Player Matchup

Sol
Sol
Kyetl
Sol
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Da Ji
Da Ji
TST glitch
Da Ji
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 1
Chang'e
Chang'e
TST jackychan
Chang'e
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
17W - 40L
1,500 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,500 Elo+

VS

Team Averages
Level 65
1,521 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Anakuwaso-
Mercury
Level 69
God Stats
2W - 4L
1,339 SR
Queue Stats
89W - 119L
1,332 Elo+
Solo
Cabrakan
Cabrakan
Grimm2309
Cabrakan
Level 60
God Stats
2W - 1L
1,725 SR
Queue Stats
44W - 41L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kyetl
Sol
10
2 / 7 / 2
7,918
720
9,070
10,094
2,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Da Ji
10
0 / 9 / 1
7,185
653
5,102
13,099
4,308
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
10
3 / 5 / 0
8,114
738
5,880
12,437
3,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 15
9,896
900
11,360
5,664
1,966
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Anakuwaso-
Mercury
14
11 / 2 / 10
10,779
980
12,109
10,059
4,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Grimm2309
Cabrakan
11
6 / 2 / 12
9,505
864
6,358
13,078
17,384
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
5
Kills
21
21
Deaths
5
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
15
11.5
W
Mercury
Anakuwaso-
Mercury
11
2
10
8
W
Cabrakan
Grimm2309
Cabrakan
6
2
12
6
L
Sol
Kyetl
Sol
2
7
2
0.43
L
Da Ji
0
9
1
0.06
L
Chang'e
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
29,827
35,630
Taken
28,801
10,592
Mitigated
23,656
4,851
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,360
3,419
0
1,556
5,664
1,966
1,356
1,790
3,874
49,413
0
W
Mercury
Anakuwaso-
Mercury
12,109
8,322
0
3,562
10,059
4,306
1,618
6,819
3,240
0
37,008
W
Cabrakan
Grimm2309
Cabrakan
6,358
975
0
738
13,078
17,384
0
7,201
5,877
18,624
664
L
Sol
Kyetl
Sol
9,070
3,960
0
1,136
10,094
2,618
0
3,739
6,355
29,679
0
L
Da Ji
5,102
2,224
0
0
13,099
4,308
0
6,106
6,993
0
20,110
L
Chang'e
5,880
1,745
1,379
2,336
12,437
3,666
0
7,441
4,996
29,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,217
Gold Earned
30,180
100
Minions Killed
115
0
Camps Cleared
0
470,079
Distance Traveled
596,644
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,896
900
61
6
0
179,403
0
W
Mercury
10,779
980
42
4
0
229,239
0
W
Cabrakan
9,505
864
12
1
0
188,002
1
L
Sol
7,918
720
32
3
0
140,856
0
L
Da Ji
7,185
653
35
3
0
163,337
0
L
Chang'e
8,114
738
33
3
0
165,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role