Player Matchup

Ix Chel
Ix Chel
ChampionBenji
Ix Chel
Level 163
God Stats
1W - 1L
1,426 SR
Queue Stats
176W - 164L
1,522 Elo+
Party 2
Hercules
Hercules
DadioPatio
Hercules
Level 108
God Stats
20W - 18L
1,597 SR
Queue Stats
165W - 145L
1,554 Elo+
Solo
Thanatos
Thanatos
PeacePM
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 272L
1,560 Elo+
Party 3
Maui
Maui
VerreCroix
Maui
Level 118
God Stats
1W - 1L
1,317 SR
Queue Stats
233W - 211L
1,542 Elo+
Party 2
Hachiman
Hachiman
dwuhbzy
Hachiman
Level 144
God Stats
7W - 2L
1,725 SR
Queue Stats
444W - 403L
1,572 Elo+
Party 3
Team Averages
Level 132
1,513 SR
1,550 Elo+

VS

Team Averages
Level 122
1,580 SR
1,564 Elo+
Shiva
Shiva
Laivum
Shiva
Level 159
God Stats
8W - 2L
1,793 SR
Queue Stats
304W - 304L
1,525 Elo+
Party 1
Maui
Maui
Styxtcerberus
Maui
Level 160
God Stats
3W - 5L
1,315 SR
Queue Stats
196W - 167L
1,569 Elo+
Solo
Charybdis
Charybdis
TR AcidMikezz
Charybdis
Level 126
God Stats
1W - 1L
1,793 SR
Queue Stats
278W - 245L
1,618 Elo+
Solo
Hun Batz
Hun Batz
Zamcookie
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thundergamer24
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 63L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
2 / 2 / 4
10,248
569
10,488
11,430
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
DadioPatio
Hercules
17
5 / 2 / 1
10,878
604
9,458
13,287
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
PeacePM
Thanatos
17
6 / 3 / 4
11,137
619
12,238
17,199
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 12
9,614
534
8,335
23,179
25,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
dwuhbzy
Hachiman
16
6 / 2 / 7
10,757
598
9,910
13,261
5,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Laivum
Shiva
17
6 / 1 / 2
10,713
595
20,616
18,360
16,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 2
6,493
361
2,784
6,536
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
TR AcidMikezz
Charybdis
15
1 / 8 / 0
8,556
475
10,771
15,528
6,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Zamcookie
Hun Batz
14
1 / 5 / 5
8,700
483
8,242
19,596
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
thundergamer24
Morgan Le Fay
16
4 / 4 / 3
10,127
563
12,788
14,144
6,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
20
Kills
12
12
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
2
4
2
W
Hercules
DadioPatio
Hercules
5
2
1
2.75
L
Shiva
Laivum
Shiva
6
1
2
7
W
Thanatos
PeacePM
Thanatos
6
3
4
2.67
L
0
2
2
0.5
L
Charybdis
TR AcidMikezz
Charybdis
1
8
0
0.13
W
1
3
12
2.33
L
Hun Batz
Zamcookie
Hun Batz
1
5
5
0.7
W
Hachiman
dwuhbzy
Hachiman
6
2
7
4.75
L
Morgan Le Fay
thundergamer24
Morgan Le Fay
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,429
Damage
55,201
78,356
Taken
74,164
57,364
Mitigated
43,363
31,124
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
10,488
1,189
1,256
1,307
11,430
4,862
200
5,650
5,780
84,323
0
W
Hercules
DadioPatio
Hercules
9,458
3,732
0
3,531
13,287
13,588
617
516
12,771
0
62,839
L
Shiva
Laivum
Shiva
20,616
4,154
200
3,932
18,360
16,797
180
4,470
13,647
482
106,715
W
Thanatos
PeacePM
Thanatos
12,238
3,574
0
12,480
17,199
8,113
0
1,702
15,497
0
103,337
L
2,784
970
0
1,451
6,536
5,138
0
1,686
4,850
12,109
0
L
Charybdis
TR AcidMikezz
Charybdis
10,771
5,153
0
3,165
15,528
6,755
66
970
14,506
0
78,464
W
8,335
1,803
2,226
5,141
23,179
25,036
154
6,758
16,421
29,103
0
L
Hun Batz
Zamcookie
Hun Batz
8,242
1,987
0
1,160
19,596
8,057
0
3,023
16,522
0
70,076
W
Hachiman
dwuhbzy
Hachiman
9,910
5,851
0
5,183
13,261
5,765
1,808
1,932
11,329
0
88,118
L
Morgan Le Fay
thundergamer24
Morgan Le Fay
12,788
1,350
0
2,403
14,144
6,616
0
8,674
5,418
84,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,634
Gold Earned
44,589
566
Minions Killed
539
0
Camps Cleared
0
1,777,198
Distance Traveled
1,640,134
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,248
569
133
7
0
332,884
2
W
Hercules
10,878
604
133
7
0
345,995
2
L
Shiva
10,713
595
147
8
0
397,407
8
W
Thanatos
11,137
619
124
7
0
391,391
1
L
Maui
6,493
361
11
1
0
164,565
0
L
Charybdis
8,556
475
124
7
0
333,276
2
W
Maui
9,614
534
43
2
0
368,262
2
L
Hun Batz
8,700
483
107
6
0
374,071
8
W
Hachiman
10,757
598
133
7
0
338,666
0
L
Morgan Le Fay
10,127
563
150
8
0
370,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role