Player Matchup

Tyr
Tyr
Firqaah
Tyr
Level 142
God Stats
10W - 10L
1,600 SR
Queue Stats
374W - 373L
1,487 Elo+
Party 1
Janus
Janus
SSMaDD
Janus
Level 148
God Stats
6W - 7L
1,705 SR
Queue Stats
244W - 261L
1,457 Elo+
Party 1
Rama
Rama
Terracrank
Rama
Level 69
God Stats
3W - 3L
1,444 SR
Queue Stats
305W - 281L
1,545 Elo+
Solo
Cupid
Cupid
elbenito44
Cupid
Level 80
God Stats
3W - 2L
1,266 SR
Queue Stats
531W - 493L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
xephon71
Baba Yaga
Level 128
God Stats
2W - 5L
1,060 SR
Queue Stats
211W - 228L
1,460 Elo+
Party 1
Team Averages
Level 113
1,415 SR
1,481 Elo+

VS

Team Averages
Level 103
1,465 SR
1,483 Elo+
Rama
Rama
 
Rama
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AigleLeader1119
Merlin
Level 129
God Stats
5W - 12L
1,349 SR
Queue Stats
293W - 407L
1,340 Elo+
Solo
Bakasura
Bakasura
BaLLoNTV
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,677 Elo+
Party 2
Janus
Janus
Mihaitza13
Janus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Solo
Cthulhu
Cthulhu
SantoSantiago
Cthulhu
Level 88
God Stats
4W - 4L
1,474 SR
Queue Stats
179W - 173L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
10 / 3 / 9
10,822
902
13,588
16,896
20,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
SSMaDD
Janus
13
1 / 3 / 9
8,817
735
9,948
6,733
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 9
9,696
808
8,032
7,139
3,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
14
5 / 2 / 10
9,331
778
10,587
8,048
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
xephon71
Baba Yaga
17
2 / 1 / 13
10,107
842
12,370
11,760
7,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 4 / 1
8,558
713
7,360
11,255
5,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 2
7,998
667
5,915
8,554
4,279
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
BaLLoNTV
Bakasura
10
0 / 5 / 2
6,894
575
3,017
9,698
7,370
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
0 / 7 / 2
7,793
649
8,246
10,597
4,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
0 / 2 / 2
8,681
723
10,807
18,063
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
22
Kills
5
10
Deaths
22
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
1
1.13
L
1
4
2
0.5
L
Bakasura
BaLLoNTV
Bakasura
0
5
2
0.2
W
Tyr
10
3
9
4.83
L
Janus
0
7
2
0.14
W
Janus
SSMaDD
Janus
1
3
9
1.83
L
Cthulhu
0
2
2
0.5
W
4
1
9
8.5
W
Cupid
5
2
10
5
W
Baba Yaga
xephon71
Baba Yaga
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,525
Damage
35,345
50,576
Taken
58,167
37,437
Mitigated
37,834
20,803
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,360
5,530
624
2,961
11,255
5,439
0
2,940
8,315
0
14,967
L
5,915
0
654
628
8,554
4,279
0
3,721
4,833
18,068
0
L
Bakasura
BaLLoNTV
Bakasura
3,017
1,788
0
493
9,698
7,370
0
2,866
6,832
0
3,789
W
Tyr
13,588
238
2,016
6,376
16,896
20,786
609
5,237
11,440
0
26,834
L
Janus
8,246
90
167
608
10,597
4,809
271
4,986
5,611
22,236
0
W
Janus
SSMaDD
Janus
9,948
501
926
907
6,733
2,928
624
5,378
1,351
18,115
0
L
Cthulhu
10,807
644
2,506
8,225
18,063
15,937
0
7,805
10,258
18,690
0
W
8,032
6,850
1,081
1,658
7,139
3,238
3,856
3,822
3,317
0
21,420
W
Cupid
10,587
4,030
1,032
1,402
8,048
3,411
1,036
4,533
3,240
0
15,320
W
Baba Yaga
xephon71
Baba Yaga
12,370
397
1,324
4,081
11,760
7,074
1,134
5,979
5,778
30,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,773
Gold Earned
39,924
135
Minions Killed
110
0
Camps Cleared
0
1,181,506
Distance Traveled
1,042,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,558
713
15
1
0
157,708
0
L
Merlin
7,998
667
19
2
0
212,246
0
L
Bakasura
6,894
575
13
1
0
239,210
0
W
Tyr
10,822
902
31
3
0
250,775
0
L
Janus
7,793
649
46
4
0
206,341
0
W
Janus
8,817
735
18
2
0
228,291
0
L
Cthulhu
8,681
723
17
1
0
226,702
0
W
Rama
9,696
808
42
4
0
219,713
0
W
Cupid
9,331
778
16
1
0
225,369
0
W
Baba Yaga
10,107
842
28
2
0
257,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role