Player Matchup

Loki
Loki
 
Loki
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JibAjut
Bellona
Level 82
God Stats
2W - 3L
1,417 SR
Queue Stats
137W - 114L
1,398 Elo+
Party 2
Chernobog
Chernobog
WarmindCheff
Chernobog
Level 12
God Stats
23W - 17L
1,346 SR
Queue Stats
56W - 46L
1,053 Elo+
Party 2
Cerberus
Cerberus
Warmlad
Cerberus
Level 25
God Stats
18W - 17L
1,529 SR
Queue Stats
96W - 90L
1,306 Elo+
Party 2
Tiamat
Tiamat
rama6060
Tiamat
Level 22
God Stats
1W - 2L
1,098 SR
Queue Stats
15W - 21L
1,290 Elo+
Party 2
Team Averages
Level 36
1,378 SR
1,309 Elo+

VS

Team Averages
Level 110
1,474 SR
1,438 Elo+
Danzaburou
Danzaburou
GoldyDanny
Danzaburou
Level 109
God Stats
19W - 14L
1,563 SR
Queue Stats
182W - 153L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
Gravitysin
Kukulkan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 17L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
bloodyknocles
Sun Wukong
Level 129
God Stats
5W - 4L
1,336 SR
Queue Stats
154W - 138L
1,509 Elo+
Party 1
Thor
Thor
jumanji34
Thor
Level 158
God Stats
5W - 6L
1,275 SR
Queue Stats
292W - 286L
1,482 Elo+
Party 1
Bacchus
Bacchus
zamoraski28
Bacchus
Level 124
God Stats
10W - 7L
1,696 SR
Queue Stats
58W - 62L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 0 / 0
2,591
518
39
1,127
243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
JibAjut
Bellona
4
0 / 2 / 0
2,989
598
1,216
5,013
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
WarmindCheff
Chernobog
4
0 / 3 / 0
2,836
567
1,301
3,363
855
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Warmlad
Cerberus
4
0 / 3 / 0
3,043
609
1,166
5,351
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
rama6060
Tiamat
5
0 / 2 / 0
3,194
639
550
2,759
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldyDanny
Danzaburou
6
3 / 0 / 3
4,092
818
4,131
2,747
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Gravitysin
Kukulkan
6
2 / 0 / 0
3,604
721
1,489
995
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
bloodyknocles
Sun Wukong
7
2 / 0 / 0
4,086
817
2,308
3,435
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
7
1 / 0 / 2
3,839
768
1,828
3,277
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
zamoraski28
Bacchus
6
2 / 0 / 4
4,278
856
1,390
2,607
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Danzaburou
GoldyDanny
Danzaburou
3
0
3
4.5
W
Kukulkan
Gravitysin
Kukulkan
2
0
0
2
L
Bellona
JibAjut
Bellona
0
2
0
0
L
Chernobog
WarmindCheff
Chernobog
0
3
0
0
L
Cerberus
Warmlad
Cerberus
0
3
0
0
W
Sun Wukong
bloodyknocles
Sun Wukong
2
0
0
2
W
Thor
1
0
2
2
L
Tiamat
rama6060
Tiamat
0
2
0
0
W
Bacchus
zamoraski28
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,272
Damage
11,146
17,613
Taken
13,061
8,758
Mitigated
5,335
4,821
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
39
0
0
270
1,127
243
0
248
879
0
1,754
W
Danzaburou
GoldyDanny
Danzaburou
4,131
2,383
0
1,815
2,747
964
0
673
2,074
0
19,506
W
Kukulkan
Gravitysin
Kukulkan
1,489
275
0
250
995
293
0
419
576
14,678
0
L
Bellona
JibAjut
Bellona
1,216
861
0
1,640
5,013
3,601
0
0
5,013
0
11,581
L
Chernobog
WarmindCheff
Chernobog
1,301
837
0
330
3,363
855
0
298
3,065
0
11,283
L
Cerberus
Warmlad
Cerberus
1,166
198
94
1,725
5,351
3,145
0
1,092
4,259
6,215
0
W
Sun Wukong
bloodyknocles
Sun Wukong
2,308
989
0
1,361
3,435
1,518
0
0
3,435
0
22,710
W
Thor
1,828
600
0
839
3,277
1,010
0
188
3,089
0
21,524
L
Tiamat
rama6060
Tiamat
550
0
0
762
2,759
914
0
1,241
1,518
14,244
0
W
Bacchus
zamoraski28
Bacchus
1,390
215
0
993
2,607
1,550
0
436
2,171
9,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,653
Gold Earned
19,899
99
Minions Killed
151
0
Camps Cleared
0
389,412
Distance Traveled
521,187
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,591
518
3
1
0
21,436
0
W
Danzaburou
4,092
818
31
6
0
90,121
0
W
Kukulkan
3,604
721
22
4
0
101,378
0
L
Bellona
2,989
598
19
4
0
99,743
0
L
Chernobog
2,836
567
19
4
0
86,122
0
L
Cerberus
3,043
609
26
5
0
101,088
0
W
Sun Wukong
4,086
817
44
9
0
106,575
2
W
Thor
3,839
768
44
9
0
106,468
0
L
Tiamat
3,194
639
32
6
0
81,023
0
W
Bacchus
4,278
856
10
2
0
116,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role