Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Etc6988
Athena
Level 127
God Stats
3W - 2L
1,455 SR
Queue Stats
435W - 426L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PolishGanjaMOBB
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,699 SR
Queue Stats
132W - 134L
1,498 Elo+
Party 1
Rama
Rama
Troubled FS
Rama
Level 104
God Stats
2W - 1L
1,154 SR
Queue Stats
32W - 51L
1,355 Elo+
Solo
Janus
Janus
VolatilePanda69
Janus
Level 123
God Stats
3W - 2L
1,508 SR
Queue Stats
152W - 148L
1,480 Elo+
Party 1
Team Averages
Level 122
1,463 SR
1,447 Elo+

VS

Team Averages
Level 112
1,407 SR
1,457 Elo+
Izanami
Izanami
BackDoorStuffer
Izanami
Level 108
God Stats
0W - 3L
1,347 SR
Queue Stats
41W - 46L
1,432 Elo+
Solo
Chiron
Chiron
Fr3aKiNOuT 14
Chiron
Level 119
God Stats
4W - 3L
1,515 SR
Queue Stats
116W - 101L
1,484 Elo+
Solo
Odin
Odin
Jus_Missed_Me
Odin
Level 117
God Stats
2W - 7L
1,174 SR
Queue Stats
551W - 537L
1,455 Elo+
Solo
Thor
Thor
ServeTheFeens
Thor
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 226L
1,466 Elo+
Solo
Poseidon
Poseidon
Sinyu75
Poseidon
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 247L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 3 / 4
9,473
861
9,803
9,784
7,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Etc6988
Athena
15
1 / 2 / 15
9,324
848
3,409
15,504
16,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
PolishGanjaMOBB
Morgan Le Fay
15
2 / 1 / 16
9,047
822
16,042
8,519
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 3 / 10
9,865
897
12,270
12,004
6,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 2 / 15
9,605
873
7,180
8,331
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,359
760
5,812
9,567
4,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
7,969
724
8,984
10,630
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 5 / 4
8,757
796
9,423
12,720
8,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 3
7,640
695
6,070
10,666
4,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Sinyu75
Poseidon
15
2 / 5 / 4
8,402
764
6,679
7,489
3,103
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
24
Kills
8
11
Deaths
24
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
4
3.67
L
1
5
5
0.7
W
Athena
Etc6988
Athena
1
2
15
4.25
L
1
4
2
0.5
L
3
5
4
1
W
Morgan Le Fay
PolishGanjaMOBB
Morgan Le Fay
2
1
16
10
L
1
5
3
0.5
L
Poseidon
Sinyu75
Poseidon
2
5
4
0.8
W
8
3
10
4.33
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,704
Damage
36,968
54,142
Taken
51,072
39,011
Mitigated
25,292
17,433
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,803
1,434
583
935
9,784
7,462
171
451
9,333
140
15,883
L
5,812
2,562
721
596
9,567
4,356
1,016
5,526
4,041
0
17,054
W
Athena
Etc6988
Athena
3,409
789
2,516
2,971
15,504
16,863
344
2,543
12,961
6,532
0
L
8,984
2,068
1,067
2,151
10,630
4,673
156
7,353
3,277
0
26,126
L
9,423
2,579
489
2,631
12,720
8,278
0
6,541
6,179
0
18,364
W
Morgan Le Fay
PolishGanjaMOBB
Morgan Le Fay
16,042
3,134
1,334
1,704
8,519
4,193
1,506
1,845
6,674
26,433
0
L
6,070
1,057
700
1,645
10,666
4,882
0
3,899
6,767
0
11,044
L
Poseidon
Sinyu75
Poseidon
6,679
1,148
895
699
7,489
3,103
669
3,452
4,037
15,424
0
W
12,270
10,251
942
3,913
12,004
6,258
2,072
1,549
10,455
0
22,080
W
7,180
490
1,577
958
8,331
4,235
607
291
8,040
27,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
41,127
119
Minions Killed
113
0
Camps Cleared
0
1,029,001
Distance Traveled
1,033,006
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,473
861
15
1
0
203,971
0
L
Izanami
8,359
760
30
3
0
193,808
1
W
Athena
9,324
848
3
0
0
217,365
0
L
Chiron
7,969
724
37
3
0
221,168
0
L
Odin
8,757
796
22
2
0
209,745
0
W
Morgan Le Fay
9,047
822
29
3
0
226,354
0
L
Thor
7,640
695
9
1
0
200,653
0
L
Poseidon
8,402
764
15
1
0
207,632
0
W
Rama
9,865
897
22
2
0
159,948
0
W
Janus
9,605
873
50
5
0
221,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role