Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AshRomale
Ares
Level 156
God Stats
14W - 9L
1,602 SR
Queue Stats
731W - 758L
1,546 Elo+
Solo
Horus
Horus
Linö
Horus
Level 159
God Stats
2W - 0L
1,486 SR
Queue Stats
115W - 76L
1,611 Elo+
Party 1
Cernunnos
Cernunnos
SrMartixWP
Cernunnos
Level 137
God Stats
11W - 6L
1,755 SR
Queue Stats
643W - 603L
1,601 Elo+
Solo
Ganesha
Ganesha
kashogron
Ganesha
Level 158
God Stats
1W - 1L
1,317 SR
Queue Stats
62W - 65L
1,614 Elo+
Party 1
Team Averages
Level 154
1,532 SR
1,574 Elo+

VS

Team Averages
Level 132
1,573 SR
1,472 Elo+
King Arthur
King Arthur
Attains
King Arthur
Level 124
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 9L
1,375 Elo+
Party 2
Susano
Susano
Defiantsantiago
Susano
Level 166
God Stats
0W - 1L
1,647 SR
Queue Stats
106W - 135L
1,475 Elo+
Solo
Serqet
Serqet
GabaVCXLIV
Serqet
Level 148
God Stats
0W - 1L
1,446 SR
Queue Stats
10W - 20L
1,427 Elo+
Party 2
Chronos
Chronos
MCKOps91
Chronos
Level 122
God Stats
13W - 15L
1,777 SR
Queue Stats
612W - 599L
1,587 Elo+
Solo
Guan Yu
Guan Yu
WASBETTERONXBOX
Guan Yu
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
457W - 433L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 1 / 12
9,327
933
14,225
5,800
3,889
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
3 / 3 / 16
9,441
944
6,340
17,350
26,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
Linö
Horus
14
3 / 1 / 15
8,552
855
8,344
13,981
20,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
SrMartixWP
Cernunnos
15
9 / 1 / 8
9,600
960
17,687
8,833
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
kashogron
Ganesha
16
0 / 1 / 20
9,456
946
7,594
13,872
22,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Attains
King Arthur
16
3 / 2 / 4
8,267
827
9,630
12,934
16,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 7 / 4
6,570
657
9,202
11,601
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
GabaVCXLIV
Serqet
14
2 / 3 / 3
7,318
732
5,385
9,420
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
MCKOps91
Chronos
15
2 / 3 / 1
8,030
803
11,695
9,535
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 3
7,254
725
3,449
15,421
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
20
Kills
7
7
Deaths
20
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
12
11
W
Ares
3
3
16
3.67
L
King Arthur
Attains
King Arthur
3
2
4
2.5
L
0
7
4
0.29
L
Serqet
GabaVCXLIV
Serqet
2
3
3
1.17
W
Horus
Linö
Horus
3
1
15
10.5
L
Chronos
MCKOps91
Chronos
2
3
1
0.83
W
Cernunnos
SrMartixWP
Cernunnos
9
1
8
13
L
0
5
3
0.3
W
Ganesha
kashogron
Ganesha
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,190
Damage
39,361
59,836
Taken
58,911
79,097
Mitigated
48,496
27,101
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,225
2,390
2,239
833
5,800
3,889
1,269
1,326
4,330
32,725
0
W
Ares
6,340
436
1,188
1,788
17,350
26,336
310
4,231
12,673
10,288
0
L
King Arthur
Attains
King Arthur
9,630
1,023
371
2,117
12,934
16,121
0
6,575
6,359
0
17,467
L
9,202
977
0
287
11,601
5,055
0
5,521
6,080
0
15,032
L
Serqet
GabaVCXLIV
Serqet
5,385
452
0
1,125
9,420
7,314
0
5,222
4,198
0
8,526
W
Horus
Linö
Horus
8,344
2,439
9,555
6,497
13,981
20,740
165
1,987
11,033
0
10,399
L
Chronos
MCKOps91
Chronos
11,695
2,953
0
1,977
9,535
4,631
0
3,727
5,808
34,184
0
W
Cernunnos
SrMartixWP
Cernunnos
17,687
7,696
837
1,892
8,833
5,864
3,106
2,150
6,373
0
31,990
L
3,449
128
5,401
4,512
15,421
15,375
0
7,114
8,307
2,067
4,938
W
Ganesha
kashogron
Ganesha
7,594
878
726
1,546
13,872
22,268
152
3,011
10,614
22,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
37,439
129
Minions Killed
96
0
Camps Cleared
0
1,021,030
Distance Traveled
913,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,327
933
57
6
0
213,806
0
W
Ares
9,441
944
21
2
0
197,728
0
L
King Arthur
8,267
827
11
1
0
189,886
0
L
Susano
6,570
657
15
2
0
165,862
0
L
Serqet
7,318
732
12
1
0
190,182
0
W
Horus
8,552
855
7
1
0
226,823
0
L
Chronos
8,030
803
53
5
0
188,044
0
W
Cernunnos
9,600
960
44
4
0
173,273
0
L
Guan Yu
7,254
725
5
1
0
179,965
0
W
Ganesha
9,456
946
0
0
0
209,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role