5
W
Anubis
15
2
2
8
L
Charybdis
Maplenehs
Charybdis
2
3
3
1.17
L
Athena
Nesh64
Athena
0
6
5
0.42
W
0
2
6
1.5
W
3
2
5
2.75
L
Nemesis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
46,044
70,298
Taken
50,931
41,483
Mitigated
36,562
13,738
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,825
143
0
500
8,788
2,876
272
5,352
3,382
55,416
0
L
9,283
2,415
0
5,231
17,465
10,548
0
3,592
13,873
309
51,057
W
Izanami
Caca3ater
Izanami
3,303
2,338
0
1,713
7,756
3,373
1,194
803
6,953
0
66,545
W
Osiris
12,847
6,528
0
4,968
14,669
16,321
611
1,522
13,147
1,795
57,802
W
Anubis
17,346
548
0
382
7,926
4,009
493
1,319
6,607
85,842
0
L
Charybdis
Maplenehs
Charybdis
4,978
2,777
0
3,836
10,693
4,236
1,063
3,787
6,906
0
77,242
L
Athena
Nesh64
Athena
4,218
1,292
0
2,893
18,909
17,479
37
11,443
7,267
19,056
0
W
3,247
445
0
2,865
12,004
8,870
179
5,092
6,912
11,547
0
W
9,301
2,128
1,267
3,653
8,576
3,989
52
3,606
4,970
74,819
0
L
Nemesis
4,854
2,089
0
1,278
14,443
6,344
0
6,005
8,438
0
78,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
44,357
463
Minions Killed
454
0
Camps Cleared
0
1,507,296
Distance Traveled
1,676,070
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,253
453
102
6
0
299,577
5
L
Tyr
7,807
488
85
5
0
258,890
0
W
Izanami
8,831
552
127
8
0
302,550
4
W
Osiris
9,192
575
88
6
0
324,171
0
W
Anubis
10,671
667
108
7
0
355,098
0
L
Charybdis
9,858
616
134
8
0
303,426
0
L
Athena
7,351
459
18
1
0
297,649
6
W
Geb
7,422
464
10
1
0
348,782
1
W
Ra
8,241
515
121
8
0
345,469
1
L
Nemesis
9,079
567
124
8
0
347,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role